Player Matchup

Baron Samedi
Baron Samedi
BlessedB3AST
Baron Samedi
Level 105
God Stats
2W - 1L
1,864 SR
Queue Stats
97W - 83L
1,539 Elo+
Party 2
Mercury
Mercury
BlessedDave
Mercury
Level 153
God Stats
2W - 2L
1,411 SR
Queue Stats
256W - 236L
1,598 Elo+
Party 2
King Arthur
King Arthur
ThreeBaton64
King Arthur
Level 142
God Stats
1W - 0L
1,381 SR
Queue Stats
66W - 60L
1,599 Elo+
Party 1
Freya
Freya
toomannyskillz
Freya
Level 159
God Stats
6W - 3L
1,726 SR
Queue Stats
246W - 188L
1,629 Elo+
Party 1
Bellona
Bellona
zApPLeBeeS2
Bellona
Level 51
God Stats
43W - 17L
1,742 SR
Queue Stats
136W - 104L
1,608 Elo+
Party 1
Team Averages
Level 122
1,625 SR
1,595 Elo+

VS

Team Averages
Level 122
1,571 SR
1,551 Elo+
Discordia
Discordia
Arcallisto
Discordia
Level 109
God Stats
3W - 3L
1,542 SR
Queue Stats
151W - 113L
1,570 Elo+
Solo
Ne Zha
Ne Zha
Guhnesh
Ne Zha
Level 126
God Stats
14W - 12L
1,608 SR
Queue Stats
302W - 253L
1,584 Elo+
Party 3
Izanami
Izanami
Pierce2340
Izanami
Level 88
God Stats
12W - 16L
1,538 SR
Queue Stats
408W - 393L
1,472 Elo+
Solo
Da Ji
Da Ji
hippiedude22
Da Ji
Level 127
God Stats
1W - 3L
1,580 SR
Queue Stats
119W - 92L
1,575 Elo+
Solo
Poseidon
Poseidon
punkey__
Poseidon
Level 158
God Stats
10W - 6L
1,590 SR
Queue Stats
732W - 652L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlessedB3AST
Baron Samedi
15
2 / 3 / 7
9,427
555
7,615
12,481
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
BlessedDave
Mercury
17
10 / 0 / 3
10,252
603
11,638
13,945
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ThreeBaton64
King Arthur
15
0 / 4 / 4
9,368
551
6,183
17,481
15,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
2 / 0 / 5
9,960
586
7,177
6,259
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
zApPLeBeeS2
Bellona
13
2 / 2 / 5
8,162
480
5,968
14,556
15,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arcallisto
Discordia
15
3 / 3 / 4
9,877
581
14,756
14,014
10,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Guhnesh
Ne Zha
12
0 / 5 / 5
7,200
424
5,771
13,793
12,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Pierce2340
Izanami
9
0 / 4 / 0
6,975
410
2,154
6,311
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 2
8,522
501
6,121
14,510
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
punkey__
Poseidon
16
3 / 3 / 2
9,625
566
10,283
6,485
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
9
9
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arcallisto
Discordia
3
3
4
1.67
W
Baron Samedi
BlessedB3AST
Baron Samedi
2
3
7
1.83
W
Mercury
BlessedDave
Mercury
10
0
3
11.5
L
Ne Zha
Guhnesh
Ne Zha
0
5
5
0.5
L
Izanami
Pierce2340
Izanami
0
4
0
0
W
King Arthur
ThreeBaton64
King Arthur
0
4
4
0.5
L
3
1
2
4
L
Poseidon
punkey__
Poseidon
3
3
2
1.33
W
2
0
5
4.5
W
Bellona
zApPLeBeeS2
Bellona
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,581
Damage
39,085
64,722
Taken
55,113
47,727
Mitigated
34,224
16,536
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arcallisto
Discordia
14,756
2,198
344
5,213
14,014
10,897
88
2,216
11,798
88,965
0
W
Baron Samedi
BlessedB3AST
Baron Samedi
7,615
695
146
2,035
12,481
7,544
58
6,026
6,413
69,582
0
W
Mercury
BlessedDave
Mercury
11,638
5,572
0
2,810
13,945
5,993
1,359
4,543
9,322
0
82,117
L
Ne Zha
Guhnesh
Ne Zha
5,771
1,109
0
1,452
13,793
12,126
0
5,974
7,819
0
20,783
L
Izanami
Pierce2340
Izanami
2,154
1,203
0
510
6,311
2,251
129
2,720
3,591
0
34,739
W
King Arthur
ThreeBaton64
King Arthur
6,183
1,045
0
5,052
17,481
15,147
0
9,541
7,438
0
65,695
L
6,121
864
0
619
14,510
6,607
0
2,803
11,707
0
60,629
L
Poseidon
punkey__
Poseidon
10,283
2,050
0
420
6,485
2,343
0
1,367
5,118
99,134
0
W
7,177
2,804
0
3,224
6,259
3,055
2,776
961
5,260
84,708
0
W
Bellona
zApPLeBeeS2
Bellona
5,968
2,068
0
3,269
14,556
15,988
0
3,311
11,154
0
41,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,169
Gold Earned
42,199
554
Minions Killed
487
0
Camps Cleared
0
1,784,036
Distance Traveled
1,585,936
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,877
581
140
8
0
312,951
6
W
Baron Samedi
9,427
555
131
8
0
311,766
3
W
Mercury
10,252
603
96
6
0
434,832
1
L
Ne Zha
7,200
424
23
1
0
339,302
2
L
Izanami
6,975
410
70
4
0
188,040
0
W
King Arthur
9,368
551
120
7
0
337,393
0
L
Da Ji
8,522
501
86
5
0
371,518
0
L
Poseidon
9,625
566
168
10
0
374,125
7
W
Freya
9,960
586
164
10
0
351,925
6
W
Bellona
8,162
480
43
3
0
348,120
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role