Player Matchup

Tiamat
Tiamat
Ewokis213
Tiamat
Level 110
God Stats
6W - 20L
1,320 SR
Queue Stats
760W - 902L
1,401 Elo+
Party 1
Chaac
Chaac
Icy0tter
Chaac
Level 100
God Stats
2W - 4L
1,432 SR
Queue Stats
356W - 460L
1,415 Elo+
Party 1
Ix Chel
Ix Chel
Nawak_IlIl
Ix Chel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,296 Elo+
Solo
Ares
Ares
Unknow-Killer428
Ares
Level 109
God Stats
1W - 3L
1,172 SR
Queue Stats
185W - 177L
1,504 Elo+
Solo
Thanatos
Thanatos
kingtuttttt
Thanatos
Level 96
God Stats
11W - 17L
1,396 SR
Queue Stats
481W - 633L
1,381 Elo+
Party 1
Team Averages
Level 90
1,364 SR
1,399 Elo+

VS

Team Averages
Level 78
1,433 SR
1,417 Elo+
Cernunnos
Cernunnos
BIGB00TYKATY
Cernunnos
Level 104
God Stats
15W - 5L
1,409 SR
Queue Stats
160W - 169L
1,478 Elo+
Solo
Bacchus
Bacchus
BOPscythe
Bacchus
Level 98
God Stats
3W - 5L
1,331 SR
Queue Stats
225W - 196L
1,456 Elo+
Solo
Tyr
Tyr
Chairelt
Tyr
Level 86
God Stats
7W - 3L
1,693 SR
Queue Stats
45W - 38L
1,426 Elo+
Solo
Ra
Ra
Danguy211
Ra
Level 65
God Stats
4W - 3L
1,503 SR
Queue Stats
79W - 64L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
RealHectic
Erlang Shen
Level 37
God Stats
12W - 20L
1,229 SR
Queue Stats
31W - 42L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ewokis213
Tiamat
12
2 / 5 / 1
7,568
473
11,723
10,527
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Icy0tter
Chaac
15
3 / 1 / 1
9,248
578
13,412
11,248
10,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Nawak_IlIl
Ix Chel
10
0 / 6 / 3
6,271
392
5,255
13,616
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 3
6,598
412
5,521
13,601
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
kingtuttttt
Thanatos
16
4 / 0 / 2
8,971
561
6,140
16,696
8,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIGB00TYKATY
Cernunnos
17
4 / 3 / 2
10,305
644
7,534
9,964
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
BOPscythe
Bacchus
12
2 / 1 / 10
8,888
556
10,827
13,925
19,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 2 / 1
8,113
507
6,057
14,883
11,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
2 / 3 / 5
8,068
504
8,937
9,383
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
RealHectic
Erlang Shen
13
4 / 0 / 3
7,871
492
8,144
16,482
13,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
15
16
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BIGB00TYKATY
Cernunnos
4
3
2
1.67
W
Bacchus
BOPscythe
Bacchus
2
1
10
7
W
3
2
1
1.75
W
2
3
5
1.5
L
Tiamat
Ewokis213
Tiamat
2
5
1
0.5
L
Chaac
Icy0tter
Chaac
3
1
1
3.5
L
Ix Chel
Nawak_IlIl
Ix Chel
0
6
3
0.25
W
Erlang Shen
RealHectic
Erlang Shen
4
0
3
5.5
L
0
4
3
0.38
L
Thanatos
kingtuttttt
Thanatos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,051
Damage
41,499
65,688
Taken
64,637
42,156
Mitigated
53,896
24,008
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BIGB00TYKATY
Cernunnos
7,534
3,712
179
2,927
9,964
5,211
3,609
1,684
8,280
0
101,403
W
Bacchus
BOPscythe
Bacchus
10,827
1,316
0
2,562
13,925
19,267
31
6,330
7,595
34,639
884
W
6,057
809
0
2,845
14,883
11,859
722
1,094
13,789
0
43,788
W
8,937
1,000
737
2,700
9,383
4,116
80
6,926
2,457
65,458
0
L
Tiamat
Ewokis213
Tiamat
11,723
534
231
1,526
10,527
6,571
656
3,451
7,076
50,003
0
L
Chaac
Icy0tter
Chaac
13,412
1,854
0
3,437
11,248
10,107
0
1,816
9,432
0
77,277
L
Ix Chel
Nawak_IlIl
Ix Chel
5,255
719
638
5,928
13,616
5,061
0
4,708
8,839
33,098
0
W
Erlang Shen
RealHectic
Erlang Shen
8,144
4,105
0
5,508
16,482
13,443
188
6,465
10,017
0
35,873
L
5,521
459
0
1,488
13,601
12,222
0
6,491
7,110
21,482
0
L
Thanatos
kingtuttttt
Thanatos
6,140
961
0
10,760
16,696
8,195
0
2,270
14,351
0
77,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,656
Gold Earned
43,245
364
Minions Killed
419
0
Camps Cleared
0
1,613,130
Distance Traveled
1,597,586
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,305
644
170
11
0
256,389
0
W
Bacchus
8,888
556
26
2
0
335,929
2
W
Tyr
8,113
507
77
5
0
320,005
3
W
Ra
8,068
504
107
7
0
328,481
2
L
Tiamat
7,568
473
64
4
0
295,742
1
L
Chaac
9,248
578
123
8
0
329,957
0
L
Ix Chel
6,271
392
46
3
0
298,458
0
W
Erlang Shen
7,871
492
39
2
0
356,782
0
L
Ares
6,598
412
22
1
0
328,401
5
L
Thanatos
8,971
561
109
7
0
360,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role