Player Matchup

Ah Puch
Ah Puch
KairosOwO
Ah Puch
Level 110
God Stats
8W - 4L
1,824 SR
Queue Stats
45W - 31L
1,344 Elo+
Party 1
Bakasura
Bakasura
SantiagoWGC
Bakasura
Level 128
God Stats
1W - 0L
1,308 SR
Queue Stats
46W - 41L
1,578 Elo+
Solo
Charon
Charon
Shush0
Charon
Level 123
God Stats
42W - 28L
1,652 SR
Queue Stats
557W - 579L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
VITIO_DIVINA
Tsukuyomi
Level 122
God Stats
11W - 11L
1,541 SR
Queue Stats
383W - 364L
1,571 Elo+
Solo
Nox
Nox
Valco21
Nox
Level 108
God Stats
17W - 6L
1,589 SR
Queue Stats
54W - 32L
1,646 Elo+
Party 1
Team Averages
Level 118
1,583 SR
1,528 Elo+

VS

Team Averages
Level 94
1,483 SR
1,498 Elo+
Bellona
Bellona
BewareTheDank
Bellona
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,466 Elo+
Solo
Maui
Maui
Grenelian
Maui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,519 Elo+
Solo
Medusa
Medusa
HoboGhost27
Medusa
Level 80
God Stats
6W - 15L
1,322 SR
Queue Stats
261W - 252L
1,498 Elo+
Solo
Chang'e
Chang'e
ItsLaCroix0
Chang'e
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 183L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Pech9218
Baba Yaga
Level 143
God Stats
407W - 312L
1,594 SR
Queue Stats
727W - 754L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KairosOwO
Ah Puch
17
3 / 0 / 8
10,926
1,093
19,686
3,132
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
SantiagoWGC
Bakasura
17
7 / 1 / 5
12,429
1,243
21,073
15,210
11,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
Shush0
Charon
17
3 / 1 / 10
12,307
1,231
16,984
13,657
13,043
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
VITIO_DIVINA
Tsukuyomi
17
3 / 5 / 11
10,581
1,058
16,763
11,987
7,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
17
1 / 0 / 12
10,820
1,082
12,245
5,644
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

268

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
2 / 3 / 2
10,243
1,024
8,504
18,944
18,762
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
16
0 / 2 / 5
9,932
993
5,494
23,111
30,578
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
16
1 / 7 / 3
9,928
993
5,707
17,373
7,483
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
ItsLaCroix0
Chang'e
16
1 / 3 / 5
10,560
1,056
12,747
20,352
14,909
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
Pech9218
Baba Yaga
16
3 / 2 / 2
10,381
1,038
12,272
12,951
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
17
Kills
7
7
Deaths
17
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
3
2
1
L
Maui
0
2
5
1.25
L
Medusa
1
7
3
0.36
L
Chang'e
ItsLaCroix0
Chang'e
1
3
5
1.17
W
Ah Puch
KairosOwO
Ah Puch
3
0
8
7
L
Baba Yaga
Pech9218
Baba Yaga
3
2
2
2
W
Bakasura
SantiagoWGC
Bakasura
7
1
5
9.5
W
Charon
Shush0
Charon
3
1
10
8
W
Tsukuyomi
VITIO_DIVINA
Tsukuyomi
3
5
11
1.7
W
Nox
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,751
Damage
44,724
49,630
Taken
92,731
37,645
Mitigated
77,991
6,881
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
8,504
2,599
0
902
18,944
18,762
0
8,763
8,397
0
27,978
L
Maui
5,494
1,476
0
57
23,111
30,578
0
11,641
10,325
18,246
0
L
Medusa
5,707
2,723
0
432
17,373
7,483
0
9,816
6,932
0
19,415
L
Chang'e
ItsLaCroix0
Chang'e
12,747
822
2,112
5,773
20,352
14,909
0
9,546
9,935
37,508
0
W
Ah Puch
KairosOwO
Ah Puch
19,686
166
0
707
3,132
1,714
0
1,776
1,309
33,294
0
L
Baba Yaga
Pech9218
Baba Yaga
12,272
169
0
1,305
12,951
6,259
0
7,738
4,759
27,184
0
W
Bakasura
SantiagoWGC
Bakasura
21,073
12,240
0
3,698
15,210
11,874
0
8,745
6,113
0
40,036
W
Charon
Shush0
Charon
16,984
745
0
2,397
13,657
13,043
0
7,567
5,715
30,246
1,411
W
Tsukuyomi
VITIO_DIVINA
Tsukuyomi
16,763
3,611
0
79
11,987
7,682
0
7,579
4,112
0
27,727
W
Nox
12,245
1,015
0
0
5,644
3,332
0
4,846
747
30,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,063
Gold Earned
51,044
215
Minions Killed
218
10
Camps Cleared
4
1,141,085
Distance Traveled
1,024,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,243
1,024
56
6
1
197,164
0
L
Maui
9,932
993
39
4
0
210,967
0
L
Medusa
9,928
993
41
4
2
205,737
0
L
Chang'e
10,560
1,056
53
5
1
189,273
0
W
Ah Puch
10,926
1,093
41
4
0
226,908
0
L
Baba Yaga
10,381
1,038
29
3
0
221,663
0
W
Bakasura
12,429
1,243
67
7
7
247,122
0
W
Charon
12,307
1,231
16
2
0
224,287
0
W
Tsukuyomi
10,581
1,058
30
3
0
214,061
0
W
Nox
10,820
1,082
61
6
3
228,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role