Player Matchup

Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Emagin
Sun Wukong
Gold V
Level 52
God Stats
4W - 1L
1,772 SR
Queue Stats
31W - 25L
1,628 MMR
Solo
Sol
Sol
Gold I
FtKiMoNsTeR
Sol
Gold I
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 71L
1,606 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Saturn9940
Baron Samedi
Gold IV
Level 158
God Stats
6W - 7L
1,413 SR
Queue Stats
355W - 358L
1,618 MMR
Solo
Bastet
Bastet
Gold II
xTheBigMuffinx
Bastet
Gold II
Level 156
God Stats
52W - 38L
1,626 SR
Queue Stats
893W - 904L
1,641 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,562 SR
1,599 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,575 SR
1,610 MMR
Anhur
Anhur
Silver II
BirdOrTroll
Anhur
Silver II
Level 39
God Stats
0W - 7L
1,526 SR
Queue Stats
32W - 35L
1,597 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
ForeverFlat01
Morgan Le Fay
Gold V
Level 102
God Stats
4W - 3L
1,668 SR
Queue Stats
43W - 38L
1,445 MMR
Party 1
Horus
Horus
Gold I
ItalianCrayon
Horus
Gold I
Level 68
God Stats
6W - 5L
1,619 SR
Queue Stats
186W - 183L
1,635 MMR
Solo
Tyr
Tyr
Bronze III
SoenMC
Tyr
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,557 MMR
Solo
Ravana
Ravana
Platinum IV
willyduby
Ravana
Platinum IV
Level 159
God Stats
9W - 11L
1,561 SR
Queue Stats
377W - 401L
1,818 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 1 / 1
3,339
668
908
3,008
1,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Emagin
Sun Wukong
7
2 / 0 / 0
4,018
804
1,513
1,787
879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
1 / 2 / 0
3,355
671
3,037
3,362
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Saturn9940
Baron Samedi
7
0 / 0 / 1
3,670
734
697
1,680
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
3,625
725
1,093
2,718
752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AwilixMaman BrigitteKaliAo Kuang

VS

Bans
JanusKing ArthurPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,425
685
1,921
2,642
898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
ForeverFlat01
Morgan Le Fay
7
0 / 1 / 0
3,468
694
677
2,255
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 3
3,596
719
1,910
3,687
2,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
SoenMC
Tyr
2
0 / 1 / 0
2,644
529
245
2,011
605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
willyduby
Ravana
6
2 / 1 / 0
3,454
691
958
2,564
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
3
3
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
1
0.5
L
1
0
1
1.5
W
Sun Wukong
Emagin
Sun Wukong
2
0
0
2
L
Morgan Le Fay
ForeverFlat01
Morgan Le Fay
0
1
0
0
W
1
2
0
0.5
L
0
1
3
1.5
W
Baron Samedi
Saturn9940
Baron Samedi
0
0
1
0.5
L
Tyr
SoenMC
Tyr
0
1
0
0
L
Ravana
willyduby
Ravana
2
1
0
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,248
Damage
5,711
12,555
Taken
13,159
4,201
Mitigated
5,285
4,429
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
908
296
0
1,340
3,008
1,529
0
0
3,008
6,028
0
L
1,921
1,628
0
1,499
2,642
898
0
2,103
539
0
14,966
W
Sun Wukong
Emagin
Sun Wukong
1,513
520
0
625
1,787
879
0
0
1,787
0
20,817
L
Morgan Le Fay
ForeverFlat01
Morgan Le Fay
677
0
0
500
2,255
687
0
554
1,701
18,542
0
W
3,037
1,819
0
1,209
3,362
445
0
0
3,362
19,481
0
L
1,910
1,027
240
1,616
3,687
2,258
0
1,842
1,845
0
8,336
W
Baron Samedi
Saturn9940
Baron Samedi
697
45
37
414
1,680
596
0
596
1,084
21,217
0
L
Tyr
SoenMC
Tyr
245
163
0
240
2,011
605
0
0
2,011
0
2,885
L
Ravana
willyduby
Ravana
958
159
0
1,345
2,564
837
0
143
2,421
0
14,396
W
1,093
332
0
804
2,718
752
0
81
2,637
0
17,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,007
Gold Earned
16,587
156
Minions Killed
111
0
Camps Cleared
0
495,791
Distance Traveled
481,298
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,339
668
4
1
0
90,052
0
L
Anhur
3,425
685
29
6
0
91,872
0
W
Sun Wukong
4,018
804
38
8
0
102,134
0
L
Morgan Le Fay
3,468
694
39
8
0
109,296
1
W
Sol
3,355
671
33
7
0
91,710
0
L
Horus
3,596
719
11
2
0
108,393
4
W
Baron Samedi
3,670
734
50
10
0
94,354
2
L
Tyr
2,644
529
6
1
0
49,221
0
L
Ravana
3,454
691
26
5
0
122,516
0
W
Bastet
3,625
725
31
6
0
117,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role