Player Matchup

Bastet
Bastet
AJsmooths420
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 54L
1,323 Elo+
Party 1
Hera
Hera
Dr Dragon AD
Hera
Level 84
God Stats
5W - 11L
1,390 SR
Queue Stats
22W - 49L
1,307 Elo+
Party 1
Athena
Athena
Korean BBQ5743
Athena
Level 76
God Stats
1W - 4L
1,576 SR
Queue Stats
11W - 36L
1,280 Elo+
Party 1
Hachiman
Hachiman
Neon FaDeZz
Hachiman
Level 58
God Stats
4W - 5L
1,840 SR
Queue Stats
18W - 50L
1,287 Elo+
Party 1
Mulan
Mulan
slxme AD
Mulan
Level 84
God Stats
0W - 2L
1,313 SR
Queue Stats
24W - 54L
1,322 Elo+
Party 1
Team Averages
Level 78
1,524 SR
1,304 Elo+

VS

Team Averages
Level 109
1,450 SR
1,495 Elo+
Bellona
Bellona
DivotKills
Bellona
Level 97
God Stats
8W - 6L
1,467 SR
Queue Stats
118W - 103L
1,495 Elo+
Solo
Freya
Freya
MISTER RAY PUGH
Freya
Level 129
God Stats
3W - 1L
1,457 SR
Queue Stats
87W - 76L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
MagicShroom9120
Gilgamesh
Level 129
God Stats
5W - 4L
1,568 SR
Queue Stats
160W - 154L
1,508 Elo+
Solo
Camazotz
Camazotz
UginPR
Camazotz
Level 126
God Stats
3W - 2L
1,384 SR
Queue Stats
299W - 299L
1,442 Elo+
Solo
Agni
Agni
iTzCarlosBs
Agni
Level 66
God Stats
16W - 20L
1,375 SR
Queue Stats
69W - 66L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 3 / 1
6,320
451
4,994
13,904
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 4 / 0
7,189
514
7,825
6,678
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 3 / 1
5,773
412
3,672
10,532
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Neon FaDeZz
Hachiman
11
0 / 3 / 1
6,579
470
3,352
6,597
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
slxme AD
Mulan
11
1 / 5 / 0
6,879
491
8,213
14,840
9,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DivotKills
Bellona
15
4 / 0 / 2
9,457
676
11,045
12,813
12,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 5
8,121
580
5,480
8,943
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
MagicShroom9120
Gilgamesh
11
2 / 1 / 6
8,141
582
5,738
14,781
13,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
UginPR
Camazotz
12
5 / 1 / 2
7,885
563
5,536
12,653
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 0 / 2
9,569
684
6,891
9,532
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
18
18
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
3
1
0.5
W
Bellona
DivotKills
Bellona
4
0
2
5
L
2
4
0
0.5
L
0
3
1
0.17
W
2
2
5
2.25
W
Gilgamesh
MagicShroom9120
Gilgamesh
2
1
6
5
L
Hachiman
Neon FaDeZz
Hachiman
0
3
1
0.17
W
Camazotz
UginPR
Camazotz
5
1
2
6
W
5
0
2
6
L
Mulan
slxme AD
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,056
Damage
34,690
52,551
Taken
58,722
27,542
Mitigated
38,850
14,341
Healing
23,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
4,994
1,684
0
6,028
13,904
4,818
0
1,585
12,319
0
44,868
W
Bellona
DivotKills
Bellona
11,045
6,156
0
7,085
12,813
12,750
604
274
12,539
0
76,826
L
7,825
1,201
0
1,172
6,678
2,701
78
2,892
3,786
56,027
0
L
3,672
1,003
188
1,144
10,532
8,942
0
3,086
7,446
17,366
0
W
5,480
2,089
0
4,605
8,943
3,919
1,259
2,754
6,189
36,958
4,573
W
Gilgamesh
MagicShroom9120
Gilgamesh
5,738
1,752
432
2,277
14,781
13,990
0
4,531
10,250
0
35,214
L
Hachiman
Neon FaDeZz
Hachiman
3,352
2,048
180
1,662
6,597
1,862
0
2,869
3,728
0
39,262
W
Camazotz
UginPR
Camazotz
5,536
1,771
0
6,131
12,653
4,458
315
2,224
10,429
0
45,953
W
6,891
533
0
3,172
9,532
3,733
408
2,554
6,978
85,366
0
L
Mulan
slxme AD
Mulan
8,213
2,048
0
3,967
14,840
9,219
0
1,549
13,291
0
50,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,740
Gold Earned
43,173
341
Minions Killed
441
0
Camps Cleared
0
1,424,140
Distance Traveled
1,406,628
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,320
451
77
6
0
313,637
1
W
Bellona
9,457
676
126
9
0
280,617
0
L
Hera
7,189
514
87
6
0
282,722
6
L
Athena
5,773
412
26
2
0
299,364
2
W
Freya
8,121
580
80
6
0
244,181
0
W
Gilgamesh
8,141
582
44
3
0
290,563
2
L
Hachiman
6,579
470
64
5
0
249,501
2
W
Camazotz
7,885
563
65
5
0
309,891
0
W
Agni
9,569
684
126
9
0
281,376
0
L
Mulan
6,879
491
87
6
0
278,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role