Player Matchup

Bacchus
Bacchus
Silver I
AstoFGZ
Bacchus
Silver I
Level 140
God Stats
37W - 27L
1,681 SR
Queue Stats
251W - 260L
1,291 MMR
Solo
Ishtar
Ishtar
Gold IV
Dysomnia
Ishtar
Gold IV
Level 156
God Stats
2W - 6L
1,487 SR
Queue Stats
417W - 410L
1,302 MMR
Solo
King Arthur
King Arthur
Silver I
IvanDJ95
King Arthur
Silver I
Level 152
God Stats
36W - 46L
1,513 SR
Queue Stats
356W - 380L
1,272 MMR
Solo
Janus
Janus
Gold V
LetsAllBSoviets
Janus
Gold V
Level 174
God Stats
1W - 11L
1,220 SR
Queue Stats
562W - 587L
1,326 MMR
Solo
Thoth
Thoth
Silver II
SpartanFallout
Thoth
Silver II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,352 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,480 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,492 SR
1,340 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
BloodPhoenix0
Morgan Le Fay
Gold IV
Level 106
God Stats
6W - 4L
1,566 SR
Queue Stats
270W - 297L
1,334 MMR
Solo
Sol
Sol
Silver I
DJONESGODLYGAMES
Sol
Silver I
Level 149
God Stats
1W - 2L
1,311 SR
Queue Stats
175W - 188L
1,297 MMR
Solo
Horus
Horus
Silver I
DisposedHook305
Horus
Silver I
Level 119
God Stats
1W - 0L
1,533 SR
Queue Stats
34W - 39L
1,254 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Tugsy
Ratatoskr
Gold IV
Level 60
God Stats
4W - 1L
1,547 SR
Queue Stats
59W - 57L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AstoFGZ
Bacchus
7
0 / 2 / 1
4,999
417
2,397
7,133
4,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Dysomnia
Ishtar
11
2 / 1 / 0
6,666
556
5,084
8,732
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
IvanDJ95
King Arthur
11
1 / 5 / 1
6,750
563
3,838
14,350
8,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 4 / 2
6,492
541
2,766
9,596
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 0
6,311
526
2,295
5,071
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosRaijinMaman BrigitteChernobog

VS

Bans
AtlasArachnePoseidonAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 4
7,933
661
8,771
4,482
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
BloodPhoenix0
Morgan Le Fay
14
1 / 0 / 0
8,191
683
2,677
3,950
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 2
6,925
577
6,484
7,578
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 2
6,479
540
2,176
6,948
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Tugsy
Ratatoskr
12
8 / 2 / 1
7,710
643
6,625
9,269
3,157
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
13
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
4
4
L
Bacchus
AstoFGZ
Bacchus
0
2
1
0.25
W
Morgan Le Fay
BloodPhoenix0
Morgan Le Fay
1
0
0
1
W
1
1
2
2
W
1
1
2
2
L
Ishtar
Dysomnia
Ishtar
2
1
0
2
L
King Arthur
IvanDJ95
King Arthur
1
5
1
0.3
L
1
4
2
0.5
L
0
1
0
0
W
Ratatoskr
Tugsy
Ratatoskr
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,380
Damage
26,733
44,882
Taken
32,227
21,335
Mitigated
11,983
11,392
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,771
5,785
0
877
4,482
1,273
319
429
3,991
61,563
0
L
Bacchus
AstoFGZ
Bacchus
2,397
529
0
1,542
7,133
4,734
0
1,900
5,233
9,807
0
W
Morgan Le Fay
BloodPhoenix0
Morgan Le Fay
2,677
112
0
1,212
3,950
1,632
0
1,264
2,686
84,991
0
W
6,484
2,611
0
3,339
7,578
2,315
0
1,482
6,050
50,718
3,770
W
2,176
1,008
343
2,435
6,948
3,606
0
2,303
4,595
0
13,788
L
Ishtar
Dysomnia
Ishtar
5,084
3,157
0
3,623
8,732
3,146
0
4,517
4,215
0
48,300
L
King Arthur
IvanDJ95
King Arthur
3,838
199
0
3,036
14,350
8,658
0
7,173
7,177
0
70,428
L
2,766
518
0
1,379
9,596
3,196
0
2,224
7,372
48,494
460
L
2,295
117
0
1,812
5,071
1,601
0
2,118
2,953
54,945
0
W
Ratatoskr
Tugsy
Ratatoskr
6,625
2,061
0
2,010
9,269
3,157
0
2,014
7,205
0
48,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
37,238
406
Minions Killed
424
0
Camps Cleared
0
1,091,035
Distance Traveled
1,238,783
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,933
661
99
8
0
218,855
0
L
Bacchus
4,999
417
17
1
0
154,147
3
W
Morgan Le Fay
8,191
683
149
12
0
250,437
2
W
Sol
6,925
577
84
7
0
227,642
0
W
Horus
6,479
540
21
2
0
244,299
3
L
Ishtar
6,666
556
91
8
0
223,400
0
L
King Arthur
6,750
563
103
9
0
228,026
4
L
Janus
6,492
541
94
8
0
243,973
0
L
Thoth
6,311
526
101
8
0
241,489
2
W
Ratatoskr
7,710
643
71
6
0
297,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role