Player Matchup

Artio
Artio
 
Artio
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Exyusz
Bakasura
Level 10
God Stats
1W - 6L
1,188 SR
Queue Stats
5W - 11L
1,270 Elo+
Party 1
Bellona
Bellona
FT BECOMING
Bellona
Level 107
God Stats
2W - 0L
1,693 SR
Queue Stats
93W - 100L
1,425 Elo+
Party 1
Izanami
Izanami
TristanAr13
Izanami
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 15L
1,170 Elo+
Party 1
Poseidon
Poseidon
annuarumma11
Poseidon
Level 123
God Stats
1W - 1L
1,083 SR
Queue Stats
1W - 1L
1,201 Elo+
Party 1
Team Averages
Level 84
1,393 SR
1,313 Elo+

VS

Team Averages
Level 44
1,468 SR
1,469 Elo+
Nu Wa
Nu Wa
DivineSecular
Nu Wa
Level 43
God Stats
6W - 6L
1,500 SR
Queue Stats
217W - 244L
1,345 Elo+
Solo
Izanami
Izanami
JayNikka
Izanami
Level 5
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
la-muneca_123
Jing Wei
Level 29
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
thegreatest567
Hercules
Level 60
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
theresTHREEofUS
Khepri
Level 81
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 1 / 3
8,560
535
1,639
13,248
7,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Exyusz
Bakasura
13
0 / 0 / 4
8,580
536
1,090
9,374
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
FT BECOMING
Bellona
15
1 / 1 / 1
9,639
602
979
10,817
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
TristanAr13
Izanami
11
1 / 3 / 4
8,257
516
5,643
10,500
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
annuarumma11
Poseidon
14
8 / 1 / 0
9,895
618
17,454
6,875
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
6,748
422
11,477
12,972
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
JayNikka
Izanami
9
1 / 2 / 1
6,176
386
1,018
5,481
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jing Wei
la-muneca_123
Jing Wei
5
0 / 0 / 1
4,992
312
617
4,488
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
5
0 / 1 / 1
4,918
307
270
4,693
1,289
Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
5,798
362
858
3,359
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
4
6
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
3
2.5
L
2
7
1
0.36
W
Bakasura
Exyusz
Bakasura
0
0
4
2
W
Bellona
FT BECOMING
Bellona
1
1
1
1.5
L
Izanami
JayNikka
Izanami
1
2
1
0.75
W
Izanami
TristanAr13
Izanami
1
3
4
1
W
Poseidon
annuarumma11
Poseidon
8
1
0
8
L
Jing Wei
la-muneca_123
Jing Wei
0
0
1
0.5
L
Hercules
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,805
Damage
14,240
50,814
Taken
30,993
28,139
Mitigated
10,448
9,560
Healing
2,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,639
553
1,738
3,168
13,248
7,983
820
3,358
8,729
19,887
0
L
11,477
2,733
0
1,097
12,972
4,141
0
8,524
4,196
42,823
0
W
Bakasura
Exyusz
Bakasura
1,090
790
0
1,527
9,374
3,392
3,732
2,244
7,128
0
45,613
W
Bellona
FT BECOMING
Bellona
979
160
0
1,038
10,817
11,208
4,469
1,553
9,264
0
65,779
L
Izanami
JayNikka
Izanami
1,018
690
0
19
5,481
1,526
0
3,720
1,761
0
9,541
W
Izanami
TristanAr13
Izanami
5,643
4,264
86
1,573
10,500
3,405
2,674
2,501
7,999
0
51,005
W
Poseidon
annuarumma11
Poseidon
17,454
1,178
0
430
6,875
2,151
4,804
2,676
4,199
80,741
0
L
Jing Wei
la-muneca_123
Jing Wei
617
557
114
90
4,488
1,407
0
2,408
2,029
0
2,670
L
Hercules
270
196
0
126
4,693
1,289
0
2,769
1,856
0
1,544
L
858
368
322
261
3,359
2,085
0
1,672
1,636
2,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,931
Gold Earned
28,632
425
Minions Killed
79
0
Camps Cleared
0
1,433,493
Distance Traveled
550,492
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,560
535
34
2
0
275,794
1
L
Nu Wa
6,748
422
39
2
0
251,992
0
W
Bakasura
8,580
536
109
7
0
325,102
0
W
Bellona
9,639
602
105
7
0
296,763
0
L
Izanami
6,176
386
28
2
0
86,362
0
W
Izanami
8,257
516
74
5
0
285,031
3
W
Poseidon
9,895
618
103
6
0
250,803
0
L
Jing Wei
4,992
312
5
0
0
67,692
0
L
Hercules
4,918
307
2
0
0
60,012
0
L
Khepri
5,798
362
5
0
0
84,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role