Player Matchup

Ao Kuang
Ao Kuang
Gabriell-Gomes
Ao Kuang
Level 55
God Stats
4W - 6L
1,412 SR
Queue Stats
10W - 9L
1,413 Elo+
Solo
Izanami
Izanami
JayNikka
Izanami
Level 5
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 2
Jing Wei
Jing Wei
la-muneca_123
Jing Wei
Level 29
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
thegreatest567
Hachiman
Level 60
God Stats
1W - 1L
1,371 SR
Queue Stats
1W - 6L
1,123 Elo+
Party 2
Hades
Hades
theresTHREEofUS
Hades
Level 81
God Stats
1W - 1L
1,778 SR
Queue Stats
1W - 6L
1,123 Elo+
Party 2
Team Averages
Level 46
1,552 SR
1,311 Elo+

VS

Team Averages
Level 78
1,540 SR
1,573 Elo+
Chang'e
Chang'e
AJewishFamily
Chang'e
Level 109
God Stats
359W - 331L
1,420 SR
Queue Stats
407W - 396L
1,365 Elo+
Solo
Ah Puch
Ah Puch
GodLike420Qc
Ah Puch
Level 105
God Stats
3W - 1L
1,588 SR
Queue Stats
214W - 43L
1,777 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PatoCharles
Ah Muzen Cab
Level 86
God Stats
13W - 7L
1,494 SR
Queue Stats
444W - 468L
1,502 Elo+
Solo
Bellona
Bellona
PickUrManzUp-
Bellona
Level 66
God Stats
16W - 14L
1,473 SR
Queue Stats
257W - 258L
1,383 Elo+
Solo
Artio
Artio
Yom3n
Artio
Level 24
God Stats
2W - 0L
1,726 SR
Queue Stats
43W - 6L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
3 / 6 / 0
9,780
978
8,791
18,664
8,717
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
JayNikka
Izanami
15
0 / 12 / 2
9,284
928
10,469
21,702
8,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
la-muneca_123
Jing Wei
15
0 / 1 / 3
9,502
950
10,626
21,735
7,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
15
0 / 2 / 2
9,127
913
12,131
19,251
7,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 11 / 2
9,378
938
11,892
25,771
13,057
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Team 1 Tickets

70

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
5 / 0 / 21
10,868
1,087
15,720
15,400
10,757
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
GodLike420Qc
Ah Puch
18
11 / 0 / 16
12,215
1,222
44,020
7,241
3,616
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
PatoCharles
Ah Muzen Cab
18
10 / 0 / 17
11,638
1,164
15,877
5,358
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
17
4 / 2 / 15
10,780
1,078
13,542
15,338
20,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Yom3n
Artio
17
2 / 1 / 26
10,761
1,076
13,380
17,590
18,952
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
127
3
Kills
32
32
Deaths
3
9
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
0
21
15.5
L
Ao Kuang
3
6
0
0.5
W
Ah Puch
GodLike420Qc
Ah Puch
11
0
16
19
L
Izanami
JayNikka
Izanami
0
12
2
0.08
W
Ah Muzen Cab
PatoCharles
Ah Muzen Cab
10
0
17
18.5
W
Bellona
4
2
15
5.75
W
Artio
Yom3n
Artio
2
1
26
15
L
Jing Wei
la-muneca_123
Jing Wei
0
1
3
1.5
L
Hachiman
0
2
2
0.5
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,909
Damage
102,539
107,123
Taken
60,927
45,745
Mitigated
56,335
8,955
Healing
29,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
15,720
2,131
10,096
7,918
15,400
10,757
0
5,481
9,919
40,739
0
L
Ao Kuang
8,791
2,195
109
2,120
18,664
8,717
0
10,627
7,761
13,371
0
W
Ah Puch
GodLike420Qc
Ah Puch
44,020
1,259
0
1,849
7,241
3,616
0
3,137
4,104
69,370
0
L
Izanami
JayNikka
Izanami
10,469
7,576
0
1,339
21,702
8,842
0
12,546
8,943
0
31,205
W
Ah Muzen Cab
PatoCharles
Ah Muzen Cab
15,877
5,972
0
441
5,358
2,519
0
2,604
2,754
0
27,562
W
Bellona
13,542
2,814
0
2,432
15,338
20,491
0
4,163
11,175
0
29,778
W
Artio
Yom3n
Artio
13,380
2,100
2,427
4,227
17,590
18,952
0
5,298
12,292
20,385
0
L
Jing Wei
la-muneca_123
Jing Wei
10,626
8,001
0
2,029
21,735
7,973
0
17,482
4,103
0
32,869
L
Hachiman
12,131
7,818
0
749
19,251
7,156
0
13,619
5,482
0
27,801
L
11,892
1,238
720
1,889
25,771
13,057
0
18,846
6,653
26,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,071
Gold Earned
56,262
208
Minions Killed
210
3
Camps Cleared
8
840,391
Distance Traveled
1,031,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,868
1,087
60
6
2
208,588
0
L
Ao Kuang
9,780
978
13
1
0
161,678
0
W
Ah Puch
12,215
1,222
74
7
2
209,363
0
L
Izanami
9,284
928
58
6
0
147,220
0
W
Ah Muzen Cab
11,638
1,164
20
2
1
200,025
0
W
Bellona
10,780
1,078
41
4
0
207,553
0
W
Artio
10,761
1,076
15
2
3
205,657
0
L
Jing Wei
9,502
950
56
6
1
179,567
0
L
Hachiman
9,127
913
24
2
1
191,036
0
L
Hades
9,378
938
57
6
1
160,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role