Player Matchup

Sylvanus
Sylvanus
AirJoseph25
Sylvanus
Level 125
God Stats
4W - 3L
1,397 SR
Queue Stats
51W - 39L
1,575 Elo+
Party 1
Freya
Freya
Badnewsbowman
Freya
Level 13
God Stats
4W - 4L
1,517 SR
Queue Stats
4W - 4L
1,465 Elo+
Party 1
Medusa
Medusa
Fοsty
Medusa
Level 138
God Stats
6W - 2L
1,586 SR
Queue Stats
66W - 48L
1,580 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,540 Elo+

VS

Team Averages
Level 117
1,483 SR
1,491 Elo+
Chang'e
Chang'e
Ashwatama
Chang'e
Level 126
God Stats
3W - 2L
1,626 SR
Queue Stats
53W - 56L
1,425 Elo+
Party 2
Thor
Thor
InvaderEthan64
Thor
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,647 Elo+
Solo
Tyr
Tyr
Sick450
Tyr
Level 109
God Stats
1W - 1L
1,322 SR
Queue Stats
38W - 43L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AirJoseph25
Sylvanus
15
0 / 1 / 13
11,852
741
9,503
13,330
11,354
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 7 / 6
12,151
759
9,618
13,077
4,847
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Fοsty
Medusa
16
9 / 2 / 3
13,454
841
18,599
11,283
4,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ashwatama
Chang'e
14
3 / 7 / 5
11,667
729
12,537
17,379
6,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 3 / 7
11,283
705
7,295
10,786
6,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
14
6 / 3 / 4
12,126
758
10,564
19,178
21,405
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
13
Kills
10
10
Deaths
13
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AirJoseph25
Sylvanus
0
1
13
6.5
L
Chang'e
Ashwatama
Chang'e
3
7
5
0.79
W
4
7
6
1
W
Medusa
Fοsty
Medusa
9
2
3
5.25
L
1
3
7
1.5
L
Tyr
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,720
Damage
30,396
37,690
Taken
47,343
20,837
Mitigated
34,319
12,749
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AirJoseph25
Sylvanus
9,503
1,466
1,937
5,899
13,330
11,354
196
5,023
7,993
24,977
0
L
Chang'e
Ashwatama
Chang'e
12,537
195
2,071
5,318
17,379
6,629
533
9,656
7,723
51,756
0
W
9,618
2,501
0
1,287
13,077
4,847
190
3,914
8,955
32,044
0
W
Medusa
Fοsty
Medusa
18,599
8,243
0
3,626
11,283
4,636
2,283
4,877
6,194
0
74,434
L
7,295
990
0
1,413
10,786
6,285
881
3,386
7,400
0
54,994
L
Tyr
10,564
820
0
3,052
19,178
21,405
222
7,559
11,619
4,913
21,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
35,076
172
Minions Killed
170
0
Camps Cleared
0
830,699
Distance Traveled
777,683
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,852
741
34
2
0
283,182
2
L
Chang'e
11,667
729
71
4
0
243,316
2
W
Freya
12,151
759
60
4
0
247,043
0
W
Medusa
13,454
841
78
5
0
300,474
0
L
Thor
11,283
705
76
5
0
232,635
1
L
Tyr
12,126
758
23
1
0
301,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role