Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Le_Chevalier_El
Eset
Level 108
God Stats
9W - 3L
1,910 SR
Queue Stats
887W - 921L
1,386 Elo+
Solo
Bastet
Bastet
kimmiroi
Bastet
Level 143
God Stats
11W - 7L
1,614 SR
Queue Stats
393W - 395L
1,411 Elo+
Solo
Hercules
Hercules
sidthefazeeeeeee
Hercules
Level 22
God Stats
1W - 1L
1,280 SR
Queue Stats
12W - 23L
1,375 Elo+
Solo
Shiva
Shiva
varo833
Shiva
Level 46
God Stats
1W - 1L
1,251 SR
Queue Stats
6W - 14L
1,272 Elo+
Solo
Team Averages
Level 93
1,511 SR
1,389 Elo+

VS

Team Averages
Level 81
1,626 SR
1,467 Elo+
Cthulhu
Cthulhu
DaniVonDoom
Cthulhu
Level 89
God Stats
10W - 6L
1,671 SR
Queue Stats
464W - 541L
1,446 Elo+
Solo
Ne Zha
Ne Zha
DarklordofShehol
Ne Zha
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 355L
1,377 Elo+
Solo
Xbalanque
Xbalanque
FranziskaFranzii
Xbalanque
Level 129
God Stats
8W - 6L
1,576 SR
Queue Stats
382W - 342L
1,524 Elo+
Party 1
Hachiman
Hachiman
ItsYourDestiiny
Hachiman
Level 84
God Stats
4W - 1L
1,885 SR
Queue Stats
121W - 107L
1,504 Elo+
Party 1
Artio
Artio
fifazone13
Artio
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 206L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
8 / 2 / 13
10,760
978
29,079
8,864
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 2 / 17
8,789
799
8,437
12,912
6,231
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
kimmiroi
Bastet
14
7 / 2 / 8
8,601
782
10,930
11,323
5,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 1 / 14
8,735
794
6,930
15,851
17,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
varo833
Shiva
14
0 / 1 / 18
7,622
693
4,361
7,967
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaniVonDoom
Cthulhu
14
1 / 7 / 4
7,431
676
10,179
20,059
12,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 2
6,884
626
6,384
6,802
2,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
14
2 / 5 / 4
7,629
694
11,604
12,561
4,693
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
13
2 / 6 / 2
7,529
684
10,013
12,159
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
15
2 / 3 / 2
8,176
743
3,790
14,171
11,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
23
Kills
8
8
Deaths
23
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
2
13
7.25
L
Cthulhu
DaniVonDoom
Cthulhu
1
7
4
0.43
L
1
2
2
1
L
Xbalanque
2
5
4
0.8
L
Hachiman
2
6
2
0.5
W
4
2
17
6.25
L
Artio
2
3
2
1
W
Bastet
kimmiroi
Bastet
7
2
8
5.5
W
4
1
14
11
W
Shiva
varo833
Shiva
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,737
Damage
41,970
56,917
Taken
65,752
41,289
Mitigated
35,582
23,365
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
29,079
19,256
730
1,900
8,864
4,837
1,863
2,129
6,735
63,381
0
L
Cthulhu
DaniVonDoom
Cthulhu
10,179
323
1,060
3,314
20,059
12,721
0
12,177
7,594
24,578
0
L
6,384
302
2,013
1,654
6,802
2,333
0
4,704
2,004
0
17,368
L
Xbalanque
11,604
4,739
483
2,763
12,561
4,693
426
6,445
5,814
0
24,108
L
Hachiman
10,013
5,922
160
1,393
12,159
4,015
0
6,501
5,567
0
18,502
W
8,437
378
1,602
3,238
12,912
6,231
96
2,931
9,981
20,776
0
L
Artio
3,790
444
2,469
3,320
14,171
11,820
0
7,689
6,265
8,723
0
W
Bastet
kimmiroi
Bastet
10,930
3,038
1,577
2,238
11,323
5,693
96
2,096
9,227
0
11,445
W
6,930
2,444
219
8,201
15,851
17,012
730
4,312
11,539
0
10,296
W
Shiva
varo833
Shiva
4,361
67
1,758
1,902
7,967
7,516
122
2,501
5,466
0
4,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,507
Gold Earned
37,649
124
Minions Killed
105
0
Camps Cleared
0
1,157,806
Distance Traveled
1,002,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,760
978
85
8
0
255,583
0
L
Cthulhu
7,431
676
33
3
0
201,064
0
L
Ne Zha
6,884
626
11
1
0
203,245
0
L
Xbalanque
7,629
694
28
3
0
200,690
0
L
Hachiman
7,529
684
22
2
0
168,461
0
W
Eset
8,789
799
21
2
0
223,842
0
L
Artio
8,176
743
11
1
0
229,331
0
W
Bastet
8,601
782
3
0
0
226,315
0
W
Hercules
8,735
794
13
1
0
224,795
0
W
Shiva
7,622
693
2
0
0
227,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role