Player Matchup

Camazotz
Camazotz
Bruh
Camazotz
Level 204
God Stats
1W - 1L
1,704 SR
Queue Stats
18W - 7L
1,783 Elo+
Solo
Chronos
Chronos
DeadGamerWalkin
Chronos
Level 124
God Stats
1W - 2L
1,463 SR
Queue Stats
277W - 242L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
NotEnoughSpoons
Heimdallr
Level 129
God Stats
18W - 14L
1,599 SR
Queue Stats
755W - 756L
1,588 Elo+
Party 1
Kuzenbo
Kuzenbo
NotoriousM26
Kuzenbo
Level 151
God Stats
2W - 3L
1,521 SR
Queue Stats
197W - 169L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
RamboLando
Sylvanus
Level 126
God Stats
4W - 6L
1,470 SR
Queue Stats
495W - 465L
1,545 Elo+
Solo
Team Averages
Level 147
1,552 SR
1,607 Elo+

VS

Team Averages
Level 160
1,487 SR
1,521 Elo+
Ix Chel
Ix Chel
LuGanghu
Ix Chel
Level 173
God Stats
2W - 0L
1,708 SR
Queue Stats
162W - 169L
1,530 Elo+
Solo
Agni
Agni
McGroges
Agni
Level 146
God Stats
1W - 1L
1,508 SR
Queue Stats
11W - 12L
1,407 Elo+
Solo
Ravana
Ravana
SOOX 24
Ravana
Level 128
God Stats
5W - 4L
1,430 SR
Queue Stats
679W - 693L
1,543 Elo+
Solo
Skadi
Skadi
TheCatsPjamaz
Skadi
Level 158
God Stats
1W - 4L
1,320 SR
Queue Stats
110W - 100L
1,623 Elo+
Solo
Chiron
Chiron
jb00gie8917
Chiron
Level 195
God Stats
8W - 4L
1,471 SR
Queue Stats
653W - 696L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bruh
Camazotz
12
0 / 2 / 0
7,833
522
9,166
14,943
6,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

17
1 / 5 / 3
9,284
619
15,435
21,086
11,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
NotEnoughSpoons
Heimdallr
18
2 / 4 / 1
9,898
660
23,267
18,178
10,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
NotoriousM26
Kuzenbo
13
1 / 3 / 0
8,787
586
6,259
15,618
20,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
RamboLando
Sylvanus
17
1 / 2 / 6
9,967
664
6,586
17,644
17,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LuGanghu
Ix Chel
17
4 / 1 / 10
10,950
730
15,729
14,542
6,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
19
5 / 1 / 10
11,265
751
19,775
14,844
6,250
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
SOOX 24
Ravana
17
1 / 2 / 11
10,188
679
11,701
27,504
22,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 0 / 10
11,135
742
19,531
12,469
5,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
17
2 / 3 / 4
10,736
716
14,820
15,972
7,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
5
Kills
16
16
Deaths
7
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Bruh
Camazotz
0
2
0
0
L
1
5
3
0.5
W
Ix Chel
LuGanghu
Ix Chel
4
1
10
9
W
Agni
5
1
10
10
L
Heimdallr
NotEnoughSpoons
Heimdallr
2
4
1
0.63
L
Kuzenbo
NotoriousM26
Kuzenbo
1
3
0
0.33
L
Sylvanus
RamboLando
Sylvanus
1
2
6
2
W
Ravana
SOOX 24
Ravana
1
2
11
3.25
W
4
0
10
9
W
Chiron
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,713
Damage
81,556
87,469
Taken
85,331
66,391
Mitigated
48,242
32,730
Healing
53,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Bruh
Camazotz
9,166
1,174
1,587
4,186
14,943
6,708
0
6,125
8,555
0
14,385
L
15,435
4,156
609
1,811
21,086
11,591
0
8,455
12,350
35,081
0
W
Ix Chel
LuGanghu
Ix Chel
15,729
3,005
19,342
7,773
14,542
6,854
270
4,501
10,041
33,581
0
W
Agni
19,775
1,365
2,288
2,696
14,844
6,250
1,271
5,382
9,462
30,173
0
L
Heimdallr
NotEnoughSpoons
Heimdallr
23,267
3,845
1,299
1,577
18,178
10,110
0
7,685
10,004
0
52,056
L
Kuzenbo
NotoriousM26
Kuzenbo
6,259
2,073
1,617
1,439
15,618
20,377
0
6,015
9,406
9,866
332
L
Sylvanus
RamboLando
Sylvanus
6,586
1,122
12,361
6,244
17,644
17,605
0
7,224
10,166
12,013
0
W
Ravana
SOOX 24
Ravana
11,701
1,635
0
8,872
27,504
22,045
676
8,414
19,090
0
18,242
W
19,531
4,756
3,977
2,463
12,469
5,713
2,594
3,249
9,220
0
34,917
W
Chiron
14,820
3,070
2,786
3,027
15,972
7,380
3,408
6,402
9,570
0
49,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,769
Gold Earned
54,274
131
Minions Killed
204
0
Camps Cleared
0
1,108,478
Distance Traveled
1,626,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,833
522
18
1
0
155,784
0
L
Chronos
9,284
619
41
3
0
260,999
0
W
Ix Chel
10,950
730
49
3
0
300,806
0
W
Agni
11,265
751
26
2
0
346,242
0
L
Heimdallr
9,898
660
55
4
0
258,024
0
L
Kuzenbo
8,787
586
14
1
0
168,543
0
L
Sylvanus
9,967
664
3
0
0
265,128
0
W
Ravana
10,188
679
28
2
0
358,910
0
W
Skadi
11,135
742
30
2
0
306,047
0
W
Chiron
10,736
716
71
5
0
314,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role