Player Matchup

King Arthur
King Arthur
Birjeb
King Arthur
Level 26
God Stats
1W - 0L
1,611 SR
Queue Stats
5W - 3L
1,466 Elo+
Party 2
Sylvanus
Sylvanus
CandyBlueSky
Sylvanus
Level 39
God Stats
1W - 0L
1,810 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
coolayy
Fenrir
Level 69
God Stats
1W - 1L
1,636 SR
Queue Stats
124W - 80L
1,755 Elo+
Party 2
Team Averages
Level 45
1,686 SR
1,574 Elo+

VS

Team Averages
Level 29
1,517 SR
1,542 Elo+
Hades
Hades
Artequis742
Hades
Level 32
God Stats
9W - 10L
1,552 SR
Queue Stats
13W - 19L
1,588 Elo+
Solo
Pele
Pele
LuckZen
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,608 Elo+
Party 1
Achilles
Achilles
diemeviadon
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Birjeb
King Arthur
14
4 / 6 / 10
10,925
780
12,438
16,428
17,063
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
CandyBlueSky
Sylvanus
13
3 / 3 / 12
10,855
775
10,448
19,669
16,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
coolayy
Fenrir
15
9 / 2 / 5
12,146
868
17,375
17,037
17,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 4
11,472
819
18,390
16,922
8,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
LuckZen
Pele
12
1 / 5 / 5
10,237
731
11,200
16,287
5,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
diemeviadon
Achilles
12
3 / 6 / 6
10,087
721
10,298
17,337
20,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
16
Kills
11
11
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
5
4
1.8
W
King Arthur
Birjeb
King Arthur
4
6
10
1.5
W
Sylvanus
CandyBlueSky
Sylvanus
3
3
12
3
L
Pele
LuckZen
Pele
1
5
5
0.7
W
Fenrir
coolayy
Fenrir
9
2
5
5.75
L
Achilles
diemeviadon
Achilles
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,261
Damage
39,888
53,134
Taken
50,546
51,011
Mitigated
34,613
12,298
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,390
1,640
1,499
5,210
16,922
8,259
200
3,872
13,050
63,249
0
W
King Arthur
Birjeb
King Arthur
12,438
1,336
0
905
16,428
17,063
290
5,047
11,381
0
30,580
W
Sylvanus
CandyBlueSky
Sylvanus
10,448
2,374
2,263
7,735
19,669
16,072
0
6,924
12,745
25,851
0
L
Pele
LuckZen
Pele
11,200
2,114
0
2,119
16,287
5,708
484
2,372
13,915
0
45,093
W
Fenrir
coolayy
Fenrir
17,375
5,938
0
1,395
17,037
17,876
1,134
6,933
10,104
0
42,991
L
Achilles
diemeviadon
Achilles
10,298
2,812
0
2,958
17,337
20,646
21
4,553
12,784
0
16,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,926
Gold Earned
31,796
75
Minions Killed
164
0
Camps Cleared
0
724,402
Distance Traveled
701,013
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,472
819
96
7
0
228,028
0
W
King Arthur
10,925
780
31
2
0
244,418
1
W
Sylvanus
10,855
775
16
1
0
198,376
0
L
Pele
10,237
731
52
4
0
237,228
0
W
Fenrir
12,146
868
28
2
0
281,608
0
L
Achilles
10,087
721
16
1
0
235,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role