Player Matchup

Artio
Artio
Monmoa
Artio
Level 9
God Stats
1W - 8L
1,500 SR
Queue Stats
7W - 43L
1,521 Elo+
Party 2
Nox
Nox
Onyeka
Nox
Level 86
God Stats
1W - 9L
1,280 SR
Queue Stats
9W - 43L
1,688 Elo+
Party 2
Shiva
Shiva
Zanpip
Shiva
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 43L
1,521 Elo+
Party 2
Team Averages
Level 58
1,427 SR
1,576 Elo+

VS

Team Averages
Level 86
1,444 SR
1,475 Elo+
Janus
Janus
Deckersss
Janus
Level 67
God Stats
2W - 0L
1,942 SR
Queue Stats
7W - 11L
1,413 Elo+
Party 1
Odin
Odin
Gnoki
Odin
Level 79
God Stats
2W - 4L
1,265 SR
Queue Stats
6W - 4L
1,597 Elo+
Party 1
Artemis
Artemis
TomyRider
Artemis
Level 111
God Stats
1W - 0L
1,125 SR
Queue Stats
11W - 19L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Monmoa
Artio
10
0 / 7 / 1
7,461
622
1,814
15,289
12,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
Onyeka
Nox
11
2 / 7 / 2
8,528
711
6,124
10,198
4,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Zanpip
Shiva
10
2 / 9 / 1
8,112
676
6,115
16,310
12,817
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deckersss
Janus
13
3 / 2 / 20
10,286
857
10,635
7,707
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Gnoki
Odin
13
6 / 3 / 16
10,270
856
5,844
10,709
6,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
TomyRider
Artemis
14
14 / 0 / 8
11,592
966
19,138
9,057
3,716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
4
Kills
23
23
Deaths
5
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Janus
Deckersss
Janus
3
2
20
6.5
W
Odin
Gnoki
Odin
6
3
16
4.67
L
Artio
Monmoa
Artio
0
7
1
0.07
L
Nox
Onyeka
Nox
2
7
2
0.43
W
Artemis
TomyRider
Artemis
14
0
8
18
L
Shiva
Zanpip
Shiva
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,053
Damage
35,617
41,797
Taken
27,473
29,441
Mitigated
13,304
2,217
Healing
2,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Deckersss
Janus
10,635
941
470
1,330
7,707
2,732
697
2,435
5,272
35,056
0
W
Odin
Gnoki
Odin
5,844
657
0
125
10,709
6,856
0
2,549
7,475
0
18,065
L
Artio
Monmoa
Artio
1,814
537
275
733
15,289
12,535
0
3,855
11,138
5,916
0
L
Nox
Onyeka
Nox
6,124
496
0
160
10,198
4,089
0
2,610
7,420
25,916
0
W
Artemis
TomyRider
Artemis
19,138
12,186
0
500
9,057
3,716
1,760
3,063
5,994
0
60,148
L
Shiva
Zanpip
Shiva
6,115
802
257
792
16,310
12,817
0
3,790
12,296
0
20,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
32,148
61
Minions Killed
131
0
Camps Cleared
0
528,736
Distance Traveled
688,075
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,286
857
55
5
0
220,599
0
W
Odin
10,270
856
22
2
0
243,523
3
L
Artio
7,461
622
6
1
0
190,394
0
L
Nox
8,528
711
32
3
0
166,577
2
W
Artemis
11,592
966
54
5
0
223,953
0
L
Shiva
8,112
676
23
2
0
171,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role