Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SamaelSophia
Athena
Level 69
God Stats
6W - 6L
1,397 SR
Queue Stats
72W - 132L
1,390 Elo+
Party 1
Awilix
Awilix
TButler014
Awilix
Level 102
God Stats
10W - 18L
1,364 SR
Queue Stats
385W - 476L
1,385 Elo+
Party 1
Zeus
Zeus
XxCruddiestxX
Zeus
Level 66
God Stats
3W - 6L
1,679 SR
Queue Stats
163W - 232L
1,378 Elo+
Party 1
Zhong Kui
Zhong Kui
oo Its Elite oo
Zhong Kui
Level 110
God Stats
11W - 9L
1,510 SR
Queue Stats
147W - 233L
1,371 Elo+
Party 1
Team Averages
Level 87
1,490 SR
1,405 Elo+

VS

Team Averages
Level 113
1,575 SR
1,445 Elo+
Bacchus
Bacchus
ItsDannysPS
Bacchus
Level 121
God Stats
3W - 0L
1,460 SR
Queue Stats
73W - 63L
1,509 Elo+
Party 2
Olorun
Olorun
Saburito
Olorun
Level 45
God Stats
3W - 7L
1,421 SR
Queue Stats
34W - 49L
1,299 Elo+
Solo
Arachne
Arachne
Steinschlange
Arachne
Level 139
God Stats
17W - 10L
1,719 SR
Queue Stats
207W - 199L
1,514 Elo+
Solo
Neith
Neith
TomoPandaFox
Neith
Level 159
God Stats
3W - 0L
1,745 SR
Queue Stats
112W - 116L
1,425 Elo+
Solo
Surtr
Surtr
Zuhwy
Surtr
Level 103
God Stats
1W - 1L
1,529 SR
Queue Stats
52W - 54L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 3 / 0
5,740
574
5,340
7,217
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Athena
9
2 / 1 / 1
5,556
556
2,725
7,413
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
TButler014
Awilix
9
1 / 4 / 3
5,241
524
3,062
7,965
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,808
581
3,723
5,621
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
oo Its Elite oo
Zhong Kui
10
2 / 5 / 1
6,272
627
7,262
8,944
7,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsDannysPS
Bacchus
9
2 / 0 / 4
6,077
608
2,501
7,100
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Saburito
Olorun
9
1 / 3 / 1
5,769
577
4,280
5,162
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
12
10 / 2 / 1
7,549
755
7,251
10,661
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 1 / 4
5,965
597
3,501
5,367
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
Zuhwy
Surtr
10
2 / 3 / 3
6,350
635
4,530
8,964
5,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
15
15
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
0
1
W
Bacchus
ItsDannysPS
Bacchus
2
0
4
4
W
Olorun
Saburito
Olorun
1
3
1
0.5
L
Athena
2
1
1
2.5
W
Arachne
10
2
1
5.25
L
Awilix
TButler014
Awilix
1
4
3
0.63
W
0
1
4
2
L
1
2
1
0.75
W
Surtr
Zuhwy
Surtr
2
3
3
1.17
L
Zhong Kui
oo Its Elite oo
Zhong Kui
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,112
Damage
22,063
37,160
Taken
37,254
18,500
Mitigated
19,165
6,896
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,340
1,271
0
1,723
7,217
2,386
0
1,069
6,148
0
42,318
W
Bacchus
ItsDannysPS
Bacchus
2,501
639
0
1,887
7,100
5,850
418
2,303
4,797
10,707
0
W
Olorun
Saburito
Olorun
4,280
2,424
300
830
5,162
1,725
1,571
2,122
3,040
36,866
3,237
L
Athena
2,725
762
0
2,308
7,413
4,775
0
3,331
4,082
19,804
0
W
Arachne
7,251
5,980
0
3,871
10,661
4,111
0
2,872
7,789
0
40,308
L
Awilix
TButler014
Awilix
3,062
1,357
0
376
7,965
2,668
0
1,547
6,418
0
24,910
W
3,501
636
0
1,399
5,367
1,846
0
2,377
2,990
0
36,090
L
3,723
504
0
1,554
5,621
1,559
0
194
5,427
39,210
0
W
Surtr
Zuhwy
Surtr
4,530
2,119
0
2,536
8,964
5,633
0
4,036
4,928
387
35,789
L
Zhong Kui
oo Its Elite oo
Zhong Kui
7,262
648
0
935
8,944
7,112
0
799
8,145
39,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,617
Gold Earned
31,710
271
Minions Killed
248
0
Camps Cleared
0
1,001,360
Distance Traveled
981,024
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,740
574
62
6
0
202,186
0
W
Bacchus
6,077
608
10
1
0
230,877
0
W
Olorun
5,769
577
68
7
0
168,863
3
L
Athena
5,556
556
29
3
0
228,327
0
W
Arachne
7,549
755
62
6
0
216,478
0
L
Awilix
5,241
524
42
4
0
203,917
1
W
Neith
5,965
597
47
5
0
178,392
0
L
Zeus
5,808
581
77
8
0
187,941
1
W
Surtr
6,350
635
61
6
0
186,414
0
L
Zhong Kui
6,272
627
61
6
0
178,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role