Player Matchup

Anubis
Anubis
KOTAБAPMOT
Anubis
Level 85
God Stats
111W - 109L
1,412 SR
Queue Stats
308W - 353L
1,387 Elo+
Solo
Danzaburou
Danzaburou
KenyKingPro
Danzaburou
Level 58
God Stats
13W - 11L
1,415 SR
Queue Stats
148W - 199L
1,336 Elo+
Solo
Medusa
Medusa
Steverider37
Medusa
Level 13
God Stats
12W - 11L
1,090 SR
Queue Stats
12W - 20L
958 Elo+
Party 1
Baron Samedi
Baron Samedi
ll Dadoo ll
Baron Samedi
Level 17
God Stats
8W - 6L
1,500 SR
Queue Stats
10W - 21L
1,121 Elo+
Party 1
Bacchus
Bacchus
wouini7c
Bacchus
Level 63
God Stats
4W - 5L
1,225 SR
Queue Stats
39W - 50L
1,317 Elo+
Party 1
Team Averages
Level 47
1,328 SR
1,224 Elo+

VS

Team Averages
Level 62
1,421 SR
1,385 Elo+
Nu Wa
Nu Wa
Archeblood
Nu Wa
Level 107
God Stats
18W - 13L
1,602 SR
Queue Stats
112W - 112L
1,369 Elo+
Solo
Zeus
Zeus
Celtic_37rus
Zeus
Level 58
God Stats
1W - 4L
1,333 SR
Queue Stats
140W - 163L
1,405 Elo+
Solo
Achilles
Achilles
DimitrisMazi
Achilles
Level 48
God Stats
1W - 3L
1,483 SR
Queue Stats
26W - 44L
1,328 Elo+
Solo
Jing Wei
Jing Wei
Mistyc_DarKGamer
Jing Wei
Level 67
God Stats
2W - 5L
1,185 SR
Queue Stats
220W - 227L
1,407 Elo+
Party 2
Khepri
Khepri
Ninjasaurus_Z7
Khepri
Level 28
God Stats
2W - 3L
1,501 SR
Queue Stats
94W - 102L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 0 / 7
10,617
625
9,474
6,533
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KenyKingPro
Danzaburou
14
14 / 3 / 5
9,994
588
13,103
10,412
4,043
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
13
5 / 2 / 9
8,797
517
13,139
8,769
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ll Dadoo ll
Baron Samedi
16
3 / 1 / 1
9,509
559
4,241
6,422
3,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
wouini7c
Bacchus
12
1 / 0 / 12
8,530
502
6,637
13,120
13,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 5 / 2
6,651
391
8,591
9,042
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 0
8,198
482
4,145
9,735
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DimitrisMazi
Achilles
12
2 / 5 / 0
7,663
451
5,803
13,594
16,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
2 / 8 / 2
6,527
384
5,264
15,412
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 4
7,645
450
3,261
15,332
12,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
29
Kills
6
6
Deaths
29
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
5
2
0.2
L
1
6
0
0.17
L
Achilles
DimitrisMazi
Achilles
2
5
0
0.4
W
Anubis
6
0
7
9.5
W
Danzaburou
KenyKingPro
Danzaburou
14
3
5
5.5
L
2
8
2
0.38
L
1
5
4
0.6
W
Medusa
5
2
9
4.75
W
Baron Samedi
ll Dadoo ll
Baron Samedi
3
1
1
3.5
W
Bacchus
wouini7c
Bacchus
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,594
Damage
27,064
45,256
Taken
63,115
29,131
Mitigated
40,935
16,142
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
8,591
3,467
0
250
9,042
3,075
0
1,880
7,162
45,889
0
L
4,145
1,132
0
500
9,735
3,486
0
2,985
6,750
61,904
0
L
Achilles
DimitrisMazi
Achilles
5,803
566
0
1,060
13,594
16,239
0
5,090
8,504
0
43,055
W
Anubis
9,474
425
0
4,047
6,533
3,675
2,310
2,805
3,728
91,697
0
W
Danzaburou
KenyKingPro
Danzaburou
13,103
6,717
0
1,433
10,412
4,043
0
4,085
6,327
0
34,646
L
5,264
3,552
0
2,556
15,412
5,603
0
5,408
10,004
0
35,436
L
3,261
582
1,469
1,321
15,332
12,532
0
4,989
10,343
11,557
0
W
Medusa
13,139
4,337
0
2,130
8,769
3,472
359
4,644
4,125
0
65,889
W
Baron Samedi
ll Dadoo ll
Baron Samedi
4,241
186
65
3,821
6,422
3,998
123
371
6,051
52,541
0
W
Bacchus
wouini7c
Bacchus
6,637
1,220
0
4,646
13,120
13,943
171
4,708
8,412
26,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,447
Gold Earned
36,684
373
Minions Killed
290
0
Camps Cleared
0
1,656,312
Distance Traveled
1,443,041
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,651
391
55
3
0
303,281
0
L
Zeus
8,198
482
110
6
0
248,015
0
L
Achilles
7,663
451
54
3
0
288,755
1
W
Anubis
10,617
625
136
8
0
331,425
0
W
Danzaburou
9,994
588
34
2
0
366,564
0
L
Jing Wei
6,527
384
55
3
0
282,027
0
L
Khepri
7,645
450
16
1
0
320,963
0
W
Medusa
8,797
517
82
5
0
309,232
0
W
Baron Samedi
9,509
559
76
4
0
301,257
0
W
Bacchus
8,530
502
45
3
0
347,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role