Player Matchup

Kuzenbo
Kuzenbo
Diamond I
Gauther
Kuzenbo
Diamond I
Level 157
God Stats
5W - 2L
1,767 SR
Queue Stats
131W - 51L
2,578 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond II
Hermi0neGranger
Baron Samedi
Diamond II
Level 93
God Stats
5W - 0L
2,008 SR
Queue Stats
71W - 19L
2,432 MMR
Party 1
Hachiman
Hachiman
Platinum II
MonkeyDiOssi
Hachiman
Platinum II
Level 157
God Stats
6W - 9L
1,491 SR
Queue Stats
184W - 195L
2,043 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,755 SR
2,351 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,533 SR
1,693 MMR
Scylla
Scylla
Platinum III
DaniConan
Scylla
Platinum III
Level 129
God Stats
3W - 3L
1,636 SR
Queue Stats
103W - 81L
1,798 MMR
Party 2
Atlas
Atlas
Gold III
Opalex
Atlas
Gold III
Level 100
God Stats
2W - 5L
1,365 SR
Queue Stats
38W - 29L
1,552 MMR
Party 2
Mulan
Mulan
Platinum IV
colvelle
Mulan
Platinum IV
Level 146
God Stats
8W - 9L
1,599 SR
Queue Stats
98W - 76L
1,730 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gauther
Kuzenbo
12
2 / 1 / 12
9,390
854
9,714
14,125
16,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Hermi0neGranger
Baron Samedi
13
9 / 5 / 8
10,942
995
21,584
13,533
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MonkeyDiOssi
Hachiman
12
6 / 2 / 5
9,857
896
5,815
10,328
4,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CharonAchillesPersephoneHerculesThoth

VS

Bans
Cu ChulainnGuan YuHou YiNe ZhaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaniConan
Scylla
12
4 / 3 / 3
9,615
874
10,845
10,320
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Opalex
Atlas
10
1 / 7 / 7
8,457
769
8,980
16,646
12,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
colvelle
Mulan
10
3 / 7 / 5
8,962
815
8,466
17,123
14,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
17
Kills
8
8
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
DaniConan
Scylla
4
3
3
1.83
W
Kuzenbo
Gauther
Kuzenbo
2
1
12
8
W
Baron Samedi
Hermi0neGranger
Baron Samedi
9
5
8
2.6
W
Hachiman
MonkeyDiOssi
Hachiman
6
2
5
4.25
L
Atlas
Opalex
Atlas
1
7
7
0.64
L
Mulan
colvelle
Mulan
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,113
Damage
28,291
37,986
Taken
44,089
26,727
Mitigated
30,961
12,794
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DaniConan
Scylla
10,845
1,638
0
1,502
10,320
3,943
159
8,213
1,863
40,502
0
W
Kuzenbo
Gauther
Kuzenbo
9,714
3,739
0
3,436
14,125
16,012
399
7,605
6,201
19,906
459
W
Baron Samedi
Hermi0neGranger
Baron Samedi
21,584
2,158
2,290
4,952
13,533
6,574
0
9,044
4,240
44,360
0
W
Hachiman
MonkeyDiOssi
Hachiman
5,815
3,077
0
2,116
10,328
4,141
2,809
3,817
6,310
0
43,622
L
Atlas
Opalex
Atlas
8,980
3,325
0
500
16,646
12,472
0
11,049
5,265
26,507
0
L
Mulan
colvelle
Mulan
8,466
1,220
0
1,284
17,123
14,546
110
10,700
6,007
0
13,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
27,034
116
Minions Killed
105
0
Camps Cleared
0
639,607
Distance Traveled
571,540
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,615
874
73
7
0
198,719
0
W
Kuzenbo
9,390
854
14
1
0
232,442
0
W
Baron Samedi
10,942
995
53
5
0
200,616
0
W
Hachiman
9,857
896
49
4
0
206,549
0
L
Atlas
8,457
769
16
1
0
189,031
2
L
Mulan
8,962
815
16
1
0
183,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role