Player Matchup

Charon
Charon
Minimumwage1
Charon
Level 57
God Stats
30W - 21L
1,588 SR
Queue Stats
140W - 132L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
NinjaTroL02
Baron Samedi
Level 124
God Stats
4W - 3L
1,722 SR
Queue Stats
118W - 111L
1,460 Elo+
Party 2
Da Ji
Da Ji
SinFkey
Da Ji
Level 121
God Stats
8W - 13L
1,392 SR
Queue Stats
293W - 301L
1,394 Elo+
Party 2
Chernobog
Chernobog
Xympho
Chernobog
Level 96
God Stats
7W - 6L
1,537 SR
Queue Stats
109W - 101L
1,450 Elo+
Solo
Bellona
Bellona
collinpiper123
Bellona
Level 86
God Stats
14W - 10L
1,634 SR
Queue Stats
218W - 226L
1,406 Elo+
Solo
Team Averages
Level 97
1,574 SR
1,427 Elo+

VS

Team Averages
Level 89
1,519 SR
1,474 Elo+
Cabrakan
Cabrakan
BFL_Envidius
Cabrakan
Level 118
God Stats
4W - 1L
1,506 SR
Queue Stats
216W - 218L
1,416 Elo+
Party 1
Ratatoskr
Ratatoskr
CoffeeGiantx
Ratatoskr
Level 68
God Stats
10W - 7L
1,594 SR
Queue Stats
221W - 220L
1,533 Elo+
Solo
Chaac
Chaac
ConfusedMelon
Chaac
Level 67
God Stats
16W - 14L
1,578 SR
Queue Stats
62W - 61L
1,481 Elo+
Solo
Izanami
Izanami
FurnitureTag
Izanami
Level 101
God Stats
64W - 43L
1,565 SR
Queue Stats
226W - 215L
1,527 Elo+
Solo
Raijin
Raijin
MandoTheUltimate
Raijin
Level 89
God Stats
11W - 7L
1,355 SR
Queue Stats
179W - 192L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
1 / 1 / 9
8,847
466
7,559
11,747
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baron Samedi
NinjaTroL02
Baron Samedi
17
3 / 4 / 5
10,897
574
12,488
11,982
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
SinFkey
Da Ji
15
8 / 3 / 4
9,845
518
14,064
17,634
8,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
Xympho
Chernobog
14
3 / 3 / 4
9,673
509
8,466
12,241
5,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 1
9,426
496
11,499
18,231
20,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BFL_Envidius
Cabrakan
13
1 / 4 / 8
9,143
481
4,974
15,180
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
CoffeeGiantx
Ratatoskr
19
6 / 3 / 4
11,602
611
10,434
18,112
7,475
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 4 / 4
11,291
594
19,105
22,185
23,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Izanami
FurnitureTag
Izanami
14
0 / 6 / 4
8,961
472
6,600
13,035
4,658
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 4
8,835
465
7,144
12,499
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
19
Kills
14
14
Deaths
19
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BFL_Envidius
Cabrakan
1
4
8
1.25
W
Ratatoskr
CoffeeGiantx
Ratatoskr
6
3
4
2.67
W
6
4
4
2
W
Izanami
FurnitureTag
Izanami
0
6
4
0.33
W
1
2
4
1.5
L
Charon
1
1
9
5.5
L
Baron Samedi
NinjaTroL02
Baron Samedi
3
4
5
1.38
L
Da Ji
SinFkey
Da Ji
8
3
4
3.33
L
Chernobog
Xympho
Chernobog
3
3
4
1.67
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,076
Damage
48,257
71,835
Taken
81,011
52,903
Mitigated
55,728
18,550
Healing
26,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BFL_Envidius
Cabrakan
4,974
1,085
0
3,615
15,180
15,707
161
5,490
9,690
11,133
0
W
Ratatoskr
CoffeeGiantx
Ratatoskr
10,434
4,281
0
8,940
18,112
7,475
0
4,215
13,897
0
110,988
W
19,105
3,379
0
7,946
22,185
23,247
638
3,975
18,210
0
89,225
W
Izanami
FurnitureTag
Izanami
6,600
4,492
0
2,093
13,035
4,658
936
1,999
11,036
0
89,953
W
7,144
609
0
4,354
12,499
4,641
102
4,784
7,715
50,465
0
L
Charon
7,559
984
0
4,533
11,747
11,030
130
2,793
8,954
24,211
0
L
Baron Samedi
NinjaTroL02
Baron Samedi
12,488
517
659
2,564
11,982
6,860
201
3,755
8,227
88,547
0
L
Da Ji
SinFkey
Da Ji
14,064
3,347
0
2,966
17,634
8,764
0
3,852
13,782
0
85,107
L
Chernobog
Xympho
Chernobog
8,466
4,471
0
2,338
12,241
5,638
0
1,718
10,523
0
70,669
L
11,499
6,154
0
5,490
18,231
20,611
307
0
18,231
0
62,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,688
Gold Earned
49,832
523
Minions Killed
516
0
Camps Cleared
0
1,670,719
Distance Traveled
1,880,498
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,143
481
14
1
0
353,649
1
W
Ratatoskr
11,602
611
158
8
0
450,998
0
W
Chaac
11,291
594
122
6
0
379,305
4
W
Izanami
8,961
472
148
8
0
319,830
0
W
Raijin
8,835
465
74
4
0
376,716
8
L
Charon
8,847
466
23
1
0
359,757
0
L
Baron Samedi
10,897
574
156
8
0
338,520
0
L
Da Ji
9,845
518
101
5
0
388,176
0
L
Chernobog
9,673
509
138
7
0
333,014
8
L
Bellona
9,426
496
105
6
0
251,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role