Player Matchup

Yemoja
Yemoja
Bac44us
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,382 Elo+
Party 2
Skadi
Skadi
FIfteenrobin562
Skadi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
SupernovaVoided
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,328 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,364 Elo+

VS

Team Averages
Level 78
1,515 SR
1,430 Elo+
Anubis
Anubis
LOBOASGARDIANO
Anubis
Level 85
God Stats
53W - 57L
1,458 SR
Queue Stats
83W - 95L
1,395 Elo+
Solo
Achilles
Achilles
kirokoz
Achilles
Level 43
God Stats
33W - 33L
1,538 SR
Queue Stats
64W - 68L
1,443 Elo+
Party 1
Artemis
Artemis
ninjazombiearmy
Artemis
Level 107
God Stats
7W - 5L
1,550 SR
Queue Stats
160W - 159L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bac44us
Yemoja
9
0 / 6 / 2
7,502
682
5,014
12,431
5,834
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 9 / 1
8,324
757
6,051
13,920
3,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SupernovaVoided
Baron Samedi
11
2 / 7 / 2
9,343
849
7,356
12,593
4,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 12
10,729
975
15,724
10,214
5,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Achilles
kirokoz
Achilles
13
4 / 1 / 15
9,907
901
6,512
10,158
9,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
9 / 1 / 12
11,136
1,012
12,265
7,514
3,200
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
22
22
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bac44us
Yemoja
0
6
2
0.17
L
2
9
1
0.28
W
9
2
12
7.5
L
Baron Samedi
SupernovaVoided
Baron Samedi
2
7
2
0.43
W
Achilles
kirokoz
Achilles
4
1
15
11.5
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
34,501
38,944
Taken
27,886
14,602
Mitigated
18,800
2,125
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bac44us
Yemoja
5,014
1,039
357
20
12,431
5,834
0
5,585
6,637
16,619
0
L
6,051
1,671
0
277
13,920
3,949
0
6,115
7,430
0
16,709
W
15,724
404
274
4,909
10,214
5,733
459
3,765
6,449
67,378
0
L
Baron Samedi
SupernovaVoided
Baron Samedi
7,356
1,084
622
849
12,593
4,819
0
4,024
8,325
20,191
0
W
Achilles
kirokoz
Achilles
6,512
900
0
1,906
10,158
9,867
281
5,051
5,107
0
20,807
W
12,265
5,131
0
2,331
7,514
3,200
2,554
4,321
3,193
0
37,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
31,772
58
Minions Killed
143
0
Camps Cleared
0
497,190
Distance Traveled
575,815
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,502
682
20
2
0
160,600
0
L
Skadi
8,324
757
18
2
0
165,814
0
W
Anubis
10,729
975
73
7
0
178,513
0
L
Baron Samedi
9,343
849
20
2
0
170,776
0
W
Achilles
9,907
901
27
2
0
209,882
2
W
Artemis
11,136
1,012
43
4
0
187,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role