Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Chi-Andronicus
Hun Batz
Level 81
God Stats
1W - 3L
1,373 SR
Queue Stats
360W - 405L
1,468 Elo+
Solo
Ra
Ra
MeganRoseP
Ra
Level 99
God Stats
0W - 3L
1,164 SR
Queue Stats
189W - 194L
1,486 Elo+
Party 3
Xing Tian
Xing Tian
MizoreHolmes
Xing Tian
Level 62
God Stats
6W - 3L
1,777 SR
Queue Stats
220W - 228L
1,478 Elo+
Party 3
He Bo
He Bo
XxSander ProxX
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 151L
1,377 Elo+
Party 2
Team Averages
Level 70
1,463 SR
1,462 Elo+

VS

Team Averages
Level 60
1,455 SR
1,367 Elo+
Serqet
Serqet
AugustRose14
Serqet
Level 74
God Stats
1W - 0L
1,299 SR
Queue Stats
185W - 221L
1,463 Elo+
Solo
Sylvanus
Sylvanus
FHU_Sniper_Wolf
Sylvanus
Level 123
God Stats
1W - 0L
1,573 SR
Queue Stats
20W - 29L
1,397 Elo+
Party 1
Maui
Maui
Norm-Normalman
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,387 Elo+
Party 1
Yu Huang
Yu Huang
Xiety5911
Yu Huang
Level 24
God Stats
1W - 1L
1,510 SR
Queue Stats
3W - 7L
1,249 Elo+
Party 1
Mercury
Mercury
yukonontario
Mercury
Level 49
God Stats
1W - 0L
1,391 SR
Queue Stats
9W - 15L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
8 / 2 / 1
7,929
1,133
9,215
7,399
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
1
0 / 0 / 0
1,900
271
0
0
0
13
0 / 2 / 7
6,461
923
3,883
5,910
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
MizoreHolmes
Xing Tian
12
0 / 3 / 7
6,024
861
5,812
8,634
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 3
6,087
870
5,529
7,744
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
0 / 2 / 9
7,265
1,038
1,136
6,540
6,397
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
14
5 / 2 / 8
8,133
1,162
8,186
10,208
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 7
7,734
1,105
3,192
8,183
8,521
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
Xiety5911
Yu Huang
13
4 / 2 / 5
7,909
1,130
6,600
5,879
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
yukonontario
Mercury
12
2 / 2 / 7
7,595
1,085
6,846
5,608
2,247
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
9
Kills
13
13
Deaths
9
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
8
2
1
4.25
W
Serqet
0
2
9
2.25
L
Hun Batz
0
0
0
0
W
Sylvanus
5
2
8
4.5
L
0
2
7
1.75
L
Xing Tian
MizoreHolmes
Xing Tian
0
3
7
1.17
W
2
1
7
5.5
W
Yu Huang
Xiety5911
Yu Huang
4
2
5
3.25
L
1
6
3
0.42
W
Mercury
yukonontario
Mercury
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,439
Damage
25,960
29,687
Taken
36,418
16,376
Mitigated
26,171
7,244
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,215
1,060
222
1,012
7,399
3,717
0
3,966
3,186
0
19,025
W
Serqet
1,136
238
482
1,547
6,540
6,397
268
2,390
4,098
0
4,832
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
8,186
418
6,846
4,890
10,208
6,459
264
4,085
6,054
13,118
0
L
3,883
703
1,581
2,529
5,910
2,531
0
3,643
2,195
13,462
0
L
Xing Tian
MizoreHolmes
Xing Tian
5,812
169
127
1,448
8,634
7,483
0
4,659
3,664
8,650
0
W
3,192
518
599
1,035
8,183
8,521
208
3,543
4,565
5,994
0
W
Yu Huang
Xiety5911
Yu Huang
6,600
365
281
180
5,879
2,547
716
2,626
3,253
16,828
0
L
5,529
486
199
126
7,744
2,645
72
5,069
2,472
9,325
0
W
Mercury
yukonontario
Mercury
6,846
2,585
1,150
713
5,608
2,247
2,920
2,384
3,224
0
12,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
38,636
52
Minions Killed
59
0
Camps Cleared
0
537,389
Distance Traveled
714,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,929
1,133
17
2
0
151,664
0
W
Serqet
7,265
1,038
6
1
0
148,800
0
L
Hun Batz
1,900
271
0
0
0
0
0
W
Sylvanus
8,133
1,162
9
1
0
129,113
0
L
Ra
6,461
923
23
3
0
124,675
0
L
Xing Tian
6,024
861
6
1
0
139,148
0
W
Maui
7,734
1,105
2
0
0
157,496
0
W
Yu Huang
7,909
1,130
25
4
0
131,749
0
L
He Bo
6,087
870
6
1
0
121,902
0
W
Mercury
7,595
1,085
17
2
0
147,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role