Player Matchup

Ah Puch
Ah Puch
Auxilium101
Ah Puch
Level 140
God Stats
18W - 20L
1,558 SR
Queue Stats
296W - 285L
1,575 Elo+
Party 3
Anhur
Anhur
Kjettl
Anhur
Level 85
God Stats
27W - 16L
1,613 SR
Queue Stats
272W - 265L
1,594 Elo+
Solo
Discordia
Discordia
Raph103
Discordia
Level 85
God Stats
16W - 8L
1,640 SR
Queue Stats
284W - 229L
1,499 Elo+
Party 1
Arachne
Arachne
RtoisX
Arachne
Level 140
God Stats
3W - 2L
1,516 SR
Queue Stats
147W - 156L
1,521 Elo+
Party 3
Sylvanus
Sylvanus
bosspatywafless
Sylvanus
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
163W - 151L
1,486 Elo+
Party 1
Team Averages
Level 119
1,565 SR
1,535 Elo+

VS

Team Averages
Level 118
1,461 SR
1,474 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Haiseye
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
ImS0Fresh00
Chernobog
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,325 Elo+
Party 2
Bakasura
Bakasura
Karnesh
Bakasura
Level 61
God Stats
1W - 4L
1,309 SR
Queue Stats
88W - 65L
1,517 Elo+
Solo
Thoth
Thoth
PEGGLEDOOOOO
Thoth
Level 145
God Stats
2W - 4L
1,496 SR
Queue Stats
69W - 67L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Auxilium101
Ah Puch
8
2 / 0 / 0
4,682
936
2,362
1,676
413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Kjettl
Anhur
5
4 / 0 / 0
4,158
832
3,548
3,009
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Raph103
Discordia
8
0 / 1 / 0
4,177
835
752
1,801
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
RtoisX
Arachne
6
1 / 0 / 0
3,563
713
302
4,100
1,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
5
0 / 1 / 3
3,917
783
1,536
3,665
1,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
4
0 / 2 / 1
2,899
580
733
3,857
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cu Chulainn
Haiseye
Cu Chulainn
5
0 / 2 / 0
3,237
647
266
3,410
1,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
ImS0Fresh00
Chernobog
4
0 / 3 / 1
2,827
565
3,114
3,216
629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Karnesh
Bakasura
8
2 / 1 / 0
4,256
851
2,160
5,504
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

2
0 / 0 / 0
2,677
535
0
371
53
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
2
2
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
1
0.25
W
Ah Puch
Auxilium101
Ah Puch
2
0
0
2
L
Cu Chulainn
Haiseye
Cu Chulainn
0
2
0
0
L
Chernobog
ImS0Fresh00
Chernobog
0
3
1
0.17
L
Bakasura
Karnesh
Bakasura
2
1
0
2
W
Anhur
Kjettl
Anhur
4
0
0
4
L
0
0
0
0
W
Discordia
Raph103
Discordia
0
1
0
0
W
Arachne
RtoisX
Arachne
1
0
0
1
W
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,500
Damage
6,273
14,251
Taken
16,358
3,990
Mitigated
4,686
5,658
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
733
733
0
728
3,857
653
0
753
3,104
0
2,674
W
Ah Puch
Auxilium101
Ah Puch
2,362
41
0
998
1,676
413
0
0
1,676
28,901
0
L
Cu Chulainn
Haiseye
Cu Chulainn
266
93
0
165
3,410
1,534
0
2,362
1,048
0
10,382
L
Chernobog
ImS0Fresh00
Chernobog
3,114
2,131
0
336
3,216
629
0
724
2,492
0
8,846
L
Bakasura
Karnesh
Bakasura
2,160
1,524
0
1,623
5,504
1,817
0
743
4,693
0
19,440
W
Anhur
Kjettl
Anhur
3,548
2,171
0
1,552
3,009
737
0
0
2,884
0
19,843
L
0
0
0
250
371
53
0
0
371
1,404
0
W
Discordia
Raph103
Discordia
752
44
0
250
1,801
425
0
0
1,581
26,109
0
W
Arachne
RtoisX
Arachne
302
153
0
934
4,100
1,149
0
0
4,100
0
16,783
W
Sylvanus
1,536
532
783
1,141
3,665
1,266
0
0
3,565
9,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,497
Gold Earned
15,896
201
Minions Killed
106
0
Camps Cleared
0
557,825
Distance Traveled
484,403
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,899
580
7
1
0
118,452
0
W
Ah Puch
4,682
936
49
10
0
110,594
2
L
Cu Chulainn
3,237
647
36
7
0
120,463
0
L
Chernobog
2,827
565
8
2
0
106,902
0
L
Bakasura
4,256
851
52
10
0
122,115
0
W
Anhur
4,158
832
34
7
0
103,773
1
L
Thoth
2,677
535
3
1
0
16,471
0
W
Discordia
4,177
835
69
14
0
114,684
1
W
Arachne
3,563
713
35
7
0
128,495
0
W
Sylvanus
3,917
783
14
3
0
100,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role