Player Matchup

He Bo
He Bo
EJGGil
He Bo
Level 109
God Stats
1W - 2L
1,432 SR
Queue Stats
183W - 204L
1,466 Elo+
Solo
Maui
Maui
Kynir
Maui
Level 181
God Stats
1W - 9L
1,013 SR
Queue Stats
651W - 642L
1,493 Elo+
Solo
Charon
Charon
TheAnguish88
Charon
Level 158
God Stats
5W - 3L
1,610 SR
Queue Stats
686W - 674L
1,493 Elo+
Party 2
Hades
Hades
Zwiebel_Schorsch
Hades
Level 143
God Stats
9W - 10L
1,460 SR
Queue Stats
293W - 284L
1,459 Elo+
Party 2
Charybdis
Charybdis
sion77
Charybdis
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 135L
1,498 Elo+
Solo
Team Averages
Level 150
1,403 SR
1,482 Elo+

VS

Team Averages
Level 88
1,469 SR
1,457 Elo+
Tsukuyomi
Tsukuyomi
ElizabethSky
Tsukuyomi
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 192L
1,453 Elo+
Party 3
Ne Zha
Ne Zha
Krhynn010
Ne Zha
Level 28
God Stats
2W - 1L
1,202 SR
Queue Stats
111W - 117L
1,469 Elo+
Party 1
Ares
Ares
Opperkneus010
Ares
Level 36
God Stats
5W - 1L
1,550 SR
Queue Stats
89W - 83L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Th30n3AnD0nLy
Cu Chulainn
Level 164
God Stats
6W - 2L
1,590 SR
Queue Stats
279W - 275L
1,498 Elo+
Party 3
Medusa
Medusa
pewito1
Medusa
Level 39
God Stats
2W - 1L
1,502 SR
Queue Stats
77W - 88L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EJGGil
He Bo
18
4 / 7 / 14
11,365
812
9,809
15,123
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Kynir
Maui
19
1 / 5 / 22
11,471
819
7,284
24,436
35,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
18
4 / 5 / 12
10,853
775
14,999
16,384
23,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 13
9,534
681
11,278
15,366
14,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
sion77
Charybdis
20
13 / 6 / 8
12,222
873
20,803
16,186
8,362
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElizabethSky
Tsukuyomi
20
6 / 5 / 17
11,791
842
14,080
16,252
10,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Krhynn010
Ne Zha
19
5 / 5 / 18
11,458
818
14,722
16,812
10,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

19
6 / 4 / 19
12,467
891
14,120
22,070
34,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Th30n3AnD0nLy
Cu Chulainn
18
6 / 5 / 12
11,573
827
11,531
17,337
20,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
pewito1
Medusa
18
4 / 4 / 18
11,168
798
13,719
10,892
6,781
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
111
23
Kills
27
28
Deaths
23
69
Assists
84
Player
Kills
Deaths
Assists
KDA
L
He Bo
EJGGil
He Bo
4
7
14
1.57
W
Tsukuyomi
ElizabethSky
Tsukuyomi
6
5
17
2.9
W
Ne Zha
Krhynn010
Ne Zha
5
5
18
2.8
L
Maui
Kynir
Maui
1
5
22
2.4
W
6
4
19
3.88
W
Cu Chulainn
Th30n3AnD0nLy
Cu Chulainn
6
5
12
2.4
L
Charon
4
5
12
2
L
1
5
13
1.5
W
Medusa
pewito1
Medusa
4
4
18
3.25
L
Charybdis
sion77
Charybdis
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,173
Damage
68,172
87,495
Taken
83,363
88,993
Mitigated
83,620
21,329
Healing
20,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
EJGGil
He Bo
9,809
529
3,039
1,859
15,123
7,056
1,777
2,950
11,987
22,560
0
W
Tsukuyomi
ElizabethSky
Tsukuyomi
14,080
3,025
851
2,203
16,252
10,642
1,767
9,284
6,637
0
28,871
W
Ne Zha
Krhynn010
Ne Zha
14,722
3,083
2,818
4,309
16,812
10,801
2,024
10,405
5,872
0
34,017
L
Maui
Kynir
Maui
7,284
1,129
1,581
4,636
24,436
35,064
681
3,303
20,808
15,273
0
W
14,120
1,135
1,926
4,647
22,070
34,603
1,000
8,741
12,886
19,597
278
W
Cu Chulainn
Th30n3AnD0nLy
Cu Chulainn
11,531
1,513
742
2,196
17,337
20,793
499
7,028
10,161
0
24,954
L
Charon
14,999
1,188
843
2,305
16,384
23,850
731
2,570
13,636
27,277
0
L
11,278
132
1,502
3,802
15,366
14,661
1,638
3,239
11,933
23,153
0
W
Medusa
pewito1
Medusa
13,719
7,868
0
445
10,892
6,781
3,769
6,289
4,437
0
37,943
L
Charybdis
sion77
Charybdis
20,803
10,047
405
1,357
16,186
8,362
4,368
1,780
14,073
0
39,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,445
Gold Earned
58,457
144
Minions Killed
168
0
Camps Cleared
0
1,184,593
Distance Traveled
1,266,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,365
812
34
2
0
271,991
0
W
Tsukuyomi
11,791
842
31
2
0
255,886
0
W
Ne Zha
11,458
818
31
2
0
269,666
0
L
Maui
11,471
819
23
2
0
254,892
0
W
Ares
12,467
891
13
1
0
237,109
0
W
Cu Chulainn
11,573
827
33
2
0
256,509
0
L
Charon
10,853
775
20
1
0
241,505
0
L
Hades
9,534
681
25
2
0
213,426
0
W
Medusa
11,168
798
60
4
0
247,625
0
L
Charybdis
12,222
873
42
3
0
202,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role