Player Matchup

Cerberus
Cerberus
SxnTheOnlyOne
Cerberus
Level 62
God Stats
56W - 42L
1,507 SR
Queue Stats
187W - 167L
1,493 Elo+
Party 2
Arachne
Arachne
bjornbr2002
Arachne
Level 40
God Stats
4W - 1L
1,766 SR
Queue Stats
20W - 18L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
iolas_23
Baron Samedi
Level 46
God Stats
9W - 2L
1,634 SR
Queue Stats
86W - 112L
1,432 Elo+
Party 2
Chernobog
Chernobog
lali030
Chernobog
Level 63
God Stats
1W - 0L
1,732 SR
Queue Stats
28W - 21L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
michaelbr1998
Cu Chulainn
Level 69
God Stats
3W - 0L
1,583 SR
Queue Stats
28W - 20L
1,515 Elo+
Party 1
Team Averages
Level 56
1,645 SR
1,486 Elo+

VS

Team Averages
Level 76
1,482 SR
1,422 Elo+
Lancelot
Lancelot
DaithiTS
Lancelot
Level 72
God Stats
3W - 4L
1,640 SR
Queue Stats
181W - 173L
1,450 Elo+
Solo
Hel
Hel
TugaMarco
Hel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 75L
1,403 Elo+
Solo
Freya
Freya
anlLyssa
Freya
Level 104
God Stats
4W - 13L
1,256 SR
Queue Stats
120W - 139L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
feltt001
Gilgamesh
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 101L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
sercan_1999
Ao Kuang
Level 49
God Stats
92W - 86L
1,513 SR
Queue Stats
105W - 119L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SxnTheOnlyOne
Cerberus
15
4 / 2 / 6
9,871
520
10,987
20,181
18,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
bjornbr2002
Arachne
19
10 / 0 / 4
11,985
631
16,309
17,585
8,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
iolas_23
Baron Samedi
15
0 / 3 / 3
9,197
484
2,840
8,560
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
lali030
Chernobog
16
2 / 4 / 9
9,925
522
10,706
10,966
4,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
michaelbr1998
Cu Chulainn
17
2 / 1 / 2
10,660
561
9,033
14,355
15,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaithiTS
Lancelot
16
2 / 2 / 0
10,325
543
12,194
15,446
14,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 5
8,788
463
6,724
14,523
11,347
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
anlLyssa
Freya
13
2 / 4 / 1
8,965
472
7,337
12,799
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
feltt001
Gilgamesh
11
1 / 5 / 1
7,645
402
7,833
18,704
12,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
sercan_1999
Ao Kuang
18
5 / 4 / 2
10,781
567
16,712
20,183
9,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
18
Kills
10
10
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DaithiTS
Lancelot
2
2
0
1
W
Cerberus
SxnTheOnlyOne
Cerberus
4
2
6
3.5
L
0
3
5
0.83
L
Freya
anlLyssa
Freya
2
4
1
0.63
W
Arachne
bjornbr2002
Arachne
10
0
4
12
L
Gilgamesh
feltt001
Gilgamesh
1
5
1
0.3
W
Baron Samedi
iolas_23
Baron Samedi
0
3
3
0.5
W
Chernobog
lali030
Chernobog
2
4
9
1.63
W
Cu Chulainn
michaelbr1998
Cu Chulainn
2
1
2
3
L
Ao Kuang
sercan_1999
Ao Kuang
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,875
Damage
50,800
71,647
Taken
81,655
51,804
Mitigated
53,588
23,389
Healing
22,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DaithiTS
Lancelot
12,194
2,124
0
3,678
15,446
14,550
0
487
14,959
0
89,728
W
Cerberus
SxnTheOnlyOne
Cerberus
10,987
276
0
9,631
20,181
18,688
457
10,625
9,354
34,409
0
L
6,724
877
2,797
5,053
14,523
11,347
658
4,118
10,405
40,357
0
L
Freya
anlLyssa
Freya
7,337
1,983
0
2,360
12,799
5,367
1,277
2,978
9,821
58,437
0
W
Arachne
bjornbr2002
Arachne
16,309
10,903
0
8,029
17,585
8,512
480
8,005
9,446
0
115,059
L
Gilgamesh
feltt001
Gilgamesh
7,833
2,106
0
2,032
18,704
12,756
0
4,083
14,621
0
43,174
W
Baron Samedi
iolas_23
Baron Samedi
2,840
132
0
1,791
8,560
4,294
555
6,390
1,928
55,602
0
W
Chernobog
lali030
Chernobog
10,706
7,322
0
2,796
10,966
4,553
2,461
4,953
5,931
0
78,962
W
Cu Chulainn
michaelbr1998
Cu Chulainn
9,033
1,498
0
1,142
14,355
15,757
347
140
14,215
1,272
68,453
L
Ao Kuang
sercan_1999
Ao Kuang
16,712
4,144
0
6,189
20,183
9,568
523
2,683
17,500
120,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,638
Gold Earned
46,504
528
Minions Killed
522
0
Camps Cleared
0
1,962,619
Distance Traveled
1,865,668
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,325
543
136
7
0
403,752
0
W
Cerberus
9,871
520
46
2
0
382,989
0
L
Hel
8,788
463
64
3
0
377,948
4
L
Freya
8,965
472
112
6
0
354,745
3
W
Arachne
11,985
631
146
8
0
437,898
0
L
Gilgamesh
7,645
402
59
3
0
341,813
0
W
Baron Samedi
9,197
484
98
5
0
363,897
0
W
Chernobog
9,925
522
122
6
0
401,814
0
W
Cu Chulainn
10,660
561
116
6
0
376,021
0
L
Ao Kuang
10,781
567
151
8
0
387,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role