Player Matchup

He Bo
He Bo
Food4me247
He Bo
Level 125
God Stats
3W - 4L
1,369 SR
Queue Stats
241W - 253L
1,461 Elo+
Solo
Izanami
Izanami
Gstuffy
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Solo
Zhong Kui
Zhong Kui
GuiltyHail49713
Zhong Kui
Level 102
God Stats
18W - 16L
1,586 SR
Queue Stats
194W - 199L
1,473 Elo+
Solo
Ares
Ares
UrsaMajor0
Ares
Level 46
God Stats
1W - 3L
1,726 SR
Queue Stats
146W - 163L
1,401 Elo+
Solo
Arachne
Arachne
playagotti
Arachne
Level 102
God Stats
34W - 24L
1,561 SR
Queue Stats
345W - 329L
1,454 Elo+
Solo
Team Averages
Level 84
1,548 SR
1,404 Elo+

VS

Team Averages
Level 57
1,373 SR
1,429 Elo+
Artio
Artio
RainbowDemon77
Artio
Level 86
God Stats
4W - 2L
1,277 SR
Queue Stats
43W - 39L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
Skoozie445
Gilgamesh
Level 7
God Stats
3W - 2L
1,160 SR
Queue Stats
39W - 30L
1,274 Elo+
Party 1
Kukulkan
Kukulkan
WickedEnigma481
Kukulkan
Level 65
God Stats
33W - 30L
1,531 SR
Queue Stats
153W - 182L
1,478 Elo+
Solo
Hun Batz
Hun Batz
btemp10023_
Hun Batz
Level 63
God Stats
11W - 10L
1,470 SR
Queue Stats
273W - 277L
1,430 Elo+
Solo
Cernunnos
Cernunnos
temp-398532568
Cernunnos
Level 62
God Stats
6W - 7L
1,429 SR
Queue Stats
76W - 58L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
0 / 3 / 0
4,825
603
729
6,332
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Gstuffy
Izanami
1
0 / 0 / 0
1,491
186
0
0
0
Zhong Kui
GuiltyHail49713
Zhong Kui
9
0 / 1 / 0
4,926
616
5,161
5,341
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 0
4,088
511
2,508
5,556
3,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
playagotti
Arachne
3
0 / 2 / 0
3,379
422
27
2,815
649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,956
620
1,074
6,440
3,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Skoozie445
Gilgamesh
10
0 / 0 / 1
5,645
706
2,873
6,652
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
9
0 / 0 / 2
5,593
699
1,598
1,759
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
btemp10023_
Hun Batz
10
3 / 0 / 1
5,885
736
2,198
4,965
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
temp-398532568
Cernunnos
8
1 / 0 / 0
4,730
591
1,879
3,119
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
3
0
0
L
Izanami
Gstuffy
Izanami
0
0
0
0
L
Zhong Kui
GuiltyHail49713
Zhong Kui
0
1
0
0
W
1
1
1
1.5
W
Gilgamesh
Skoozie445
Gilgamesh
0
0
1
0.5
L
1
1
0
1
W
Kukulkan
0
0
2
1
W
Hun Batz
btemp10023_
Hun Batz
3
0
1
3.5
L
Arachne
playagotti
Arachne
0
2
0
0
W
Cernunnos
temp-398532568
Cernunnos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,425
Damage
9,622
20,044
Taken
22,935
9,958
Mitigated
10,613
4,413
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
729
0
0
1,712
6,332
1,767
0
1,480
4,734
34,208
0
L
Izanami
Gstuffy
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
GuiltyHail49713
Zhong Kui
5,161
1,497
0
1,680
5,341
4,116
0
361
4,590
29,757
3,861
W
1,074
149
553
2,007
6,440
3,739
0
1,996
4,444
12,599
0
W
Gilgamesh
Skoozie445
Gilgamesh
2,873
975
0
2,318
6,652
3,447
0
4,300
2,352
0
32,850
L
2,508
139
0
973
5,556
3,426
0
713
4,843
15,846
0
W
Kukulkan
1,598
203
0
0
1,759
558
776
726
1,033
28,459
0
W
Hun Batz
btemp10023_
Hun Batz
2,198
351
0
250
4,965
1,820
0
3
4,962
0
44,599
L
Arachne
playagotti
Arachne
27
27
0
48
2,815
649
0
0
2,815
0
7,671
W
Cernunnos
temp-398532568
Cernunnos
1,879
1,402
0
1,402
3,119
1,049
998
1,003
2,116
0
27,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,709
Gold Earned
26,809
159
Minions Killed
278
0
Camps Cleared
0
467,094
Distance Traveled
810,183
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,825
603
67
8
0
145,302
1
L
Izanami
1,491
186
0
0
0
0
0
L
Zhong Kui
4,926
616
64
8
0
136,546
1
W
Artio
4,956
620
11
1
0
153,762
2
W
Gilgamesh
5,645
706
68
9
0
152,743
0
L
Ares
4,088
511
13
2
0
139,460
1
W
Kukulkan
5,593
699
70
9
0
174,665
0
W
Hun Batz
5,885
736
77
10
0
190,521
0
L
Arachne
3,379
422
15
2
0
45,786
0
W
Cernunnos
4,730
591
52
7
0
138,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role