Player Matchup

Achilles
Achilles
Dinglerhot
Achilles
Level 18
God Stats
1W - 5L
1,314 SR
Queue Stats
14W - 24L
1,303 Elo+
Solo
Hou Yi
Hou Yi
JointedPigeon13
Hou Yi
Level 67
God Stats
3W - 8L
1,335 SR
Queue Stats
237W - 266L
1,432 Elo+
Solo
Olorun
Olorun
Req That
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
XanTheVet
Ravana
Level 159
God Stats
2W - 3L
1,432 SR
Queue Stats
452W - 426L
1,571 Elo+
Solo
Chang'e
Chang'e
hammet938
Chang'e
Level 168
God Stats
46W - 53L
1,558 SR
Queue Stats
573W - 523L
1,552 Elo+
Solo
Team Averages
Level 83
1,428 SR
1,472 Elo+

VS

Team Averages
Level 149
1,510 SR
1,525 Elo+
Eset
Eset
Clifford0620
Eset
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,520 Elo+
Party 1
Hercules
Hercules
Frozstt
Hercules
Level 157
God Stats
10W - 23L
1,292 SR
Queue Stats
379W - 346L
1,524 Elo+
Party 1
Raijin
Raijin
Obama B0n Jovi
Raijin
Level 231
God Stats
4W - 0L
1,733 SR
Queue Stats
245W - 184L
1,674 Elo+
Solo
Kali
Kali
Rageingvenom109
Kali
Level 108
God Stats
6W - 3L
1,603 SR
Queue Stats
58W - 57L
1,431 Elo+
Solo
Ne Zha
Ne Zha
Renavis
Ne Zha
Level 96
God Stats
8W - 8L
1,422 SR
Queue Stats
88W - 78L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dinglerhot
Achilles
14
3 / 6 / 1
8,239
749
6,394
16,217
16,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 1 / 2
8,237
749
5,927
8,634
3,651
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Req That
Olorun
14
1 / 4 / 2
8,014
729
7,825
10,736
5,224
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
XanTheVet
Ravana
13
0 / 6 / 3
7,865
715
9,353
12,493
6,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
hammet938
Chang'e
16
4 / 2 / 3
9,246
841
13,755
12,334
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 14
9,201
836
5,697
9,716
10,289
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Frozstt
Hercules
16
9 / 1 / 7
9,822
893
19,410
15,420
21,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 3 / 7
9,190
835
11,853
9,812
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 8
9,320
847
3,957
12,033
6,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ne Zha
Renavis
Ne Zha
15
4 / 3 / 7
8,823
802
9,035
10,796
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
9
Kills
19
19
Deaths
9
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
L
Achilles
Dinglerhot
Achilles
3
6
1
0.58
W
Hercules
Frozstt
Hercules
9
1
7
12.5
L
1
1
2
2
W
2
3
7
1.83
W
3
2
8
3.5
W
Ne Zha
Renavis
Ne Zha
4
3
7
2.5
L
Olorun
Req That
Olorun
1
4
2
0.5
L
Ravana
XanTheVet
Ravana
0
6
3
0.25
L
Chang'e
hammet938
Chang'e
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,254
Damage
49,952
60,414
Taken
57,777
37,233
Mitigated
47,979
13,187
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,697
1,549
728
2,511
9,716
10,289
31
3,610
6,106
17,501
0
L
Achilles
Dinglerhot
Achilles
6,394
1,342
215
2,246
16,217
16,844
23
5,635
10,224
0
16,789
W
Hercules
Frozstt
Hercules
19,410
5,209
0
7,361
15,420
21,670
131
6,171
9,249
0
27,306
L
5,927
1,720
0
2,351
8,634
3,651
0
2,509
5,890
0
24,470
W
11,853
1,755
0
700
9,812
4,790
690
4,856
4,956
35,160
0
W
3,957
1,523
0
5,608
12,033
6,263
1,080
2,831
9,202
84
31,146
W
Ne Zha
Renavis
Ne Zha
9,035
3,279
0
1,588
10,796
4,967
0
4,112
6,606
0
20,644
L
Olorun
Req That
Olorun
7,825
4,120
308
2,008
10,736
5,224
78
1,886
8,432
19,892
0
L
Ravana
XanTheVet
Ravana
9,353
1,874
0
1,673
12,493
6,398
0
2,544
9,725
0
20,038
L
Chang'e
hammet938
Chang'e
13,755
652
1,070
3,316
12,334
5,116
0
5,045
6,984
35,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,601
Gold Earned
46,356
161
Minions Killed
181
0
Camps Cleared
0
1,067,393
Distance Traveled
1,154,700
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,201
836
29
3
0
205,590
0
L
Achilles
8,239
749
17
2
0
216,818
0
W
Hercules
9,822
893
21
2
0
242,481
0
L
Hou Yi
8,237
749
43
4
0
233,736
0
W
Raijin
9,190
835
71
6
0
218,819
0
W
Kali
9,320
847
43
4
0
246,000
4
W
Ne Zha
8,823
802
17
2
0
241,810
0
L
Olorun
8,014
729
32
3
0
191,936
0
L
Ravana
7,865
715
19
2
0
193,979
0
L
Chang'e
9,246
841
50
5
0
230,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role