Player Matchup

Lancelot
Lancelot
StillNoMercy4U
Lancelot
Level 149
God Stats
4W - 4L
1,546 SR
Queue Stats
492W - 520L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
whisprwraith
Nu Wa
Level 64
God Stats
5W - 3L
1,557 SR
Queue Stats
321W - 352L
1,476 Elo+
Party 2
Ymir
Ymir
xxjason-brasilxx
Ymir
Level 54
God Stats
1W - 2L
1,214 SR
Queue Stats
56W - 53L
1,449 Elo+
Solo
Team Averages
Level 89
1,439 SR
1,459 Elo+

VS

Team Averages
Level 75
1,551 SR
1,499 Elo+
Hel
Hel
CococachewTris
Hel
Level 79
God Stats
23W - 25L
1,539 SR
Queue Stats
92W - 84L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
PlainPatt17
Kuzenbo
Level 104
God Stats
10W - 7L
1,614 SR
Queue Stats
73W - 73L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
sugarshacked
Hou Yi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
4 / 0 / 4
8,779
798
12,128
7,633
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 5
8,059
733
8,473
4,688
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 0 / 3
8,858
805
4,322
8,044
7,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,474
679
5,668
11,619
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kuzenbo
PlainPatt17
Kuzenbo
10
0 / 0 / 1
7,089
644
3,623
8,244
9,684
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
10
0 / 3 / 1
7,080
644
3,225
8,358
2,601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Kuzenbo
PlainPatt17
Kuzenbo
0
0
1
0.5
W
Lancelot
4
0
4
6
L
Hou Yi
0
3
1
0.17
W
0
1
5
2.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,923
Damage
12,516
20,365
Taken
28,221
13,163
Mitigated
15,799
2,742
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,668
651
5,762
5,235
11,619
3,514
0
4,327
7,292
32,953
0
L
Kuzenbo
PlainPatt17
Kuzenbo
3,623
1,846
0
1,710
8,244
9,684
0
4,593
3,651
18,196
0
W
Lancelot
12,128
1,737
0
870
7,633
3,715
130
2,941
4,692
0
38,444
L
Hou Yi
3,225
779
0
781
8,358
2,601
0
4,174
4,184
0
24,016
W
8,473
1,771
0
750
4,688
2,015
0
3,007
1,681
47,030
0
W
4,322
90
0
1,122
8,044
7,433
27
4,276
3,768
19,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,696
Gold Earned
21,643
145
Minions Killed
104
0
Camps Cleared
0
670,226
Distance Traveled
545,126
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,474
679
50
5
0
182,268
0
L
Kuzenbo
7,089
644
20
2
0
185,859
4
W
Lancelot
8,779
798
56
5
0
250,165
0
L
Hou Yi
7,080
644
34
3
0
176,999
0
W
Nu Wa
8,059
733
69
6
0
193,283
0
W
Ymir
8,858
805
20
2
0
226,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role