Player Matchup

Janus
Janus
AFKayPrime
Janus
Level 65
God Stats
2W - 4L
1,488 SR
Queue Stats
95W - 90L
1,506 Elo+
Party 2
Charybdis
Charybdis
pump514
Charybdis
Level 50
God Stats
1W - 2L
1,701 SR
Queue Stats
45W - 46L
1,519 Elo+
Party 2
Maui
Maui
xxWickedOnexxx
Maui
Level 39
God Stats
0W - 1L
1,508 SR
Queue Stats
70W - 65L
1,483 Elo+
Party 2
Team Averages
Level 51
1,566 SR
1,503 Elo+

VS

Team Averages
Level 52
1,367 SR
1,445 Elo+
Sol
Sol
Arachnid_Babies
Sol
Level 101
God Stats
2W - 2L
1,263 SR
Queue Stats
7W - 13L
1,358 Elo+
Party 1
Chaac
Chaac
FakeBin
Chaac
Level 39
God Stats
3W - 2L
1,295 SR
Queue Stats
10W - 17L
1,477 Elo+
Solo
Anubis
Anubis
Phantom Wolf Z1
Anubis
Level 16
God Stats
1W - 1L
1,542 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 4 / 5
11,358
710
11,877
15,614
7,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
pump514
Charybdis
12
2 / 6 / 1
10,219
639
8,162
14,523
6,542
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
6 / 2 / 2
12,109
757
5,281
13,295
15,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
12,153
760
12,546
12,826
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
FakeBin
Chaac
16
8 / 1 / 4
13,502
844
21,141
16,821
19,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 7
11,373
711
4,766
8,555
4,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
12
12
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
2
4
5
1.13
W
3
4
4
1.25
W
Chaac
FakeBin
Chaac
8
1
4
10
W
1
5
7
0.9
L
Charybdis
pump514
Charybdis
2
6
1
0.42
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,320
Damage
38,453
43,432
Taken
38,202
29,419
Mitigated
29,018
6,591
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
11,877
508
0
4,281
15,614
7,073
0
5,419
9,804
52,222
0
W
12,546
3,482
0
5,847
12,826
4,961
1,419
7,536
5,290
64,541
0
W
Chaac
FakeBin
Chaac
21,141
3,692
0
4,277
16,821
19,688
37
5,248
11,573
0
58,934
W
4,766
708
0
1,032
8,555
4,369
967
4,687
3,868
31,423
0
L
Charybdis
pump514
Charybdis
8,162
4,293
0
2,310
14,523
6,542
0
5,388
8,654
0
28,514
L
5,281
827
0
0
13,295
15,804
0
6,845
5,998
13,627
235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
37,028
133
Minions Killed
177
0
Camps Cleared
0
861,262
Distance Traveled
858,571
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,358
710
81
5
0
274,373
8
W
Sol
12,153
760
83
5
0
282,276
3
W
Chaac
13,502
844
46
3
0
312,978
4
W
Anubis
11,373
711
48
3
0
263,317
0
L
Charybdis
10,219
639
37
2
0
273,803
6
L
Maui
12,109
757
15
1
0
313,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role