Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bolvine94
Sylvanus
Level 109
God Stats
2W - 3L
1,246 SR
Queue Stats
84W - 81L
1,524 Elo+
Party 2
Hades
Hades
i-Swaavy
Hades
Level 146
God Stats
1W - 1L
1,474 SR
Queue Stats
231W - 242L
1,481 Elo+
Solo
Chaac
Chaac
nardy09
Chaac
Level 52
God Stats
6W - 1L
1,466 SR
Queue Stats
100W - 122L
1,414 Elo+
Solo
Ullr
Ullr
xT7Lx
Ullr
Level 49
God Stats
10W - 13L
1,246 SR
Queue Stats
117W - 144L
1,427 Elo+
Party 2
Team Averages
Level 102
1,386 SR
1,469 Elo+

VS

Team Averages
Level 63
1,456 SR
1,447 Elo+
Ares
Ares
 
Ares
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DinosEatMeat
Da Ji
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 59L
1,493 Elo+
Party 1
Neith
Neith
FVS 501
Neith
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 61L
1,417 Elo+
Solo
Vulcan
Vulcan
TheBigmac_Abuser
Vulcan
Level 69
God Stats
0W - 2L
1,290 SR
Queue Stats
46W - 48L
1,413 Elo+
Party 1
Surtr
Surtr
brbjed
Surtr
Level 45
God Stats
7W - 7L
1,488 SR
Queue Stats
30W - 33L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
6 / 2 / 3
6,507
651
6,628
10,033
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Bolvine94
Sylvanus
9
1 / 1 / 2
5,530
553
3,619
8,090
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
i-Swaavy
Hades
12
4 / 1 / 5
7,227
723
7,251
9,140
4,496
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
nardy09
Chaac
10
0 / 1 / 0
5,529
553
4,317
8,438
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ullr
xT7Lx
Ullr
9
1 / 1 / 1
5,240
524
2,155
6,427
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 1 / 3
5,254
525
3,914
7,700
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
5 / 4 / 1
6,054
605
6,371
10,209
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
FVS 501
Neith
8
1 / 1 / 3
5,471
547
6,515
4,455
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 6 / 0
4,906
491
7,397
7,646
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
brbjed
Surtr
10
0 / 0 / 1
5,655
566
3,337
8,058
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
6
6
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
3
3.75
L
Ares
 
Ares
0
1
3
1.5
W
Sylvanus
Bolvine94
Sylvanus
1
1
2
2
L
5
4
1
1.38
L
Neith
FVS 501
Neith
1
1
3
2.5
L
0
6
0
0
L
Surtr
brbjed
Surtr
0
0
1
0.5
W
Hades
i-Swaavy
Hades
4
1
5
6.5
W
Chaac
nardy09
Chaac
0
1
0
0
W
Ullr
xT7Lx
Ullr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,970
Damage
27,534
42,128
Taken
38,068
24,168
Mitigated
16,873
16,786
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,628
2,057
0
4,469
10,033
3,861
0
1,713
8,320
0
32,065
L
Ares
 
Ares
3,914
137
0
1,030
7,700
4,996
0
3,406
4,294
18,320
0
W
Sylvanus
Bolvine94
Sylvanus
3,619
1,227
180
2,997
8,090
6,431
0
2,045
6,045
19,780
0
L
6,371
1,925
0
1,621
10,209
3,830
0
1,463
8,708
0
29,771
L
Neith
FVS 501
Neith
6,515
2,037
0
1,216
4,455
1,648
0
1,972
2,483
0
34,165
L
7,397
2,974
0
180
7,646
2,591
0
4,029
3,617
32,420
0
L
Surtr
brbjed
Surtr
3,337
1,558
0
2,776
8,058
3,808
0
0
7,407
235
32,680
W
Hades
i-Swaavy
Hades
7,251
735
624
5,237
9,140
4,496
150
5,020
4,120
58,743
0
W
Chaac
nardy09
Chaac
4,317
634
0
2,286
8,438
6,925
0
97
8,341
0
29,291
W
Ullr
xT7Lx
Ullr
2,155
1,072
0
993
6,427
2,455
0
2,533
3,894
0
27,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
27,340
266
Minions Killed
235
0
Camps Cleared
0
957,529
Distance Traveled
1,020,874
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,507
651
41
4
0
225,815
0
L
Ares
5,254
525
20
2
0
214,373
0
W
Sylvanus
5,530
553
20
2
0
187,287
0
L
Da Ji
6,054
605
45
5
0
234,182
0
L
Neith
5,471
547
60
6
0
176,451
1
L
Vulcan
4,906
491
45
5
0
185,276
0
L
Surtr
5,655
566
65
7
0
210,592
0
W
Hades
7,227
723
103
10
0
185,310
0
W
Chaac
5,529
553
47
5
0
170,260
2
W
Ullr
5,240
524
55
6
0
188,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role