Player Matchup

Artio
Artio
BigPPLord
Artio
Level 95
God Stats
3W - 0L
1,728 SR
Queue Stats
85W - 30L
1,855 Elo+
Party 1
Jormungandr
Jormungandr
BussyCushion
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 3L
1,772 Elo+
Party 1
Baron Samedi
Baron Samedi
IronDarkon
Baron Samedi
Level 95
God Stats
13W - 5L
1,570 SR
Queue Stats
57W - 43L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
Slayther
Amaterasu
Level 248
God Stats
1W - 1L
1,695 SR
Queue Stats
407W - 103L
1,872 Elo+
Party 1
Ne Zha
Ne Zha
pepesmiles
Ne Zha
Level 126
God Stats
1W - 2L
1,231 SR
Queue Stats
61W - 47L
1,533 Elo+
Party 1
Team Averages
Level 116
1,545 SR
1,716 Elo+

VS

Team Averages
Level 97
1,566 SR
1,387 Elo+
Pele
Pele
Archaeonn
Pele
Level 47
God Stats
35W - 34L
1,533 SR
Queue Stats
62W - 88L
1,435 Elo+
Party 2
Hercules
Hercules
CapTain_NoUcks20
Hercules
Level 100
God Stats
2W - 2L
1,796 SR
Queue Stats
17W - 32L
1,239 Elo+
Solo
Anubis
Anubis
KS_anima99
Anubis
Level 108
God Stats
16W - 18L
1,493 SR
Queue Stats
358W - 468L
1,374 Elo+
Solo
Danzaburou
Danzaburou
OmegaIronSpidey
Danzaburou
Level 154
God Stats
0W - 2L
1,470 SR
Queue Stats
262W - 245L
1,461 Elo+
Solo
Merlin
Merlin
hudot
Merlin
Level 74
God Stats
4W - 9L
1,537 SR
Queue Stats
21W - 39L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BigPPLord
Artio
15
5 / 1 / 15
9,316
932
10,548
12,388
9,660
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
BussyCushion
Jormungandr
15
5 / 2 / 12
8,699
870
10,231
13,268
11,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
IronDarkon
Baron Samedi
13
0 / 0 / 9
8,010
801
4,608
4,751
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Slayther
Amaterasu
16
11 / 1 / 7
9,669
967
13,707
12,809
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
pepesmiles
Ne Zha
15
4 / 0 / 10
8,346
835
6,311
7,145
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
1 / 6 / 1
7,834
783
4,949
12,710
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 0
7,073
707
1,420
13,930
12,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
KS_anima99
Anubis
13
0 / 7 / 0
7,503
750
4,575
10,677
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
OmegaIronSpidey
Danzaburou
14
1 / 3 / 1
7,923
792
6,698
8,825
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
hudot
Merlin
13
1 / 4 / 3
7,500
750
5,099
5,941
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
9
25
Kills
4
4
Deaths
25
53
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
1
6
1
0.25
W
Artio
BigPPLord
Artio
5
1
15
12.5
W
Jormungandr
BussyCushion
Jormungandr
5
2
12
5.5
L
1
5
0
0.2
W
Baron Samedi
IronDarkon
Baron Samedi
0
0
9
4.5
L
Anubis
KS_anima99
Anubis
0
7
0
0
L
Danzaburou
OmegaIronSpidey
Danzaburou
1
3
1
0.5
W
Amaterasu
Slayther
Amaterasu
11
1
7
14.5
L
Merlin
hudot
Merlin
1
4
3
0.63
W
Ne Zha
pepesmiles
Ne Zha
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,405
Damage
22,741
50,361
Taken
52,083
35,472
Mitigated
28,378
20,660
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,949
693
0
833
12,710
5,228
0
6,542
6,168
0
13,962
W
Artio
BigPPLord
Artio
10,548
1,317
1,642
5,562
12,388
9,660
0
2,213
10,175
26,905
0
W
Jormungandr
BussyCushion
Jormungandr
10,231
3,866
0
2,956
13,268
11,476
189
2,320
10,948
26,730
0
L
1,420
286
49
4,263
13,930
12,333
0
7,172
6,527
0
6,682
W
Baron Samedi
IronDarkon
Baron Samedi
4,608
466
1,204
1,481
4,751
4,140
553
474
4,277
10,810
0
L
Anubis
KS_anima99
Anubis
4,575
413
0
692
10,677
4,514
392
3,851
5,626
20,308
0
L
Danzaburou
OmegaIronSpidey
Danzaburou
6,698
2,115
0
1,297
8,825
3,694
276
3,591
5,234
0
29,834
W
Amaterasu
Slayther
Amaterasu
13,707
8,730
0
6,595
12,809
7,437
477
2,711
10,098
0
37,402
L
Merlin
hudot
Merlin
5,099
32
0
529
5,941
2,609
0
4,000
1,941
16,428
0
W
Ne Zha
pepesmiles
Ne Zha
6,311
2,893
0
1,220
7,145
2,759
547
1,956
3,989
0
24,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,040
Gold Earned
37,833
180
Minions Killed
150
0
Camps Cleared
0
1,036,802
Distance Traveled
776,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,834
783
20
2
0
180,231
0
W
Artio
9,316
932
28
3
0
218,821
0
W
Jormungandr
8,699
870
46
5
0
195,561
0
L
Hercules
7,073
707
9
1
0
137,969
0
W
Baron Samedi
8,010
801
4
0
0
175,242
0
L
Anubis
7,503
750
38
4
0
145,391
0
L
Danzaburou
7,923
792
54
5
0
157,523
0
W
Amaterasu
9,669
967
62
6
0
219,238
0
L
Merlin
7,500
750
29
3
0
154,892
0
W
Ne Zha
8,346
835
40
4
0
227,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role