Player Matchup

Odin
Odin
CuEtaso
Odin
Level 52
God Stats
2W - 3L
1,561 SR
Queue Stats
27W - 55L
1,369 Elo+
Party 1
Chang'e
Chang'e
DemonSlayer13X
Chang'e
Level 119
God Stats
4W - 5L
1,629 SR
Queue Stats
67W - 103L
1,422 Elo+
Party 1
Loki
Loki
Doomynator
Loki
Level 81
God Stats
0W - 1L
1,542 SR
Queue Stats
98W - 117L
1,464 Elo+
Party 1
Anhur
Anhur
Killer323xx
Anhur
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 60L
1,523 Elo+
Party 1
Achilles
Achilles
VolghanJImbles
Achilles
Level 68
God Stats
4W - 1L
1,992 SR
Queue Stats
92W - 117L
1,446 Elo+
Party 1
Team Averages
Level 93
1,645 SR
1,445 Elo+

VS

Team Averages
Level 132
1,358 SR
1,399 Elo+
Susano
Susano
IT Archer TI
Susano
Level 107
God Stats
1W - 3L
1,316 SR
Queue Stats
17W - 20L
1,449 Elo+
Party 2
Cerberus
Cerberus
Jah Tamboo
Cerberus
Level 129
God Stats
4W - 8L
1,352 SR
Queue Stats
195W - 188L
1,532 Elo+
Solo
Neith
Neith
OldSpice789
Neith
Level 109
God Stats
4W - 6L
1,376 SR
Queue Stats
8W - 10L
1,439 Elo+
Party 2
Ra
Ra
REDSTRIDER12
Ra
Level 159
God Stats
1W - 1L
1,404 SR
Queue Stats
18W - 24L
1,436 Elo+
Party 2
Bellona
Bellona
ThickiMinaj
Bellona
Level 155
God Stats
1W - 0L
1,341 SR
Queue Stats
2W - 6L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CuEtaso
Odin
12
1 / 5 / 2
6,964
774
5,654
11,093
5,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 3
7,249
805
9,097
12,662
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 3
7,131
792
4,374
10,858
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 3
7,634
848
4,661
7,198
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
9
0 / 0 / 0
6,140
682
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 1 / 6
7,366
818
5,780
5,852
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
Jah Tamboo
Cerberus
14
3 / 1 / 13
8,221
913
5,193
8,576
7,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 0 / 8
8,858
984
7,783
5,813
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 0 / 7
9,218
1,024
10,423
5,052
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ThickiMinaj
Bellona
15
4 / 3 / 9
8,381
931
8,418
9,325
10,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
5
Kills
19
19
Deaths
5
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Odin
CuEtaso
Odin
1
5
2
0.4
L
1
6
3
0.42
L
1
5
3
0.5
W
Susano
3
1
6
6
W
Cerberus
Jah Tamboo
Cerberus
3
1
13
9.5
L
2
3
3
1.17
W
3
0
8
7
W
6
0
7
9.5
W
Bellona
ThickiMinaj
Bellona
4
3
9
2.83
L
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,786
Damage
37,597
41,811
Taken
34,618
16,691
Mitigated
24,059
6,720
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
CuEtaso
Odin
5,654
2,396
0
398
11,093
5,888
0
3,187
7,554
0
8,284
L
9,097
659
2,059
2,818
12,662
4,504
0
6,347
6,168
21,184
0
L
4,374
713
0
376
10,858
3,861
0
3,896
6,855
0
15,266
W
Susano
5,780
745
0
480
5,852
2,021
41
1,320
4,454
0
12,914
W
Cerberus
Jah Tamboo
Cerberus
5,193
525
0
3,585
8,576
7,060
499
2,271
6,180
13,613
0
L
4,661
2,502
0
1,069
7,198
2,438
0
2,077
4,869
0
17,131
W
7,783
2,538
0
1,130
5,813
2,714
1,133
832
4,802
0
31,419
W
10,423
1,557
1,284
1,469
5,052
1,953
235
2,444
2,608
37,079
0
W
Bellona
ThickiMinaj
Bellona
8,418
3,240
234
2,087
9,325
10,311
78
2,230
6,893
0
30,589
L
Achilles
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
42,044
94
Minions Killed
241
0
Camps Cleared
0
635,215
Distance Traveled
966,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,964
774
9
1
0
188,699
0
L
Chang'e
7,249
805
23
3
0
164,870
0
L
Loki
7,131
792
26
3
0
180,191
0
W
Susano
7,366
818
14
2
0
178,519
0
W
Cerberus
8,221
913
40
4
0
188,240
0
L
Anhur
7,634
848
36
4
0
101,455
0
W
Neith
8,858
984
63
7
0
181,173
0
W
Ra
9,218
1,024
83
9
0
210,905
0
W
Bellona
8,381
931
41
5
0
207,657
0
L
Achilles
6,140
682
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role