Player Matchup

Hades
Hades
Bronze IV
Brance95
Hades
Bronze IV
Level 111
God Stats
1W - 3L
1,134 SR
Queue Stats
1W - 10L
1,168 MMR
Solo
Anhur
Anhur
Silver II
GreatKitten
Anhur
Silver II
Level 107
God Stats
2W - 1L
1,763 SR
Queue Stats
46W - 51L
1,141 MMR
Solo
Cerberus
Cerberus
Silver II
death2slow
Cerberus
Silver II
Level 120
God Stats
12W - 10L
1,552 SR
Queue Stats
240W - 278L
1,044 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,483 SR
1,117 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,574 SR
1,115 MMR
Sol
Sol
Gold III
Animedude12
Sol
Gold III
Level 177
God Stats
0W - 1L
1,832 SR
Queue Stats
44W - 40L
1,395 MMR
Party 1
Bacchus
Bacchus
Silver IV
Stay-high-Storm
Bacchus
Silver IV
Level 105
God Stats
13W - 18L
1,262 SR
Queue Stats
120W - 159L
917 MMR
Party 1
Thanatos
Thanatos
Silver V
YahCousin3
Thanatos
Silver V
Level 67
God Stats
0W - 2L
1,629 SR
Queue Stats
14W - 28L
1,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Brance95
Hades
15
4 / 3 / 19
13,329
833
15,801
17,299
12,987
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
16 / 4 / 8
15,136
946
21,089
15,750
6,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Cerberus
death2slow
Cerberus
15
6 / 0 / 19
13,696
856
12,432
24,035
27,733
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
ZeusHorusThothHeraPoseidon

VS

Bans
Ao KuangGilgameshSurtrChaacKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
11,098
694
14,082
15,418
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 6 / 2
11,150
697
6,929
21,009
23,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
YahCousin3
Thanatos
13
5 / 10 / 2
12,206
763
11,752
18,259
6,059
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
26
Kills
7
7
Deaths
26
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Hades
Brance95
Hades
4
3
19
4.5
W
16
4
8
5
L
1
6
2
0.33
L
Thanatos
YahCousin3
Thanatos
5
10
2
0.6
W
Cerberus
death2slow
Cerberus
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,322
Damage
32,763
57,084
Taken
54,686
47,171
Mitigated
34,680
20,634
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,082
3,477
0
981
15,418
4,986
620
10,412
5,006
54,182
5,936
W
Hades
Brance95
Hades
15,801
711
1,664
7,908
17,299
12,987
835
7,316
9,983
51,559
0
W
21,089
14,153
0
1,997
15,750
6,451
1,619
6,418
9,332
0
68,243
L
6,929
354
0
926
21,009
23,635
0
7,781
13,228
22,426
0
L
Thanatos
YahCousin3
Thanatos
11,752
4,280
0
3,928
18,259
6,059
0
10,241
8,018
0
28,162
W
Cerberus
death2slow
Cerberus
12,432
493
0
9,065
24,035
27,733
448
8,214
15,821
31,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,161
Gold Earned
34,454
183
Minions Killed
130
0
Camps Cleared
0
830,854
Distance Traveled
804,585
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,098
694
82
5
0
227,927
0
W
Hades
13,329
833
69
4
0
253,372
3
W
Anhur
15,136
946
57
4
0
252,535
6
L
Bacchus
11,150
697
23
1
0
304,917
0
L
Thanatos
12,206
763
25
2
0
271,741
3
W
Cerberus
13,696
856
57
4
0
324,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role