Player Matchup

Lancelot
Lancelot
DromaSagara59
Lancelot
Level 141
God Stats
4W - 7L
1,170 SR
Queue Stats
361W - 338L
1,511 Elo+
Solo
Apollo
Apollo
JAM On live
Apollo
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 72L
1,447 Elo+
Solo
Osiris
Osiris
Spacewowboy
Osiris
Level 64
God Stats
1W - 2L
1,192 SR
Queue Stats
188W - 209L
1,491 Elo+
Solo
Discordia
Discordia
ZCorvoZ
Discordia
Level 159
God Stats
6W - 3L
1,786 SR
Queue Stats
221W - 217L
1,474 Elo+
Solo
Ganesha
Ganesha
rShigs88
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,520 Elo+
Solo
Team Averages
Level 97
1,430 SR
1,489 Elo+

VS

Team Averages
Level 116
1,533 SR
1,662 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Magiciseiad7974
Danzaburou
Level 55
God Stats
0W - 1L
1,456 SR
Queue Stats
6W - 2L
1,729 Elo+
Party 1
Janus
Janus
charwels
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,630 Elo+
Party 1
Raijin
Raijin
deivour
Raijin
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,614 Elo+
Party 1
Ishtar
Ishtar
lxvdu
Ishtar
Level 128
God Stats
0W - 1L
1,711 SR
Queue Stats
9W - 7L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DromaSagara59
Lancelot
14
2 / 1 / 7
8,254
825
2,109
6,345
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Apollo
14
4 / 1 / 6
8,513
851
5,724
6,384
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Osiris
12
0 / 1 / 7
7,324
732
3,780
6,902
6,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ZCorvoZ
Discordia
14
5 / 2 / 5
8,427
843
14,538
5,966
3,115
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
rShigs88
Ganesha
13
0 / 1 / 11
8,439
844
3,297
9,586
10,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 1 / 2
6,687
669
1,700
3,869
1,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
Magiciseiad7974
Danzaburou
15
4 / 3 / 2
8,257
826
6,666
9,338
3,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
charwels
Janus
11
0 / 4 / 1
6,727
673
2,604
7,038
2,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
deivour
Raijin
14
0 / 1 / 4
7,291
729
5,894
4,686
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ishtar
lxvdu
Ishtar
12
1 / 2 / 2
6,761
676
4,153
6,382
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
11
Kills
6
6
Deaths
11
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
2
2
W
Lancelot
DromaSagara59
Lancelot
2
1
7
5.5
W
Apollo
4
1
6
7
L
Danzaburou
Magiciseiad7974
Danzaburou
4
3
2
1.67
W
Osiris
0
1
7
3.5
W
Discordia
ZCorvoZ
Discordia
5
2
5
3.75
L
Janus
charwels
Janus
0
4
1
0.13
L
Raijin
deivour
Raijin
0
1
4
2
L
Ishtar
lxvdu
Ishtar
1
2
2
1
W
Ganesha
rShigs88
Ganesha
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
21,017
35,183
Taken
31,313
27,261
Mitigated
11,429
16,305
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,700
1,349
504
840
3,869
1,290
368
2,659
1,210
0
4,678
W
Lancelot
DromaSagara59
Lancelot
2,109
182
508
767
6,345
3,665
360
1,196
5,149
0
11,892
W
Apollo
5,724
3,089
0
1,542
6,384
3,310
4,456
2,556
3,828
0
16,927
L
Danzaburou
Magiciseiad7974
Danzaburou
6,666
1,849
624
2,845
9,338
3,454
65
5,772
3,310
0
16,967
W
Osiris
3,780
208
2,308
2,115
6,902
6,669
836
1,028
5,874
0
6,709
W
Discordia
ZCorvoZ
Discordia
14,538
0
2,206
1,868
5,966
3,115
1,336
2,093
3,873
30,455
0
L
Janus
charwels
Janus
2,604
0
449
503
7,038
2,495
0
3,784
3,212
9,745
0
L
Raijin
deivour
Raijin
5,894
288
606
965
4,686
1,867
0
1,799
2,723
17,066
0
L
Ishtar
lxvdu
Ishtar
4,153
1,917
0
1,848
6,382
2,323
0
3,821
2,392
0
9,413
W
Ganesha
rShigs88
Ganesha
3,297
0
1,987
3,004
9,586
10,502
220
1,625
7,961
7,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,957
Gold Earned
35,723
108
Minions Killed
80
0
Camps Cleared
0
894,024
Distance Traveled
652,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,687
669
7
1
0
109,857
0
W
Lancelot
8,254
825
24
2
0
225,731
0
W
Apollo
8,513
851
41
4
0
166,900
0
L
Danzaburou
8,257
826
21
2
0
128,562
0
W
Osiris
7,324
732
10
1
0
186,749
0
W
Discordia
8,427
843
32
3
0
176,384
0
L
Janus
6,727
673
19
2
0
131,923
0
L
Raijin
7,291
729
23
2
0
149,846
0
L
Ishtar
6,761
676
10
1
0
132,568
0
W
Ganesha
8,439
844
1
0
0
138,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role