Player Matchup

Anubis
Anubis
I Will Greed
Anubis
Level 56
God Stats
17W - 29L
1,457 SR
Queue Stats
225W - 220L
1,383 Elo+
Party 2
Anhur
Anhur
lSkinnyBoyRufusl
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,455 Elo+
Solo
Charon
Charon
mqhou
Charon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,397 Elo+
Party 2
Team Averages
Level 55
1,486 SR
1,412 Elo+

VS

Team Averages
Level 42
1,478 SR
1,355 Elo+
Kumbhakarna
Kumbhakarna
MangoDpalo
Kumbhakarna
Level 36
God Stats
2W - 5L
1,532 SR
Queue Stats
68W - 62L
1,455 Elo+
Solo
Fenrir
Fenrir
MrCrepe21
Fenrir
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 170L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
SushiNinja321
Kukulkan
Level 23
God Stats
4W - 3L
1,403 SR
Queue Stats
26W - 39L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 8 / 2
10,971
686
11,183
15,896
8,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 2
10,766
673
8,294
16,574
5,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
mqhou
Charon
12
1 / 3 / 2
10,318
645
10,750
16,743
12,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MangoDpalo
Kumbhakarna
13
1 / 1 / 14
11,248
703
7,000
15,340
13,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
MrCrepe21
Fenrir
15
3 / 3 / 13
11,724
733
9,424
17,469
17,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
SushiNinja321
Kukulkan
16
12 / 0 / 4
13,540
846
26,714
8,059
3,901
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
16
16
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
8
2
0.38
W
Kumbhakarna
MangoDpalo
Kumbhakarna
1
1
14
8
W
Fenrir
MrCrepe21
Fenrir
3
3
13
3.17
W
Kukulkan
SushiNinja321
Kukulkan
12
0
4
14
L
1
5
2
0.4
L
Charon
mqhou
Charon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,227
Damage
43,138
49,213
Taken
40,868
26,854
Mitigated
34,265
4,385
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,183
41
0
2,418
15,896
8,131
276
10,921
4,975
50,115
0
W
Kumbhakarna
MangoDpalo
Kumbhakarna
7,000
340
0
1,419
15,340
13,345
185
7,453
7,887
13,600
0
W
Fenrir
MrCrepe21
Fenrir
9,424
1,513
0
1,487
17,469
17,019
330
9,409
8,060
821
24,833
W
Kukulkan
SushiNinja321
Kukulkan
26,714
2,700
0
648
8,059
3,901
1,065
4,940
3,119
92,091
0
L
8,294
3,857
0
1,211
16,574
5,787
970
11,340
5,234
0
39,607
L
Charon
mqhou
Charon
10,750
2,013
0
756
16,743
12,936
275
12,130
4,613
28,611
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,055
Gold Earned
36,512
131
Minions Killed
158
0
Camps Cleared
0
805,191
Distance Traveled
936,649
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,971
686
53
3
0
246,394
0
W
Kumbhakarna
11,248
703
7
0
0
326,836
10
W
Fenrir
11,724
733
18
1
0
302,169
0
W
Kukulkan
13,540
846
133
8
0
307,644
0
L
Anhur
10,766
673
50
3
0
282,766
0
L
Charon
10,318
645
28
2
0
276,031
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role