Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DGIORGIO--88
Kukulkan
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Datguy5
Danzaburou
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 147L
1,475 Elo+
Solo
Fenrir
Fenrir
Duneret
Fenrir
Level 149
God Stats
0W - 3L
1,195 SR
Queue Stats
101W - 123L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
Juice_Almightyy
Kuzenbo
Level 145
God Stats
1W - 4L
1,351 SR
Queue Stats
116W - 146L
1,412 Elo+
Solo
Team Averages
Level 83
1,409 SR
1,466 Elo+

VS

Team Averages
Level 91
1,564 SR
1,426 Elo+
Chang'e
Chang'e
FLduh
Chang'e
Level 105
God Stats
7W - 4L
1,696 SR
Queue Stats
694W - 705L
1,419 Elo+
Solo
Chiron
Chiron
HaiderGonnaHate
Chiron
Level 129
God Stats
4W - 3L
1,486 SR
Queue Stats
251W - 284L
1,520 Elo+
Solo
Athena
Athena
Proxy696
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,370 Elo+
Party 1
Bacchus
Bacchus
not_BaZe
Bacchus
Level 68
God Stats
7W - 3L
1,640 SR
Queue Stats
240W - 277L
1,464 Elo+
Solo
Ullr
Ullr
oTPC
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 8 / 7
8,765
674
10,103
14,084
6,142
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Kukulkan
DGIORGIO--88
Kukulkan
17
7 / 3 / 7
9,898
761
14,773
10,271
4,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Datguy5
Danzaburou
16
3 / 5 / 10
9,375
721
21,999
14,419
7,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Duneret
Fenrir
12
1 / 4 / 5
8,193
630
3,100
10,819
10,631
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 3 / 11
9,420
725
7,710
16,922
20,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FLduh
Chang'e
17
2 / 3 / 13
9,995
769
9,403
14,145
7,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
9 / 2 / 8
11,456
881
21,113
13,842
7,038
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Proxy696
Athena
15
2 / 4 / 14
10,341
795
3,986
20,764
21,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
not_BaZe
Bacchus
16
3 / 4 / 11
9,782
752
8,193
19,186
29,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
oTPC
Ullr
17
7 / 2 / 7
10,482
806
19,583
13,812
7,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
76
15
Kills
23
23
Deaths
15
40
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
8
7
0.81
L
Kukulkan
DGIORGIO--88
Kukulkan
7
3
7
3.5
L
Danzaburou
Datguy5
Danzaburou
3
5
10
1.6
L
Fenrir
Duneret
Fenrir
1
4
5
0.88
W
Chang'e
FLduh
Chang'e
2
3
13
2.83
W
9
2
8
6.5
L
1
3
11
2.17
W
Athena
Proxy696
Athena
2
4
14
2.25
W
Bacchus
not_BaZe
Bacchus
3
4
11
2.13
W
Ullr
oTPC
Ullr
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,685
Damage
62,278
66,515
Taken
81,749
50,143
Mitigated
73,113
21,404
Healing
33,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,103
1,508
2,128
653
14,084
6,142
0
4,442
9,642
16,926
0
L
Kukulkan
DGIORGIO--88
Kukulkan
14,773
666
1,313
2,349
10,271
4,866
0
2,706
7,565
35,727
0
L
Danzaburou
Datguy5
Danzaburou
21,999
9,658
1,051
2,192
14,419
7,612
0
6,302
8,117
0
41,308
L
Fenrir
Duneret
Fenrir
3,100
463
397
2,870
10,819
10,631
0
3,271
7,548
0
4,107
W
Chang'e
FLduh
Chang'e
9,403
889
12,130
5,782
14,145
7,265
1,939
7,176
6,969
30,023
0
W
21,113
4,016
2,703
3,692
13,842
7,038
1,879
5,128
7,834
0
39,321
L
7,710
2,249
3,304
5,147
16,922
20,892
0
4,861
12,061
13,239
0
W
Athena
Proxy696
Athena
3,986
984
2,513
2,559
20,764
21,596
406
7,143
13,621
5,890
0
W
Bacchus
not_BaZe
Bacchus
8,193
485
397
1,356
19,186
29,459
77
6,622
12,564
15,057
0
W
Ullr
oTPC
Ullr
19,583
8,292
467
2,372
13,812
7,755
3,743
6,517
7,295
0
38,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,651
Gold Earned
52,056
113
Minions Killed
162
0
Camps Cleared
0
1,080,089
Distance Traveled
1,199,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,765
674
13
1
0
188,793
0
L
Kukulkan
9,898
761
55
4
0
239,603
0
L
Danzaburou
9,375
721
35
3
0
210,088
0
L
Fenrir
8,193
630
2
0
0
182,045
0
W
Chang'e
9,995
769
44
3
0
251,345
0
W
Chiron
11,456
881
46
4
0
241,738
0
L
Kuzenbo
9,420
725
8
1
0
259,560
0
W
Athena
10,341
795
7
1
0
239,433
0
W
Bacchus
9,782
752
14
1
0
234,334
0
W
Ullr
10,482
806
51
4
0
232,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role