Player Matchup

Nox
Nox
JakeTheKing6
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 161L
1,376 Elo+
Party 1
Mercury
Mercury
SirLeRouge
Mercury
Level 68
God Stats
0W - 2L
1,445 SR
Queue Stats
5W - 6L
1,480 Elo+
Solo
Vamana
Vamana
T64BAV
Vamana
Level 61
God Stats
27W - 28L
1,396 SR
Queue Stats
71W - 57L
1,412 Elo+
Party 1
Team Averages
Level 79
1,447 SR
1,423 Elo+

VS

Team Averages
Level 57
1,492 SR
1,421 Elo+
Jing Wei
Jing Wei
FewerRhyme42500
Jing Wei
Level 87
God Stats
6W - 8L
1,408 SR
Queue Stats
614W - 627L
1,445 Elo+
Solo
Anubis
Anubis
Ronim6276
Anubis
Level 40
God Stats
2W - 2L
1,418 SR
Queue Stats
74W - 77L
1,397 Elo+
Solo
Rama
Rama
ttvMAMBA
Rama
Level 43
God Stats
11W - 4L
1,650 SR
Queue Stats
117W - 127L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
12,425
777
7,046
11,923
5,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
SirLeRouge
Mercury
13
1 / 8 / 5
11,453
716
12,142
18,263
7,058
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
T64BAV
Vamana
15
3 / 6 / 2
12,230
764
6,524
17,252
13,880
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
5 / 1 / 9
13,906
869
15,131
7,741
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Ronim6276
Anubis
15
4 / 4 / 7
13,128
821
8,284
9,190
4,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
15
8 / 4 / 7
13,443
840
14,601
15,300
5,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
17
18
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
1
9
9.5
L
5
4
1
1.38
W
Anubis
Ronim6276
Anubis
4
4
7
1.88
L
Mercury
SirLeRouge
Mercury
1
8
5
0.44
L
Vamana
T64BAV
Vamana
3
6
2
0.67
W
Rama
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
38,016
47,438
Taken
32,231
26,756
Mitigated
13,930
4,102
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
15,131
11,221
0
2,531
7,741
3,355
1,893
411
7,330
0
57,925
L
7,046
548
391
1,813
11,923
5,818
0
1,372
10,551
49,354
0
W
Anubis
Ronim6276
Anubis
8,284
488
0
2,437
9,190
4,719
164
2,357
6,833
59,636
0
L
Mercury
SirLeRouge
Mercury
12,142
6,988
0
190
18,263
7,058
0
4,184
14,079
0
44,857
L
Vamana
T64BAV
Vamana
6,524
4,139
233
1,475
17,252
13,880
0
3,405
13,847
0
27,540
W
Rama
14,601
12,843
0
3,343
15,300
5,856
1,164
4,599
10,701
0
46,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
40,477
142
Minions Killed
205
0
Camps Cleared
0
762,095
Distance Traveled
862,622
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,906
869
72
5
0
317,286
0
L
Nox
12,425
777
77
5
0
234,625
0
W
Anubis
13,128
821
84
5
0
277,948
0
L
Mercury
11,453
716
32
2
0
283,846
0
L
Vamana
12,230
764
33
2
0
243,624
0
W
Rama
13,443
840
49
3
0
267,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role