Player Matchup

Da Ji
Da Ji
LazyWizardGaming
Da Ji
Level 94
God Stats
0W - 2L
1,247 SR
Queue Stats
156W - 219L
1,361 Elo+
Party 1
Surtr
Surtr
Shadow_Kahn
Surtr
Level 103
God Stats
24W - 24L
1,524 SR
Queue Stats
247W - 307L
1,439 Elo+
Party 1
Anhur
Anhur
SmolLad12
Anhur
Level 144
God Stats
11W - 13L
1,499 SR
Queue Stats
255W - 312L
1,457 Elo+
Party 1
Ymir
Ymir
Sweeneytoddzero
Ymir
Level 87
God Stats
2W - 1L
1,686 SR
Queue Stats
186W - 217L
1,483 Elo+
Party 1
Poseidon
Poseidon
xYasei
Poseidon
Level 67
God Stats
4W - 3L
1,625 SR
Queue Stats
267W - 282L
1,455 Elo+
Solo
Team Averages
Level 99
1,516 SR
1,439 Elo+

VS

Team Averages
Level 53
1,636 SR
1,575 Elo+
Ishtar
Ishtar
Jenniro5512
Ishtar
Level 61
God Stats
5W - 1L
1,547 SR
Queue Stats
25W - 12L
1,664 Elo+
Party 2
Ymir
Ymir
Mmmaine
Ymir
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 5L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
TurkeyAI
Nu Wa
Level 55
God Stats
6W - 0L
1,881 SR
Queue Stats
28W - 12L
1,719 Elo+
Party 2
Thanatos
Thanatos
b3astbaugh
Thanatos
Level 56
God Stats
2W - 0L
1,673 SR
Queue Stats
9W - 7L
1,522 Elo+
Party 2
Hades
Hades
bob_cifrao
Hades
Level 69
God Stats
32W - 22L
1,577 SR
Queue Stats
134W - 137L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
8,956
527
6,285
15,841
6,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 1
9,153
538
4,295
19,280
12,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
SmolLad12
Anhur
14
5 / 5 / 1
8,991
529
11,799
14,259
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 7
8,656
509
4,002
14,130
11,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
xYasei
Poseidon
15
4 / 7 / 0
9,525
560
13,827
12,475
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
5 / 4 / 5
9,008
530
11,265
9,547
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Mmmaine
Ymir
13
0 / 2 / 7
8,330
490
2,357
11,355
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
TurkeyAI
Nu Wa
18
5 / 2 / 5
11,690
688
15,721
8,306
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
b3astbaugh
Thanatos
16
10 / 2 / 5
10,004
588
11,669
17,362
10,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
17
5 / 5 / 4
10,511
618
10,224
18,295
9,659
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
15
Kills
25
25
Deaths
15
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ishtar
5
4
5
1.88
L
3
6
3
0.75
W
Ymir
Mmmaine
Ymir
0
2
7
1.75
L
2
4
1
0.63
L
Anhur
SmolLad12
Anhur
5
5
1
1.1
L
1
3
7
1.5
W
Nu Wa
TurkeyAI
Nu Wa
5
2
5
3.75
W
Thanatos
b3astbaugh
Thanatos
10
2
5
6.25
W
Hades
5
5
4
1.4
L
Poseidon
xYasei
Poseidon
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
51,236
75,985
Taken
64,865
39,514
Mitigated
34,880
15,822
Healing
24,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
11,265
7,048
0
1,198
9,547
2,873
581
1,901
7,646
0
61,855
L
6,285
1,325
0
1,386
15,841
6,035
0
4,200
11,641
0
62,488
W
Ymir
Mmmaine
Ymir
2,357
885
0
1,513
11,355
8,611
93
2,275
9,080
14,703
0
L
4,295
1,333
0
6,656
19,280
12,716
734
11,907
7,373
1,012
65,019
L
Anhur
SmolLad12
Anhur
11,799
7,148
0
3,703
14,259
5,097
363
1,891
12,368
0
74,237
L
4,002
257
1,892
2,166
14,130
11,465
256
3,014
10,748
18,772
0
W
Nu Wa
TurkeyAI
Nu Wa
15,721
4,626
0
978
8,306
3,625
2,804
207
8,099
113,169
0
W
Thanatos
b3astbaugh
Thanatos
11,669
4,198
0
12,993
17,362
10,112
128
3,083
14,279
420
50,231
W
Hades
10,224
1,183
232
7,638
18,295
9,659
635
11,030
7,265
71,409
0
L
Poseidon
xYasei
Poseidon
13,827
1,943
0
19
12,475
4,201
1,450
7,710
4,765
72,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,281
Gold Earned
49,543
433
Minions Killed
481
0
Camps Cleared
0
1,541,188
Distance Traveled
1,533,162
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,008
530
79
5
0
304,459
0
L
Da Ji
8,956
527
74
4
0
346,512
1
W
Ymir
8,330
490
17
1
0
325,755
0
L
Surtr
9,153
538
97
6
0
289,385
1
L
Anhur
8,991
529
121
7
0
289,040
7
L
Ymir
8,656
509
19
1
0
312,329
4
W
Nu Wa
11,690
688
195
11
0
283,703
0
W
Thanatos
10,004
588
66
4
0
336,204
2
W
Hades
10,511
618
124
7
0
283,041
1
L
Poseidon
9,525
560
122
7
0
303,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role