Player Matchup

Sobek
Sobek
 
Sobek
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
digler0001
Ra
Level 137
God Stats
2W - 4L
1,552 SR
Queue Stats
35W - 28L
1,574 Elo+
Solo
Artemis
Artemis
l Khepri I
Artemis
Level 158
God Stats
3W - 2L
1,918 SR
Queue Stats
810W - 324L
1,815 Elo+
Party 1
Team Averages
Level 160
1,657 SR
1,630 Elo+

VS

Team Averages
Level 94
1,631 SR
1,396 Elo+
Ishtar
Ishtar
Nutifications
Ishtar
Level 66
God Stats
2W - 2L
1,721 SR
Queue Stats
3W - 6L
1,096 Elo+
Solo
King Arthur
King Arthur
SAULPFELIX
King Arthur
Level 89
God Stats
104W - 101L
1,631 SR
Queue Stats
119W - 124L
1,545 Elo+
Party 2
Zhong Kui
Zhong Kui
dany12472
Zhong Kui
Level 128
God Stats
3W - 3L
1,541 SR
Queue Stats
136W - 138L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 4 / 3
7,232
723
4,245
11,937
13,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 2 / 1
7,984
798
6,557
6,644
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
l Khepri I
Artemis
6
1 / 1 / 2
6,716
672
4,160
2,428
785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
7,759
776
8,327
6,094
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SAULPFELIX
King Arthur
9
1 / 2 / 6
7,289
729
3,872
8,379
8,022
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
dany12472
Zhong Kui
11
3 / 2 / 3
7,975
798
6,458
8,047
7,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
7
7
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
3
0.38
W
3
0
4
5
W
King Arthur
SAULPFELIX
King Arthur
1
2
6
2
W
Zhong Kui
dany12472
Zhong Kui
3
2
3
2.25
L
3
2
1
1.75
L
Artemis
l Khepri I
Artemis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,962
Damage
18,657
21,009
Taken
22,520
17,411
Mitigated
18,362
6,573
Healing
3,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,245
318
221
3,527
11,937
13,967
0
3,103
8,834
14,886
0
W
8,327
5,979
0
1,069
6,094
2,376
60
2,778
3,164
0
32,709
W
King Arthur
SAULPFELIX
King Arthur
3,872
702
0
922
8,379
8,022
8
3,544
4,574
0
16,193
W
Zhong Kui
dany12472
Zhong Kui
6,458
635
0
1,176
8,047
7,964
42
4,197
3,497
24,506
0
L
6,557
566
883
1,411
6,644
2,659
26
3,324
3,320
38,753
0
L
Artemis
l Khepri I
Artemis
4,160
1,426
0
531
2,428
785
0
205
2,223
0
9,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,932
Gold Earned
23,023
92
Minions Killed
94
0
Camps Cleared
0
403,693
Distance Traveled
544,789
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,232
723
24
2
0
170,369
0
W
Ishtar
7,759
776
51
5
0
186,817
0
W
King Arthur
7,289
729
14
1
0
166,982
0
W
Zhong Kui
7,975
798
29
3
0
190,990
0
L
Ra
7,984
798
59
6
0
170,977
0
L
Artemis
6,716
672
9
1
0
62,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role