Player Matchup

Thor
Thor
Bronze III
 
Thor
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold V
MythTeller
Cupid
Gold V
Level 74
God Stats
13W - 10L
1,636 SR
Queue Stats
42W - 44L
1,344 MMR
Party 1
Anubis
Anubis
Silver II
Pistol22Cold
Anubis
Silver II
Level 59
God Stats
0W - 2L
1,315 SR
Queue Stats
4W - 14L
1,463 MMR
Solo
Scylla
Scylla
Gold V
headshootexpert
Scylla
Gold V
Level 149
God Stats
4W - 5L
1,572 SR
Queue Stats
43W - 53L
1,464 MMR
Solo
Horus
Horus
Bronze III
tpitty1
Horus
Bronze III
Level 58
God Stats
1W - 3L
1,428 SR
Queue Stats
43W - 49L
1,453 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,490 SR
1,445 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,629 SR
1,452 MMR
Ah Puch
Ah Puch
Gold IV
KinkoChuncho
Ah Puch
Gold IV
Level 123
God Stats
41W - 23L
1,623 SR
Queue Stats
351W - 358L
1,437 MMR
Solo
Shiva
Shiva
Gold III
Matt2107
Shiva
Gold III
Level 137
God Stats
45W - 33L
1,636 SR
Queue Stats
783W - 791L
1,438 MMR
Solo
Poseidon
Poseidon
Gold V
QuadTexas870428
Poseidon
Gold V
Level 112
God Stats
2W - 2L
1,734 SR
Queue Stats
110W - 103L
1,439 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
StaatS5
Erlang Shen
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,454 MMR
Solo
Merlin
Merlin
Bronze III
xxnano18x
Merlin
Bronze III
Level 107
God Stats
1W - 1L
1,653 SR
Queue Stats
6W - 15L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 1 / 2
7,910
465
4,032
15,908
6,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
14
1 / 2 / 1
8,394
494
6,587
10,914
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
0 / 6 / 1
7,456
439
3,806
11,438
6,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
7,231
425
5,763
8,402
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
tpitty1
Horus
10
0 / 2 / 1
7,286
429
2,070
15,735
13,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThothMartichorasAwilix

VS

Bans
RaijinAo KuangMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KinkoChuncho
Ah Puch
16
4 / 0 / 4
10,585
623
12,426
17,494
9,876
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Matt2107
Shiva
14
3 / 0 / 3
9,150
538
7,163
14,970
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
18
4 / 1 / 2
11,384
670
10,382
6,073
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
StaatS5
Erlang Shen
16
2 / 1 / 4
9,689
570
7,421
12,457
6,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
xxnano18x
Merlin
14
0 / 1 / 3
8,516
501
5,320
4,309
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
13
13
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
2
2
W
Ah Puch
KinkoChuncho
Ah Puch
4
0
4
6
W
Shiva
Matt2107
Shiva
3
0
3
4.5
L
Cupid
1
2
1
0.75
L
Anubis
0
6
1
0.08
W
Poseidon
4
1
2
5
W
Erlang Shen
StaatS5
Erlang Shen
2
1
4
4
L
1
2
0
0.5
L
Horus
tpitty1
Horus
0
2
1
0.25
W
Merlin
xxnano18x
Merlin
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,258
Damage
42,712
62,397
Taken
55,303
34,457
Mitigated
33,058
14,536
Healing
27,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,032
378
0
2,961
15,908
6,946
0
6,011
9,819
0
58,690
W
Ah Puch
KinkoChuncho
Ah Puch
12,426
240
0
14,825
17,494
9,876
289
4,373
13,073
92,392
0
W
Shiva
Matt2107
Shiva
7,163
665
1,115
3,645
14,970
11,983
1,179
3,546
11,160
0
35,484
L
Cupid
6,587
3,460
0
4,477
10,914
4,484
0
4,613
6,047
0
73,596
L
Anubis
3,806
92
0
1,145
11,438
6,453
0
8,510
2,899
57,274
0
W
Poseidon
10,382
1,657
0
2,517
6,073
2,539
1,510
0
6,073
109,557
0
W
Erlang Shen
StaatS5
Erlang Shen
7,421
3,847
0
3,551
12,457
6,957
0
2,024
10,249
0
85,828
L
5,763
366
0
895
8,402
3,128
0
2,940
5,436
40,142
73
L
Horus
tpitty1
Horus
2,070
768
1,257
3,801
15,735
13,446
0
5,711
9,848
0
20,142
W
Merlin
xxnano18x
Merlin
5,320
165
0
1,504
4,309
1,703
539
197
4,112
63,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
49,324
463
Minions Killed
585
0
Camps Cleared
0
1,507,336
Distance Traveled
1,749,772
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,910
465
89
5
0
326,260
0
W
Ah Puch
10,585
623
133
8
0
319,526
2
W
Shiva
9,150
538
34
2
0
376,694
11
L
Cupid
8,394
494
143
8
0
288,250
3
L
Anubis
7,456
439
102
6
0
298,469
0
W
Poseidon
11,384
670
188
11
0
322,414
0
W
Erlang Shen
9,689
570
110
6
0
409,336
0
L
Scylla
7,231
425
96
6
0
291,758
4
L
Horus
7,286
429
33
2
0
302,599
3
W
Merlin
8,516
501
120
7
0
321,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role