Player Matchup

Cerberus
Cerberus
Areskka-no1
Cerberus
Level 87
God Stats
7W - 5L
1,555 SR
Queue Stats
147W - 188L
1,439 Elo+
Party 1
Merlin
Merlin
Mr_BiIIZ
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,285 Elo+
Party 3
Ne Zha
Ne Zha
TheMigl_
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,346 Elo+
Party 3
Cernunnos
Cernunnos
taya131313
Cernunnos
Level 29
God Stats
0W - 1L
1,402 SR
Queue Stats
32W - 39L
1,466 Elo+
Party 1
Chang'e
Chang'e
ytg07
Chang'e
Level 134
God Stats
0W - 4L
1,167 SR
Queue Stats
174W - 193L
1,399 Elo+
Solo
Team Averages
Level 57
1,425 SR
1,387 Elo+

VS

Team Averages
Level 94
1,535 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fireform
Ah Muzen Cab
Level 153
God Stats
5W - 0L
1,851 SR
Queue Stats
289W - 291L
1,467 Elo+
Solo
Athena
Athena
GettDown DOZO
Athena
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 89L
1,469 Elo+
Solo
Chang'e
Chang'e
Renmiel
Chang'e
Level 107
God Stats
3W - 3L
1,324 SR
Queue Stats
54W - 63L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
Tremontimanovra
Danzaburou
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,457 Elo+
Party 2
Cabrakan
Cabrakan
Zulusowski
Cabrakan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Areskka-no1
Cerberus
16
3 / 3 / 8
10,060
629
10,403
22,397
29,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Mr_BiIIZ
Merlin
18
1 / 6 / 13
10,249
641
20,689
13,697
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
TheMigl_
Ne Zha
17
3 / 5 / 9
9,752
610
13,202
16,309
9,361
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cernunnos
taya131313
Cernunnos
17
5 / 4 / 8
10,634
665
19,670
15,920
7,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ytg07
Chang'e
18
3 / 7 / 9
10,227
639
11,030
20,124
8,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fireform
Ah Muzen Cab
20
13 / 1 / 12
13,718
857
31,128
13,595
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 3 / 13
11,191
699
5,481
24,804
29,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Renmiel
Chang'e
19
4 / 3 / 14
11,463
716
10,420
14,187
6,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tremontimanovra
Danzaburou
19
6 / 2 / 15
12,276
767
24,507
18,153
10,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Zulusowski
Cabrakan
17
2 / 7 / 17
10,638
665
8,507
24,485
30,954
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
96
15
Kills
25
25
Deaths
16
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Areskka-no1
Cerberus
3
3
8
2.33
W
Ah Muzen Cab
Fireform
Ah Muzen Cab
13
1
12
19
W
0
3
13
2.17
L
Merlin
Mr_BiIIZ
Merlin
1
6
13
1.25
W
Chang'e
Renmiel
Chang'e
4
3
14
3.67
L
Ne Zha
TheMigl_
Ne Zha
3
5
9
1.5
W
Danzaburou
Tremontimanovra
Danzaburou
6
2
15
6.75
W
Cabrakan
Zulusowski
Cabrakan
2
7
17
1.5
L
Cernunnos
taya131313
Cernunnos
5
4
8
2.25
L
Chang'e
ytg07
Chang'e
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,994
Damage
80,043
88,447
Taken
95,224
62,134
Mitigated
85,733
38,199
Healing
40,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Areskka-no1
Cerberus
10,403
395
770
8,872
22,397
29,735
0
6,192
16,129
13,591
0
W
Ah Muzen Cab
Fireform
Ah Muzen Cab
31,128
6,079
1,926
2,331
13,595
7,414
2,851
4,600
8,995
0
65,292
W
5,481
1,595
2,238
4,172
24,804
29,753
139
10,721
14,083
12,820
0
L
Merlin
Mr_BiIIZ
Merlin
20,689
1,488
994
462
13,697
6,504
521
3,070
10,627
37,643
0
W
Chang'e
Renmiel
Chang'e
10,420
1,262
17,854
6,196
14,187
6,853
445
5,996
8,191
26,346
0
L
Ne Zha
TheMigl_
Ne Zha
13,202
1,435
3,297
2,421
16,309
9,361
59
4,836
11,473
0
23,820
W
Danzaburou
Tremontimanovra
Danzaburou
24,507
10,148
846
3,038
18,153
10,759
4,396
8,739
9,414
0
55,787
W
Cabrakan
Zulusowski
Cabrakan
8,507
246
975
1,227
24,485
30,954
37
12,066
12,419
15,415
556
L
Cernunnos
taya131313
Cernunnos
19,670
7,622
696
1,675
15,920
7,904
1,440
4,370
11,432
0
48,155
L
Chang'e
ytg07
Chang'e
11,030
1,542
12,826
6,186
20,124
8,630
52
5,190
14,934
25,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,922
Gold Earned
59,286
203
Minions Killed
186
0
Camps Cleared
0
1,378,956
Distance Traveled
1,536,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,060
629
8
1
0
303,824
0
W
Ah Muzen Cab
13,718
857
63
4
0
326,522
0
W
Athena
11,191
699
11
1
0
308,684
0
L
Merlin
10,249
641
42
3
0
253,570
0
W
Chang'e
11,463
716
38
2
0
317,688
0
L
Ne Zha
9,752
610
21
1
0
288,894
0
W
Danzaburou
12,276
767
58
4
0
302,450
0
W
Cabrakan
10,638
665
16
1
0
281,421
0
L
Cernunnos
10,634
665
73
5
0
266,505
0
L
Chang'e
10,227
639
59
4
0
266,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role