Player Matchup

Merlin
Merlin
AcuteSet4171
Merlin
Level 118
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 12L
1,061 Elo+
Party 2
Vamana
Vamana
Goodnight Kline
Vamana
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
StolenCornO
Xing Tian
Level 142
God Stats
0W - 1L
1,727 SR
Queue Stats
9W - 16L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
Tater Sancho
Cernunnos
Level 149
God Stats
1W - 3L
1,759 SR
Queue Stats
88W - 92L
1,488 Elo+
Party 1
Fenrir
Fenrir
corrupteddeth
Fenrir
Level 57
God Stats
1W - 3L
1,455 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 2
Team Averages
Level 117
1,546 SR
1,342 Elo+

VS

Team Averages
Level 96
1,582 SR
1,573 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Coacayn
Sobek
Level 64
God Stats
19W - 15L
1,540 SR
Queue Stats
19W - 16L
1,504 Elo+
Party 3
Aphrodite
Aphrodite
MegalomaniacJen
Aphrodite
Level 20
God Stats
5W - 5L
1,628 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Thanatos
Thanatos
MegalomaniacZack
Thanatos
Level 156
God Stats
26W - 12L
1,772 SR
Queue Stats
48W - 38L
1,600 Elo+
Party 3
Medusa
Medusa
Wobyukia
Medusa
Level 87
God Stats
5W - 0L
1,470 SR
Queue Stats
20W - 6L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 4 / 2
8,424
766
12,564
9,979
2,629
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 1
7,383
671
7,097
12,452
9,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
StolenCornO
Xing Tian
12
0 / 4 / 1
7,389
672
4,400
10,742
6,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Tater Sancho
Cernunnos
14
0 / 4 / 1
8,117
738
8,293
9,713
3,006
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 4 / 1
7,949
723
7,469
9,408
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
7 / 0 / 10
10,123
920
12,874
7,492
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Coacayn
Sobek
14
2 / 1 / 9
8,721
793
3,379
9,704
8,025
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
MegalomaniacJen
Aphrodite
15
0 / 1 / 14
9,496
863
3,367
11,168
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
10 / 0 / 6
10,492
954
18,217
16,298
11,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Wobyukia
Medusa
14
1 / 2 / 8
8,501
773
6,916
7,878
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
4
Kills
20
20
Deaths
4
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
0
10
12
L
Merlin
2
4
2
0.75
W
Sobek
Coacayn
Sobek
2
1
9
6.5
L
0
4
1
0.13
W
Aphrodite
MegalomaniacJen
Aphrodite
0
1
14
7
W
10
0
6
13
L
Xing Tian
StolenCornO
Xing Tian
0
4
1
0.13
L
Cernunnos
Tater Sancho
Cernunnos
0
4
1
0.13
W
Medusa
Wobyukia
Medusa
1
2
8
2.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,823
Damage
44,753
52,294
Taken
52,540
24,611
Mitigated
37,075
7,156
Healing
32,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,874
3,389
558
2,544
7,492
4,515
2,311
2,190
5,220
35,137
0
L
Merlin
12,564
822
229
2,225
9,979
2,629
341
2,340
7,571
31,262
0
W
Sobek
Coacayn
Sobek
3,379
406
87
1,122
9,704
8,025
845
2,140
7,395
8,524
0
L
7,097
1,950
0
851
12,452
9,157
0
4,967
7,278
0
11,214
W
Aphrodite
MegalomaniacJen
Aphrodite
3,367
426
6,719
6,939
11,168
9,688
950
4,446
6,501
12,879
0
W
18,217
5,941
0
13,406
16,298
11,441
2,507
5,605
10,531
0
41,205
L
Xing Tian
StolenCornO
Xing Tian
4,400
608
0
1,240
10,742
6,685
0
3,579
6,963
10,140
0
L
Cernunnos
Tater Sancho
Cernunnos
8,293
2,992
0
2,224
9,713
3,006
0
3,349
6,267
0
36,407
W
Medusa
Wobyukia
Medusa
6,916
3,001
0
1,270
7,878
3,406
929
2,583
5,254
0
20,753
L
7,469
2,073
0
387
9,408
3,134
0
4,605
4,595
0
14,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
47,333
148
Minions Killed
179
0
Camps Cleared
0
986,480
Distance Traveled
1,129,528
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,123
920
52
5
0
250,048
0
L
Merlin
8,424
766
43
4
0
191,251
0
W
Sobek
8,721
793
14
1
0
206,624
0
L
Vamana
7,383
671
11
1
0
221,382
2
W
Aphrodite
9,496
863
22
2
0
223,977
4
W
Thanatos
10,492
954
66
6
0
279,528
0
L
Xing Tian
7,389
672
8
1
0
153,362
0
L
Cernunnos
8,117
738
62
6
0
194,559
2
W
Medusa
8,501
773
25
2
0
169,351
0
L
Fenrir
7,949
723
24
2
0
225,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role