Player Matchup

The Morrigan
The Morrigan
DarklordofShehol
The Morrigan
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
242W - 355L
1,382 Elo+
Solo
Hera
Hera
PoMoPall
Hera
Level 86
God Stats
6W - 3L
1,535 SR
Queue Stats
175W - 167L
1,412 Elo+
Solo
Janus
Janus
SgtAmnesia
Janus
Level 76
God Stats
6W - 5L
1,406 SR
Queue Stats
247W - 247L
1,461 Elo+
Party 2
Neith
Neith
VoJvOdA0003
Neith
Level 69
God Stats
3W - 0L
1,864 SR
Queue Stats
12W - 11L
1,340 Elo+
Solo
Sobek
Sobek
killnelix
Sobek
Level 81
God Stats
2W - 2L
1,375 SR
Queue Stats
397W - 395L
1,420 Elo+
Party 2
Team Averages
Level 68
1,536 SR
1,403 Elo+

VS

Team Averages
Level 80
1,456 SR
1,425 Elo+
Odin
Odin
Evermillions
Odin
Level 64
God Stats
3W - 5L
1,394 SR
Queue Stats
348W - 379L
1,454 Elo+
Solo
Chiron
Chiron
Phantom__playzz
Chiron
Level 128
God Stats
3W - 2L
1,355 SR
Queue Stats
39W - 49L
1,405 Elo+
Party 1
Tiamat
Tiamat
Salvea
Tiamat
Level 86
God Stats
7W - 7L
1,532 SR
Queue Stats
181W - 157L
1,480 Elo+
Solo
Hercules
Hercules
ildsjel
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 38L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
x_Karasu_
Cu Chulainn
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DarklordofShehol
The Morrigan
14
2 / 1 / 10
9,052
603
6,727
5,324
2,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hera
20
7 / 2 / 9
11,762
784
17,962
9,102
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
18
3 / 1 / 14
10,736
716
15,284
8,738
4,060
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 2 / 12
10,682
712
14,178
12,083
5,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
killnelix
Sobek
17
3 / 3 / 16
10,216
681
8,819
17,305
20,720
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
9,929
662
5,159
16,404
18,912
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 3
9,894
660
12,868
9,652
4,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Salvea
Tiamat
17
2 / 5 / 6
10,212
681
13,220
13,753
10,299
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ildsjel
Hercules
17
0 / 2 / 7
9,215
614
8,736
19,155
16,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
x_Karasu_
Cu Chulainn
16
1 / 6 / 4
9,228
615
8,212
18,437
21,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
21
Kills
9
9
Deaths
21
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DarklordofShehol
The Morrigan
2
1
10
7
L
3
6
4
0.83
L
3
2
3
2.25
W
Hera
7
2
9
5.75
L
Tiamat
Salvea
Tiamat
2
5
6
1
W
Janus
3
1
14
10
W
6
2
12
6
L
Hercules
ildsjel
Hercules
0
2
7
1.75
W
Sobek
killnelix
Sobek
3
3
16
3.67
L
Cu Chulainn
x_Karasu_
Cu Chulainn
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,970
Damage
48,195
52,552
Taken
77,401
36,784
Mitigated
72,479
23,745
Healing
27,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DarklordofShehol
The Morrigan
6,727
874
1,554
1,343
5,324
2,246
576
1,449
3,875
17,803
0
L
5,159
891
1,030
1,542
16,404
18,912
28
10,697
5,707
4,063
6,790
L
12,868
447
4,116
2,950
9,652
4,810
815
6,395
3,257
0
38,670
W
Hera
17,962
4,540
964
3,142
9,102
4,044
328
1,981
7,121
41,839
0
L
Tiamat
Salvea
Tiamat
13,220
624
866
1,961
13,753
10,299
0
8,678
5,075
41,779
0
W
Janus
15,284
411
2,705
1,894
8,738
4,060
0
1,114
7,624
31,668
0
W
14,178
4,266
1,006
4,475
12,083
5,714
708
3,316
8,767
0
27,495
L
Hercules
ildsjel
Hercules
8,736
861
1,525
10,468
19,155
16,885
22
12,959
6,196
0
19,480
W
Sobek
killnelix
Sobek
8,819
292
2,296
4,366
17,305
20,720
0
6,901
10,404
13,289
1,190
L
Cu Chulainn
x_Karasu_
Cu Chulainn
8,212
613
579
2,179
18,437
21,573
320
11,049
7,388
0
19,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,448
Gold Earned
48,478
156
Minions Killed
153
0
Camps Cleared
0
1,499,562
Distance Traveled
1,412,068
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,052
603
19
1
0
228,208
0
L
Odin
9,929
662
5
0
0
288,961
0
L
Chiron
9,894
660
56
4
0
280,418
1
W
Hera
11,762
784
52
3
0
309,678
0
L
Tiamat
10,212
681
55
4
0
267,124
0
W
Janus
10,736
716
38
3
0
340,032
0
W
Neith
10,682
712
35
2
0
298,489
0
L
Hercules
9,215
614
19
1
0
305,832
0
W
Sobek
10,216
681
12
1
0
323,155
0
L
Cu Chulainn
9,228
615
18
1
0
269,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role