Player Matchup

Ao Kuang
Ao Kuang
Jar_Skii_86
Ao Kuang
Level 67
God Stats
7W - 3L
1,455 SR
Queue Stats
161W - 191L
1,279 Elo+
Party 1
Cabrakan
Cabrakan
Jug_Jug67
Cabrakan
Level 104
God Stats
6W - 13L
1,397 SR
Queue Stats
158W - 214L
1,262 Elo+
Party 1
Hachiman
Hachiman
Valvish
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 150L
1,268 Elo+
Party 1
Team Averages
Level 66
1,450 SR
1,269 Elo+

VS

Team Averages
Level 97
1,383 SR
1,331 Elo+
Medusa
Medusa
AcridSolution1
Medusa
Level 65
God Stats
2W - 1L
1,283 SR
Queue Stats
16W - 14L
1,342 Elo+
Party 2
Charon
Charon
Lordfarquad67
Charon
Level 107
God Stats
4W - 2L
1,619 SR
Queue Stats
107W - 138L
1,326 Elo+
Solo
Baron Samedi
Baron Samedi
Onii Sama AI
Baron Samedi
Level 119
God Stats
1W - 1L
1,249 SR
Queue Stats
82W - 91L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jar_Skii_86
Ao Kuang
11
3 / 9 / 2
9,437
726
8,282
17,220
11,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
Jug_Jug67
Cabrakan
11
1 / 8 / 3
8,872
682
7,498
21,317
21,075
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Valvish
Hachiman
11
1 / 9 / 1
9,171
705
8,390
15,052
6,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 0 / 9
13,098
1,008
23,503
13,840
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 2 / 18
11,110
855
10,190
7,093
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
Onii Sama AI
Baron Samedi
14
6 / 3 / 16
11,485
883
12,419
11,001
5,580
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
5
Kills
26
26
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
17
0
9
21.5
L
Ao Kuang
Jar_Skii_86
Ao Kuang
3
9
2
0.44
L
Cabrakan
Jug_Jug67
Cabrakan
1
8
3
0.31
W
3
2
18
6
W
Baron Samedi
Onii Sama AI
Baron Samedi
6
3
16
4.67
L
Hachiman
Valvish
Hachiman
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,170
Damage
46,112
53,589
Taken
31,934
38,684
Mitigated
16,082
5,852
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,503
17,211
0
2,738
13,840
6,683
1,212
6,492
7,348
0
54,805
L
Ao Kuang
Jar_Skii_86
Ao Kuang
8,282
2,905
0
3,635
17,220
11,214
0
7,250
9,734
25,608
0
L
Cabrakan
Jug_Jug67
Cabrakan
7,498
705
0
2,027
21,317
21,075
210
8,294
12,677
25,549
0
W
10,190
2,450
0
2,130
7,093
3,819
0
2,682
4,411
30,539
1,522
W
Baron Samedi
Onii Sama AI
Baron Samedi
12,419
1,284
940
1,673
11,001
5,580
88
6,811
4,190
35,493
0
L
Hachiman
Valvish
Hachiman
8,390
5,669
0
190
15,052
6,395
455
6,178
8,781
0
31,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
35,693
100
Minions Killed
131
0
Camps Cleared
0
623,880
Distance Traveled
710,010
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,098
1,008
37
3
0
254,212
2
L
Ao Kuang
9,437
726
29
2
0
209,442
4
L
Cabrakan
8,872
682
34
3
0
205,000
2
W
Charon
11,110
855
47
4
0
237,216
0
W
Baron Samedi
11,485
883
47
4
0
218,582
2
L
Hachiman
9,171
705
37
3
0
209,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role