Player Matchup

Nu Wa
Nu Wa
CallumIn8Bit
Nu Wa
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 42L
1,538 Elo+
Party 1
Thor
Thor
EpicPotatoNinja
Thor
Level 146
God Stats
0W - 1L
1,714 SR
Queue Stats
66W - 59L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
FilthyBinMan
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
Kotal2505
Kukulkan
Level 86
God Stats
2W - 1L
1,812 SR
Queue Stats
61W - 56L
1,501 Elo+
Party 1
Hachiman
Hachiman
ZenquiIity
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,395 Elo+
Party 1
Team Averages
Level 116
1,605 SR
1,489 Elo+

VS

Team Averages
Level 98
1,525 SR
1,523 Elo+
Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
C 1s F0r Chr1s
Surtr
Level 145
God Stats
8W - 0L
1,655 SR
Queue Stats
163W - 143L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
CueRequiem
Zhong Kui
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,719 Elo+
Solo
Nemesis
Nemesis
Racar9802iocs
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,446 Elo+
Solo
Atlas
Atlas
miroir63
Atlas
Level 109
God Stats
4W - 3L
1,472 SR
Queue Stats
285W - 271L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,996
800
10,399
6,826
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 3
8,084
808
8,787
9,159
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
FilthyBinMan
Xing Tian
12
0 / 4 / 7
7,963
796
4,049
13,691
12,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Kotal2505
Kukulkan
14
1 / 3 / 4
7,854
785
9,649
6,634
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
ZenquiIity
Hachiman
13
1 / 5 / 5
7,381
738
9,995
11,261
5,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 2 / 10
8,936
894
17,395
9,934
4,081
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 13
8,857
886
10,186
14,327
13,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
CueRequiem
Zhong Kui
14
3 / 4 / 7
8,454
845
8,411
12,414
9,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
11
0 / 1 / 10
7,281
728
3,240
6,283
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
miroir63
Atlas
16
5 / 1 / 10
9,558
956
5,455
9,604
8,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
7
Kills
19
19
Deaths
10
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
10
5
W
6
2
13
6.25
L
2
3
4
1.33
W
Zhong Kui
CueRequiem
Zhong Kui
3
4
7
1.63
L
3
4
3
1.13
L
Xing Tian
FilthyBinMan
Xing Tian
0
4
7
0.88
L
Kukulkan
Kotal2505
Kukulkan
1
3
4
1
W
Nemesis
0
1
10
5
L
Hachiman
ZenquiIity
Hachiman
1
5
5
0.7
W
Atlas
miroir63
Atlas
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,879
Damage
44,687
47,571
Taken
52,562
28,117
Mitigated
38,614
10,735
Healing
23,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,395
4,453
1,687
4,460
9,934
4,081
1,992
5,663
4,271
35,984
0
W
10,186
2,062
1,274
4,198
14,327
13,391
528
5,138
9,189
1,842
19,851
L
10,399
3,347
694
677
6,826
3,064
703
4,112
2,670
20,288
0
W
Zhong Kui
CueRequiem
Zhong Kui
8,411
678
1,229
2,715
12,414
9,267
1,108
6,627
5,787
22,047
0
L
8,787
281
388
437
9,159
4,196
488
6,399
2,555
0
17,606
L
Xing Tian
FilthyBinMan
Xing Tian
4,049
159
2,325
2,528
13,691
12,765
100
10,384
3,151
8,807
0
L
Kukulkan
Kotal2505
Kukulkan
9,649
443
289
250
6,634
2,983
448
3,719
2,868
26,536
0
W
Nemesis
3,240
1,114
1,450
2,263
6,283
3,385
297
2,748
3,535
0
6,804
L
Hachiman
ZenquiIity
Hachiman
9,995
3,351
632
2,515
11,261
5,109
490
7,508
3,709
0
22,522
W
Atlas
miroir63
Atlas
5,455
1,144
1,609
2,877
9,604
8,490
704
3,921
5,683
16,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,278
Gold Earned
43,086
133
Minions Killed
125
0
Camps Cleared
0
911,129
Distance Traveled
967,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,936
894
34
3
0
186,288
0
W
Surtr
8,857
886
21
2
0
218,058
0
L
Nu Wa
7,996
800
27
3
0
151,870
0
W
Zhong Kui
8,454
845
42
4
0
189,840
0
L
Thor
8,084
808
21
2
0
190,976
0
L
Xing Tian
7,963
796
3
0
0
195,887
0
L
Kukulkan
7,854
785
59
6
0
212,102
0
W
Nemesis
7,281
728
14
1
0
171,215
0
L
Hachiman
7,381
738
23
2
0
160,294
0
W
Atlas
9,558
956
14
1
0
201,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role