Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ruby Scope
Medusa
Level 42
God Stats
11W - 9L
1,458 SR
Queue Stats
17W - 20L
1,248 Elo+
Solo
Lancelot
Lancelot
meeklf
Lancelot
Level 72
God Stats
0W - 3L
1,243 SR
Queue Stats
285W - 305L
1,407 Elo+
Solo
Cerberus
Cerberus
sting8740
Cerberus
Level 60
God Stats
11W - 7L
1,466 SR
Queue Stats
104W - 147L
1,356 Elo+
Solo
Olorun
Olorun
xl Boogie lx
Olorun
Level 62
God Stats
64W - 74L
1,373 SR
Queue Stats
142W - 179L
1,333 Elo+
Solo
Team Averages
Level 68
1,408 SR
1,369 Elo+

VS

Team Averages
Level 63
1,336 SR
1,368 Elo+
Chaac
Chaac
FRANCKY-10-FR
Chaac
Level 91
God Stats
1W - 2L
1,188 SR
Queue Stats
68W - 67L
1,413 Elo+
Solo
Olorun
Olorun
N3ur0t1c6098
Olorun
Level 45
God Stats
19W - 13L
1,562 SR
Queue Stats
197W - 222L
1,325 Elo+
Party 1
Cliodhna
Cliodhna
SocaCardio868
Cliodhna
Level 48
God Stats
2W - 4L
1,174 SR
Queue Stats
90W - 109L
1,382 Elo+
Party 2
Neith
Neith
TwIsTeDxXxFaTe
Neith
Level 80
God Stats
57W - 57L
1,460 SR
Queue Stats
401W - 439L
1,325 Elo+
Party 1
Discordia
Discordia
flamelordxd
Discordia
Level 49
God Stats
1W - 1L
1,293 SR
Queue Stats
68W - 74L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
1
0 / 0 / 0
5,091
299
0
0
0
Medusa
Ruby Scope
Medusa
15
10 / 7 / 4
9,370
551
10,991
18,284
7,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
meeklf
Lancelot
14
3 / 3 / 5
8,572
504
10,022
13,739
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
sting8740
Cerberus
14
4 / 1 / 6
8,796
517
6,553
15,337
12,067
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
13
0 / 4 / 8
7,704
453
3,782
11,526
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,649
509
3,428
9,599
6,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
13
3 / 6 / 3
9,055
533
11,488
16,078
7,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cliodhna
SocaCardio868
Cliodhna
14
5 / 3 / 2
9,054
533
6,379
14,607
5,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 4 / 2
9,325
549
10,865
11,244
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
flamelordxd
Discordia
13
1 / 3 / 6
8,218
483
8,960
7,074
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
17
Kills
15
15
Deaths
17
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
1
1
0
1
W
Olorun
3
6
3
0.75
L
Medusa
Ruby Scope
Medusa
10
7
4
1.71
W
Cliodhna
SocaCardio868
Cliodhna
5
3
2
2
W
5
4
2
1.5
W
Discordia
flamelordxd
Discordia
1
3
6
1.33
L
Lancelot
meeklf
Lancelot
3
3
5
1.83
L
Cerberus
sting8740
Cerberus
4
1
6
7
L
Olorun
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,348
Damage
41,120
58,886
Taken
58,602
29,582
Mitigated
26,257
9,703
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
3,428
418
0
3,914
9,599
6,072
0
2,343
7,256
0
65,058
W
Olorun
11,488
5,225
1,065
4,848
16,078
7,658
6,434
1,535
14,543
52,280
0
L
Medusa
Ruby Scope
Medusa
10,991
4,623
0
1,818
18,284
7,146
801
6,745
11,223
0
45,857
W
Cliodhna
SocaCardio868
Cliodhna
6,379
1,005
0
7,363
14,607
5,807
1,110
2,405
12,202
0
51,124
W
10,865
3,786
267
1,686
11,244
4,155
3,145
2,129
9,115
0
69,061
W
Discordia
flamelordxd
Discordia
8,960
60
0
0
7,074
2,565
652
1,923
5,151
37,840
0
L
Lancelot
meeklf
Lancelot
10,022
2,033
0
392
13,739
5,968
0
4,604
8,875
0
58,968
L
Cerberus
sting8740
Cerberus
6,553
527
48
4,827
15,337
12,067
440
3,189
12,016
42,855
0
L
Olorun
3,782
1,317
0
2,618
11,526
4,401
222
4,766
6,324
38,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,533
Gold Earned
44,301
278
Minions Killed
394
0
Camps Cleared
0
1,307,660
Distance Traveled
1,437,451
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,091
299
1
0
0
2,413
0
W
Chaac
8,649
509
77
5
0
277,205
0
W
Olorun
9,055
533
86
5
0
249,385
7
L
Medusa
9,370
551
57
3
0
343,428
0
W
Cliodhna
9,054
533
71
4
0
333,302
0
W
Neith
9,325
549
82
5
0
275,965
0
W
Discordia
8,218
483
78
5
0
301,594
0
L
Lancelot
8,572
504
83
5
0
383,567
0
L
Cerberus
8,796
517
56
3
0
285,810
0
L
Olorun
7,704
453
81
5
0
292,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role