Player Matchup

Lancelot
Lancelot
HappyPup III
Lancelot
Level 97
God Stats
0W - 2L
1,306 SR
Queue Stats
804W - 769L
1,514 Elo+
Party 3
Cthulhu
Cthulhu
ImHighDude
Cthulhu
Level 149
God Stats
11W - 17L
1,473 SR
Queue Stats
494W - 494L
1,521 Elo+
Party 3
Hera
Hera
KatarinaXO
Hera
Level 156
God Stats
2W - 2L
1,591 SR
Queue Stats
248W - 285L
1,499 Elo+
Solo
Danzaburou
Danzaburou
MoMo1Axel
Danzaburou
Level 149
God Stats
0W - 2L
1,285 SR
Queue Stats
89W - 88L
1,538 Elo+
Party 2
Discordia
Discordia
cammi316
Discordia
Level 173
God Stats
3W - 2L
1,536 SR
Queue Stats
341W - 339L
1,556 Elo+
Party 2
Team Averages
Level 145
1,438 SR
1,526 Elo+

VS

Team Averages
Level 151
1,498 SR
1,473 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CobraBubblesz
Chiron
Level 161
God Stats
1W - 0L
1,632 SR
Queue Stats
107W - 120L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
Milthred
Nu Wa
Level 122
God Stats
21W - 6L
1,645 SR
Queue Stats
772W - 805L
1,485 Elo+
Solo
Yu Huang
Yu Huang
RedPsychoOni
Yu Huang
Level 157
God Stats
2W - 1L
1,519 SR
Queue Stats
72W - 75L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
XLXSHANKXLX
Sun Wukong
Level 156
God Stats
1W - 1L
1,195 SR
Queue Stats
136W - 147L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HappyPup III
Lancelot
17
4 / 6 / 6
9,693
746
7,448
16,273
10,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
ImHighDude
Cthulhu
14
0 / 8 / 5
8,001
615
8,707
19,598
21,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 8 / 5
9,550
735
10,165
13,329
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MoMo1Axel
Danzaburou
17
8 / 5 / 3
10,215
786
15,472
15,838
7,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
cammi316
Discordia
15
1 / 4 / 8
8,533
656
12,745
8,841
4,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
12 / 3 / 12
12,187
937
21,313
10,170
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
5 / 5 / 15
10,454
804
12,819
13,915
6,165
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Milthred
Nu Wa
20
8 / 1 / 16
12,152
935
17,789
11,615
7,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
RedPsychoOni
Yu Huang
18
5 / 4 / 16
10,746
827
7,630
10,104
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
XLXSHANKXLX
Sun Wukong
16
1 / 4 / 18
10,614
816
9,133
25,655
29,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
15
Kills
31
31
Deaths
17
27
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
12
3
12
6
W
5
5
15
2.5
L
Lancelot
HappyPup III
Lancelot
4
6
6
1.17
L
Cthulhu
ImHighDude
Cthulhu
0
8
5
0.31
L
2
8
5
0.56
W
Nu Wa
Milthred
Nu Wa
8
1
16
16
L
Danzaburou
MoMo1Axel
Danzaburou
8
5
3
1.9
W
Yu Huang
RedPsychoOni
Yu Huang
5
4
16
3.25
W
Sun Wukong
XLXSHANKXLX
Sun Wukong
1
4
18
2.5
L
Discordia
cammi316
Discordia
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,537
Damage
68,684
73,879
Taken
71,459
50,264
Mitigated
53,228
14,803
Healing
26,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
21,313
4,545
1,049
1,925
10,170
5,031
1,245
5,836
4,334
46,073
0
W
12,819
4,384
811
2,123
13,915
6,165
1,708
6,975
6,940
0
24,319
L
Lancelot
HappyPup III
Lancelot
7,448
131
688
2,306
16,273
10,892
0
9,449
6,824
0
32,122
L
Cthulhu
ImHighDude
Cthulhu
8,707
321
2,290
238
19,598
21,183
0
11,892
7,706
30,567
0
L
10,165
920
686
1,676
13,329
6,082
0
7,785
5,544
31,528
0
W
Nu Wa
Milthred
Nu Wa
17,789
7,498
2,655
5,980
11,615
7,455
1,431
4,976
6,639
42,429
0
L
Danzaburou
MoMo1Axel
Danzaburou
15,472
5,137
718
4,991
15,838
7,876
0
10,988
4,850
0
43,789
W
Yu Huang
RedPsychoOni
Yu Huang
7,630
1,041
776
1,559
10,104
4,974
2,067
3,806
6,298
19,600
0
W
Sun Wukong
XLXSHANKXLX
Sun Wukong
9,133
956
1,094
8,881
25,655
29,603
1,761
10,024
15,631
0
17,662
L
Discordia
cammi316
Discordia
12,745
152
45
1,165
8,841
4,231
0
6,618
2,223
30,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,992
Gold Earned
56,153
207
Minions Killed
166
0
Camps Cleared
0
1,187,823
Distance Traveled
1,290,576
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,187
937
51
4
0
267,827
0
W
Chiron
10,454
804
23
2
0
215,919
2
L
Lancelot
9,693
746
38
3
0
287,602
0
L
Cthulhu
8,001
615
38
3
0
216,727
0
L
Hera
9,550
735
44
3
0
214,762
0
W
Nu Wa
12,152
935
58
4
0
293,572
0
L
Danzaburou
10,215
786
53
4
0
214,496
0
W
Yu Huang
10,746
827
26
2
0
256,660
0
W
Sun Wukong
10,614
816
8
1
0
256,598
0
L
Discordia
8,533
656
34
3
0
254,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role