Player Matchup

Cthulhu
Cthulhu
ARKANGEL_Bp
Cthulhu
Level 101
God Stats
2W - 5L
1,541 SR
Queue Stats
79W - 67L
1,462 Elo+
Solo
Izanami
Izanami
Brave_Baboon
Izanami
Level 203
God Stats
16W - 16L
1,687 SR
Queue Stats
432W - 435L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
RememberRedrum
Sun Wukong
Level 66
God Stats
1W - 1L
1,719 SR
Queue Stats
43W - 41L
1,609 Elo+
Solo
Scylla
Scylla
Swift Ikaros
Scylla
Level 127
God Stats
15W - 13L
1,579 SR
Queue Stats
253W - 261L
1,496 Elo+
Party 2
Ra
Ra
The Wrathy
Ra
Level 155
God Stats
38W - 24L
1,674 SR
Queue Stats
444W - 446L
1,540 Elo+
Party 2
Team Averages
Level 130
1,640 SR
1,517 Elo+

VS

Team Averages
Level 129
1,561 SR
1,494 Elo+
Nemesis
Nemesis
 
Nemesis
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
JoeyStax_
Maui
Level 154
God Stats
4W - 2L
1,392 SR
Queue Stats
445W - 412L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
LIMESTUFF
Sun Wukong
Level 86
God Stats
6W - 5L
1,434 SR
Queue Stats
81W - 65L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
cukkoo
Xbalanque
Level 156
God Stats
3W - 1L
1,600 SR
Queue Stats
285W - 246L
1,472 Elo+
Solo
Tiamat
Tiamat
hamershamhq
Tiamat
Level 88
God Stats
6W - 1L
1,879 SR
Queue Stats
78W - 58L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARKANGEL_Bp
Cthulhu
5
1 / 1 / 0
4,000
667
2,232
4,607
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Brave_Baboon
Izanami
6
0 / 0 / 1
3,835
639
1,847
2,783
717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
RememberRedrum
Sun Wukong
1
0 / 0 / 0
2,671
445
0
0
0
Scylla
9
1 / 0 / 0
4,366
728
1,663
1,769
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 0
4,658
776
2,855
5,320
2,069
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
2 / 0 / 0
4,362
727
2,069
4,286
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Maui
6
0 / 0 / 1
3,956
659
1,277
4,226
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
LIMESTUFF
Sun Wukong
7
0 / 1 / 1
4,010
668
2,745
5,129
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
cukkoo
Xbalanque
5
0 / 1 / 0
3,489
582
2,044
2,976
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
8
0 / 1 / 0
4,221
704
711
3,129
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
0
2
L
Cthulhu
ARKANGEL_Bp
Cthulhu
1
1
0
1
L
Izanami
Brave_Baboon
Izanami
0
0
1
0.5
W
Maui
0
0
1
0.5
W
Sun Wukong
LIMESTUFF
Sun Wukong
0
1
1
0.5
L
Sun Wukong
RememberRedrum
Sun Wukong
0
0
0
0
L
Scylla
1
0
0
1
L
1
1
0
1
W
Xbalanque
cukkoo
Xbalanque
0
1
0
0
W
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,597
Damage
8,846
14,479
Taken
19,746
5,586
Mitigated
8,881
6,628
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,069
1,040
0
652
4,286
1,327
0
935
3,259
0
24,110
L
Cthulhu
ARKANGEL_Bp
Cthulhu
2,232
355
0
1,014
4,607
2,296
0
1,330
3,277
11,144
0
L
Izanami
Brave_Baboon
Izanami
1,847
1,108
0
2,042
2,783
717
0
258
2,525
0
23,531
W
Maui
1,277
420
0
1,728
4,226
2,830
0
1,324
2,850
12,545
0
W
Sun Wukong
LIMESTUFF
Sun Wukong
2,745
602
0
1,389
5,129
2,349
0
2,103
3,026
0
26,072
L
Sun Wukong
RememberRedrum
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
1,663
246
0
635
1,769
504
0
400
1,369
27,763
0
L
2,855
438
72
2,865
5,320
2,069
0
0
5,320
32,730
0
W
Xbalanque
cukkoo
Xbalanque
2,044
1,166
0
515
2,976
875
0
736
2,240
0
17,920
W
Tiamat
711
26
0
721
3,129
1,500
0
1,419
1,621
30,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,530
Gold Earned
20,038
173
Minions Killed
186
0
Camps Cleared
0
488,285
Distance Traveled
640,178
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,362
727
45
8
0
146,267
0
L
Cthulhu
4,000
667
18
3
0
128,979
1
L
Izanami
3,835
639
40
7
0
119,040
2
W
Maui
3,956
659
23
4
0
118,580
0
W
Sun Wukong
4,010
668
33
6
0
141,709
0
L
Sun Wukong
2,671
445
0
0
0
262
0
L
Scylla
4,366
728
57
10
0
123,171
0
L
Ra
4,658
776
58
10
0
116,833
0
W
Xbalanque
3,489
582
34
6
0
115,649
0
W
Tiamat
4,221
704
51
9
0
117,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role