Player Matchup

Freya
Freya
AlexS__S
Freya
Level 123
God Stats
209W - 206L
1,508 SR
Queue Stats
753W - 770L
1,427 Elo+
Solo
Odin
Odin
FeastOnPlacenta
Odin
Level 77
God Stats
0W - 1L
1,801 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Loki
Loki
Redhammered7
Loki
Level 57
God Stats
2W - 2L
1,728 SR
Queue Stats
56W - 53L
1,485 Elo+
Party 1
Athena
Athena
XENITHKaRmA
Athena
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
pulpocarlos2
Danzaburou
Level 79
God Stats
40W - 32L
1,507 SR
Queue Stats
354W - 395L
1,430 Elo+
Solo
Team Averages
Level 73
1,609 SR
1,456 Elo+

VS

Team Averages
Level 114
1,547 SR
1,464 Elo+
Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ManicalSurge
Erlang Shen
Level 67
God Stats
2W - 1L
1,763 SR
Queue Stats
22W - 22L
1,520 Elo+
Solo
Chiron
Chiron
NSG_BlaxkOut
Chiron
Level 100
God Stats
18W - 10L
1,644 SR
Queue Stats
266W - 269L
1,407 Elo+
Solo
Bacchus
Bacchus
SPEDRIPHIX
Bacchus
Level 115
God Stats
43W - 53L
1,475 SR
Queue Stats
169W - 188L
1,424 Elo+
Solo
Ra
Ra
kakashidlv
Ra
Level 144
God Stats
6W - 11L
1,352 SR
Queue Stats
332W - 316L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlexS__S
Freya
10
0 / 0 / 0
5,257
478
2,798
6,035
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 0
5,430
494
1,958
8,381
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 1
4,982
453
2,907
8,284
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
7
0 / 2 / 0
4,728
430
2,281
6,024
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
pulpocarlos2
Danzaburou
9
1 / 2 / 1
4,973
452
2,991
6,203
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 1 / 2
7,167
652
5,318
8,615
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
ManicalSurge
Erlang Shen
9
2 / 0 / 4
5,816
529
3,319
7,497
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
10
0 / 0 / 0
5,890
535
3,286
4,483
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
SPEDRIPHIX
Bacchus
10
3 / 1 / 5
6,950
632
5,535
8,731
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 0 / 3
7,655
696
4,404
4,742
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
2
3
L
Freya
AlexS__S
Freya
0
0
0
0
L
1
1
0
1
W
Erlang Shen
ManicalSurge
Erlang Shen
2
0
4
4
W
Chiron
0
0
0
0
L
0
3
1
0.17
W
Bacchus
SPEDRIPHIX
Bacchus
3
1
5
5.5
L
Athena
0
2
0
0
W
1
0
3
2.5
L
Danzaburou
pulpocarlos2
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,935
Damage
21,862
34,927
Taken
34,068
16,044
Mitigated
19,235
10,239
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,318
3,180
0
3,218
8,615
3,235
1,258
87
8,528
0
39,185
L
Freya
AlexS__S
Freya
2,798
896
162
3,040
6,035
2,065
0
756
5,279
41,895
0
L
1,958
528
0
1,480
8,381
5,873
0
1,381
6,020
0
29,908
W
Erlang Shen
ManicalSurge
Erlang Shen
3,319
2,222
0
628
7,497
5,822
718
383
7,114
0
21,646
W
Chiron
3,286
768
320
1,646
4,483
1,545
776
2,336
2,147
0
39,118
L
2,907
663
0
3,390
8,284
2,739
0
1,891
6,316
0
30,096
W
Bacchus
SPEDRIPHIX
Bacchus
5,535
539
0
2,256
8,731
6,373
0
2,203
6,528
27,448
0
L
Athena
2,281
808
211
900
6,024
3,189
0
2,188
3,643
6,618
0
W
4,404
45
288
2,221
4,742
2,260
200
70
4,672
73,847
0
L
Danzaburou
pulpocarlos2
Danzaburou
2,991
978
0
1,056
6,203
2,178
0
3,238
2,706
0
19,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
33,478
219
Minions Killed
350
0
Camps Cleared
0
1,012,816
Distance Traveled
1,048,357
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,167
652
92
8
0
218,143
0
L
Freya
5,257
478
70
6
0
177,762
0
L
Odin
5,430
494
59
5
0
207,650
2
W
Erlang Shen
5,816
529
36
3
0
210,639
0
W
Chiron
5,890
535
62
6
0
188,432
0
L
Loki
4,982
453
56
5
0
239,801
0
W
Bacchus
6,950
632
37
3
0
211,379
0
L
Athena
4,728
430
9
1
0
208,663
0
W
Ra
7,655
696
123
11
0
219,764
0
L
Danzaburou
4,973
452
25
2
0
178,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role