Player Matchup

Maui
Maui
Gold III
Henzz_033
Maui
Gold III
Level 74
God Stats
1W - 5L
1,421 SR
Queue Stats
347W - 345L
1,417 MMR
Solo
Agni
Agni
Gold IV
Malonik
Agni
Gold IV
Level 49
God Stats
13W - 7L
1,514 SR
Queue Stats
121W - 143L
1,397 MMR
Solo
Hou Yi
Hou Yi
Gold V
McJoeJoeJoe
Hou Yi
Gold V
Level 156
God Stats
2W - 5L
1,162 SR
Queue Stats
44W - 45L
1,407 MMR
Solo
Thanatos
Thanatos
Silver II
Pistol22Cold
Thanatos
Silver II
Level 59
God Stats
0W - 1L
1,420 SR
Queue Stats
4W - 14L
1,417 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Tzilacatziin
Sun Wukong
Bronze III
Level 66
God Stats
0W - 1L
1,579 SR
Queue Stats
4W - 6L
1,407 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 81
1,419 SR
1,409 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,481 SR
1,409 MMR
Ne Zha
Ne Zha
Gold V
MrMacerson
Ne Zha
Gold V
Level 157
God Stats
3W - 0L
1,407 SR
Queue Stats
47W - 52L
1,389 MMR
Solo
Heimdallr
Heimdallr
Silver I
RealGod_Qc
Heimdallr
Silver I
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 39L
1,409 MMR
Solo
King Arthur
King Arthur
Gold IV
Samael_iNfiNite
King Arthur
Gold IV
Level 104
God Stats
9W - 6L
1,584 SR
Queue Stats
83W - 88L
1,416 MMR
Solo
Sol
Sol
Gold III
Smitecreed
Sol
Gold III
Level 84
God Stats
7W - 9L
1,495 SR
Queue Stats
43W - 41L
1,424 MMR
Solo
Bacchus
Bacchus
Silver III
illidan8415
Bacchus
Silver III
Level 85
God Stats
1W - 0L
1,420 SR
Queue Stats
1W - 2L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
2 / 2 / 2
5,707
519
3,896
9,696
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Malonik
Agni
12
0 / 3 / 1
6,377
580
4,429
7,838
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
9
1 / 3 / 2
5,225
475
4,030
7,468
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Pistol22Cold
Thanatos
9
1 / 5 / 0
5,305
482
2,458
10,452
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Tzilacatziin
Sun Wukong
12
0 / 1 / 0
6,911
628
5,387
11,168
8,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AthenaMaman BrigitteMorgan Le FayRaijin

VS

Bans
AtlasAo KuangPoseidonJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MrMacerson
Ne Zha
12
5 / 0 / 4
7,206
655
4,294
7,651
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
RealGod_Qc
Heimdallr
10
2 / 3 / 5
6,089
554
6,688
8,168
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Samael_iNfiNite
King Arthur
12
1 / 0 / 0
7,004
637
6,875
9,986
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 1 / 2
7,453
678
8,297
7,498
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
illidan8415
Bacchus
9
0 / 0 / 7
6,114
556
3,848
7,934
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
14
14
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Maui
2
2
2
1.5
L
Agni
Malonik
Agni
0
3
1
0.17
L
Hou Yi
1
3
2
0.67
W
Ne Zha
MrMacerson
Ne Zha
5
0
4
7
L
Thanatos
Pistol22Cold
Thanatos
1
5
0
0.2
W
Heimdallr
RealGod_Qc
Heimdallr
2
3
5
1.5
W
King Arthur
Samael_iNfiNite
King Arthur
1
0
0
1
W
6
1
2
7
L
Sun Wukong
Tzilacatziin
Sun Wukong
0
1
0
0
W
Bacchus
illidan8415
Bacchus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,200
Damage
30,002
46,622
Taken
41,237
26,856
Mitigated
21,265
12,587
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,896
1,291
0
1,242
9,696
8,261
0
3,242
6,454
15,725
5,421
L
Agni
Malonik
Agni
4,429
153
0
1,560
7,838
3,094
0
3,909
3,929
51,050
0
L
Hou Yi
4,030
1,717
0
1,465
7,468
3,404
0
1,744
5,724
0
27,860
W
Ne Zha
MrMacerson
Ne Zha
4,294
605
0
818
7,651
2,813
0
1,351
6,300
0
55,988
L
Thanatos
Pistol22Cold
Thanatos
2,458
580
0
3,693
10,452
4,028
0
3,208
7,244
0
35,452
W
Heimdallr
RealGod_Qc
Heimdallr
6,688
4,038
0
2,921
8,168
3,054
372
1,827
6,341
0
38,593
W
King Arthur
Samael_iNfiNite
King Arthur
6,875
290
0
4,286
9,986
6,061
0
0
9,986
0
55,363
W
8,297
4,343
0
4,607
7,498
2,586
1,624
3,522
3,976
45,593
2,579
L
Sun Wukong
Tzilacatziin
Sun Wukong
5,387
846
0
4,627
11,168
8,069
0
0
11,168
0
57,301
W
Bacchus
illidan8415
Bacchus
3,848
440
0
2,340
7,934
6,751
0
1,394
6,540
16,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
33,866
344
Minions Killed
338
0
Camps Cleared
0
1,159,482
Distance Traveled
1,151,457
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,707
519
29
3
0
249,808
4
L
Agni
6,377
580
107
10
0
230,171
2
L
Hou Yi
5,225
475
41
4
0
218,565
1
W
Ne Zha
7,206
655
81
7
0
260,710
0
L
Thanatos
5,305
482
54
5
0
250,602
2
W
Heimdallr
6,089
554
63
6
0
205,800
0
W
King Arthur
7,004
637
97
9
0
225,022
1
W
Sol
7,453
678
76
7
0
216,253
2
L
Sun Wukong
6,911
628
113
10
0
210,336
4
W
Bacchus
6,114
556
21
2
0
243,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role