Player Matchup

Heimdallr
Heimdallr
CrimsonLancealot
Heimdallr
Level 66
God Stats
1W - 2L
1,343 SR
Queue Stats
183W - 158L
1,578 Elo+
Solo
Anhur
Anhur
KindaAbused
Anhur
Level 148
God Stats
3W - 5L
1,467 SR
Queue Stats
672W - 624L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
Papy_Sodom
Baron Samedi
Level 146
God Stats
14W - 25L
1,410 SR
Queue Stats
413W - 416L
1,484 Elo+
Solo
Maman Brigitte
Maman Brigitte
SirFlenderThe3rd
Maman Brigitte
Level 222
God Stats
11W - 13L
1,585 SR
Queue Stats
680W - 688L
1,489 Elo+
Party 1
Fafnir
Fafnir
UTN_YauniNoir
Fafnir
Level 81
God Stats
2W - 2L
1,561 SR
Queue Stats
144W - 142L
1,465 Elo+
Party 1
Team Averages
Level 133
1,473 SR
1,501 Elo+

VS

Team Averages
Level 133
1,540 SR
1,498 Elo+
Janus
Janus
Deathmauler
Janus
Level 157
God Stats
7W - 5L
1,484 SR
Queue Stats
182W - 171L
1,529 Elo+
Solo
Heimdallr
Heimdallr
InsectumFanatica
Heimdallr
Level 140
God Stats
3W - 0L
1,741 SR
Queue Stats
240W - 236L
1,482 Elo+
Solo
Atlas
Atlas
Metroce
Atlas
Level 126
God Stats
8W - 7L
1,427 SR
Queue Stats
216W - 188L
1,521 Elo+
Party 2
Surtr
Surtr
Supis
Surtr
Level 109
God Stats
4W - 3L
1,523 SR
Queue Stats
69W - 60L
1,505 Elo+
Solo
Nemesis
Nemesis
Veeemo
Nemesis
Level 131
God Stats
48W - 41L
1,525 SR
Queue Stats
365W - 339L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
4 / 3 / 1
7,134
595
7,309
10,611
4,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 3 / 6
5,767
481
6,178
11,221
4,791
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Papy_Sodom
Baron Samedi
12
0 / 1 / 1
6,702
559
1,280
2,751
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maman Brigitte
SirFlenderThe3rd
Maman Brigitte
11
4 / 7 / 1
6,879
573
7,171
14,065
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 0
6,239
520
2,404
8,733
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
7,369
614
7,333
7,281
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
12
3 / 0 / 4
7,168
597
5,912
7,737
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Metroce
Atlas
12
3 / 3 / 5
7,190
599
4,537
10,693
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Supis
Surtr
12
2 / 1 / 0
7,250
604
5,000
7,791
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Veeemo
Nemesis
12
2 / 3 / 7
7,307
609
6,383
11,061
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
15
16
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
4
3
1
1.5
W
5
2
5
3.75
W
Heimdallr
3
0
4
5
L
0
3
6
1
W
Atlas
Metroce
Atlas
3
3
5
1.83
L
Baron Samedi
Papy_Sodom
Baron Samedi
0
1
1
0.5
L
Maman Brigitte
SirFlenderThe3rd
Maman Brigitte
4
7
1
0.64
W
Surtr
Supis
Surtr
2
1
0
2
L
1
2
0
0.5
W
Nemesis
Veeemo
Nemesis
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,342
Damage
29,165
47,381
Taken
44,563
23,243
Mitigated
22,004
13,670
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
7,309
2,872
0
4,211
10,611
4,499
0
3,388
7,223
0
51,689
W
7,333
515
0
1,278
7,281
2,692
0
3,778
3,458
46,417
192
W
Heimdallr
5,912
2,947
0
3,323
7,737
2,882
0
294
7,443
0
47,546
L
6,178
2,714
0
1,409
11,221
4,791
0
3,581
7,595
0
25,764
W
Atlas
Metroce
Atlas
4,537
1,750
0
3,151
10,693
7,349
0
866
9,827
24,600
0
L
Baron Samedi
Papy_Sodom
Baron Samedi
1,280
38
155
1,013
2,751
1,332
642
919
1,832
41,446
0
L
Maman Brigitte
SirFlenderThe3rd
Maman Brigitte
7,171
285
0
4,349
14,065
4,651
0
3,364
10,621
46,097
768
W
Surtr
Supis
Surtr
5,000
1,715
0
3,027
7,791
4,888
271
3,446
3,947
1,394
42,863
L
2,404
301
0
2,533
8,733
7,970
0
748
7,417
35,047
0
W
Nemesis
Veeemo
Nemesis
6,383
2,101
0
5,156
11,061
4,193
0
1,652
9,365
0
53,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
36,284
334
Minions Killed
328
0
Camps Cleared
0
1,246,744
Distance Traveled
1,343,867
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,134
595
85
7
0
288,353
0
W
Janus
7,369
614
80
7
0
258,451
1
W
Heimdallr
7,168
597
78
7
0
253,237
1
L
Anhur
5,767
481
29
2
0
216,379
4
W
Atlas
7,190
599
19
2
0
310,871
7
L
Baron Samedi
6,702
559
84
7
0
226,037
0
L
Maman Brigitte
6,879
573
77
6
0
284,670
0
W
Surtr
7,250
604
71
6
0
200,574
2
L
Fafnir
6,239
520
59
5
0
231,305
1
W
Nemesis
7,307
609
80
7
0
320,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role