Player Matchup

Cernunnos
Cernunnos
CR4Zii
Cernunnos
Level 145
God Stats
4W - 1L
1,476 SR
Queue Stats
142W - 123L
1,497 Elo+
Solo
Ah Puch
Ah Puch
EggFriedCheese
Ah Puch
Level 148
God Stats
5W - 3L
1,549 SR
Queue Stats
149W - 181L
1,410 Elo+
Party 2
Artemis
Artemis
LastLightLibrary
Artemis
Level 206
God Stats
5W - 8L
1,370 SR
Queue Stats
489W - 497L
1,501 Elo+
Party 2
Raijin
Raijin
MrLord456
Raijin
Level 69
God Stats
6W - 0L
1,926 SR
Queue Stats
287W - 266L
1,463 Elo+
Solo
Tyr
Tyr
SgtD2
Tyr
Level 123
God Stats
7W - 8L
1,391 SR
Queue Stats
237W - 200L
1,590 Elo+
Solo
Team Averages
Level 138
1,542 SR
1,492 Elo+

VS

Team Averages
Level 168
1,510 SR
1,537 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cryptomachus
Bacchus
Level 180
God Stats
5W - 4L
1,590 SR
Queue Stats
578W - 572L
1,551 Elo+
Party 1
Serqet
Serqet
Hanatarashi
Serqet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 153L
1,631 Elo+
Solo
Ishtar
Ishtar
JesperDeJure
Ishtar
Level 159
God Stats
7W - 11L
1,461 SR
Queue Stats
524W - 504L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stealthl1ng
Morgan Le Fay
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 59L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CR4Zii
Cernunnos
18
5 / 2 / 13
10,397
866
11,227
8,317
3,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

14
4 / 5 / 7
9,390
783
10,112
10,990
4,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 4 / 8
10,739
895
12,231
9,874
4,560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Raijin
MrLord456
Raijin
17
4 / 1 / 13
10,295
858
10,553
7,966
3,362
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
SgtD2
Tyr
17
3 / 2 / 20
9,956
830
7,643
11,496
12,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 8 / 5
7,855
655
7,550
19,118
24,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Cryptomachus
Bacchus
13
2 / 6 / 1
7,570
631
4,702
14,178
16,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
19
6 / 4 / 1
9,851
821
8,955
12,614
13,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

Ishtar
6
0 / 0 / 1
6,172
514
590
1,688
646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
Stealthl1ng
Morgan Le Fay
18
3 / 6 / 6
9,615
801
11,699
12,614
6,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
24
Kills
11
14
Deaths
24
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
8
5
0.31
W
Cernunnos
CR4Zii
Cernunnos
5
2
13
5.75
L
Bacchus
Cryptomachus
Bacchus
2
6
1
0.42
W
4
5
7
1.5
L
Serqet
6
4
1
1.63
L
Ishtar
0
0
1
0.5
W
8
4
8
3
W
Raijin
MrLord456
Raijin
4
1
13
10.5
W
Tyr
SgtD2
Tyr
3
2
20
6.5
L
Morgan Le Fay
Stealthl1ng
Morgan Le Fay
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,766
Damage
33,496
48,643
Taken
60,212
28,726
Mitigated
61,700
14,353
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,550
911
877
1,013
19,118
24,076
86
4,451
14,667
16,404
0
W
Cernunnos
CR4Zii
Cernunnos
11,227
8,534
1,639
2,591
8,317
3,399
3,991
4,497
3,311
0
26,756
L
Bacchus
Cryptomachus
Bacchus
4,702
106
730
1,213
14,178
16,911
0
5,106
9,072
15,013
0
W
10,112
330
418
1,980
10,990
4,727
906
3,552
7,438
15,945
0
L
Serqet
8,955
754
1,108
2,623
12,614
13,298
0
4,743
7,871
0
14,225
L
Ishtar
590
71
0
11
1,688
646
0
956
732
0
634
W
12,231
5,134
157
1,580
9,874
4,560
1,907
5,908
3,966
0
37,142
W
Raijin
MrLord456
Raijin
10,553
1,054
920
1,494
7,966
3,362
1,779
5,082
2,884
20,114
0
W
Tyr
SgtD2
Tyr
7,643
442
673
2,901
11,496
12,678
601
4,912
6,168
0
12,752
L
Morgan Le Fay
Stealthl1ng
Morgan Le Fay
11,699
655
436
745
12,614
6,769
0
5,409
7,205
32,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,777
Gold Earned
41,063
156
Minions Killed
84
0
Camps Cleared
0
1,058,112
Distance Traveled
800,242
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,855
655
4
0
0
176,358
1
W
Cernunnos
10,397
866
42
4
0
184,363
0
L
Bacchus
7,570
631
9
1
0
159,080
0
W
Ah Puch
9,390
783
21
2
0
181,133
0
L
Serqet
9,851
821
22
2
0
226,512
0
L
Ishtar
6,172
514
0
0
0
24,516
0
W
Artemis
10,739
895
57
5
0
197,803
0
W
Raijin
10,295
858
26
2
0
227,641
0
W
Tyr
9,956
830
10
1
0
267,172
0
L
Morgan Le Fay
9,615
801
49
4
0
213,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role