Player Matchup

Anubis
Anubis
Kcirtapx979
Anubis
Level 104
God Stats
0W - 2L
1,319 SR
Queue Stats
25W - 29L
1,420 Elo+
Party 1
Serqet
Serqet
SillyFoal736942
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,442 Elo+
Party 1
Mulan
Mulan
ib0t x 979
Mulan
Level 79
God Stats
0W - 1L
1,335 SR
Queue Stats
42W - 35L
1,444 Elo+
Party 1
Team Averages
Level 89
1,385 SR
1,435 Elo+

VS

Team Averages
Level 87
1,673 SR
1,414 Elo+
Surtr
Surtr
KannabisKani
Surtr
Level 108
God Stats
67W - 47L
1,591 SR
Queue Stats
247W - 251L
1,407 Elo+
Solo
Skadi
Skadi
dialogovec
Skadi
Level 109
God Stats
7W - 1L
1,792 SR
Queue Stats
187W - 197L
1,475 Elo+
Solo
Poseidon
Poseidon
fizzybubbleo02
Poseidon
Level 45
God Stats
12W - 8L
1,636 SR
Queue Stats
138W - 147L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 6 / 2
13,033
767
15,189
14,673
7,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 2
11,136
655
2,959
12,884
6,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mulan
13
1 / 6 / 4
11,139
655
6,890
18,134
19,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
12,040
708
9,932
12,785
8,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
16
7 / 1 / 9
13,482
793
14,326
10,829
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
16
7 / 2 / 8
14,243
838
12,645
9,747
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
16
16
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
Anubis
4
6
2
0.83
L
1
4
2
0.5
W
Skadi
7
1
9
11.5
W
Poseidon
7
2
8
5.5
L
Mulan
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,038
Damage
36,903
45,691
Taken
33,361
34,208
Mitigated
15,364
6,756
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,932
3,325
0
3,642
12,785
8,406
375
6,748
5,775
614
27,340
L
Anubis
15,189
136
0
5,372
14,673
7,583
0
4,767
9,906
62,091
0
L
2,959
568
0
0
12,884
6,844
0
3,277
9,607
0
32,478
W
Skadi
14,326
6,247
0
2,925
10,829
3,741
1,989
4,881
5,804
0
53,704
W
Poseidon
12,645
899
0
2,213
9,747
3,217
722
4,273
5,474
72,951
0
L
Mulan
6,890
384
0
1,384
18,134
19,781
0
5,395
12,739
0
35,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
39,765
183
Minions Killed
182
0
Camps Cleared
0
830,797
Distance Traveled
876,924
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,040
708
24
1
0
284,728
0
L
Anubis
13,033
767
78
5
0
270,724
4
L
Serqet
11,136
655
59
3
0
295,670
2
W
Skadi
13,482
793
72
4
0
266,574
2
W
Poseidon
14,243
838
86
5
0
325,622
0
L
Mulan
11,139
655
46
3
0
264,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role